Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CDStatus.3 @ 4390:725e506f6243 SDL-1.2
Fixed bug #895
Markus Rothe 2009-12-07 09:32:46 PST
Check if libspe2 is available
Building on PowerPC64 results in:
[...]
In file included from ./src/video/ps3/SDL_ps3events_c.h:33,
from ./src/video/ps3/SDL_ps3video.c:32:
./src/video/ps3/SDL_ps3video.h:34:21: error: libspe2.h: No such file or
directory
In file included from ./src/video/ps3/SDL_ps3events_c.h:33,
from ./src/video/ps3/SDL_ps3video.c:32:
./src/video/ps3/SDL_ps3video.h:75: error: expected specifier-qualifier-list
before 'spe_context_ptr_t'
./src/video/ps3/SDL_ps3video.c:78: error: expected '=', ',', ';', 'asm' or
'__attribute__' before 'fb_writer_spu'
./src/video/ps3/SDL_ps3video.c: In function 'PS3_VideoInit':
./src/video/ps3/SDL_ps3video.c:167: error: 'spu_data_t' has no member named
'program'
./src/video/ps3/SDL_ps3video.c:167: error: 'fb_writer_spu' undeclared (first
use in this function)
[...]
The problem is that the ps3 video driver is being build regardless if libspe2
is installed or not. The attached patch fixes this problem.
[ Note: The other headers that are being checked for are coming from the linux
headers package on powerpc64. As a result these are also available if you're on
a generic powerpc64 machine and not a PS3 only. ]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 11 Dec 2009 15:14:13 +0000 |
parents | 1238da4a7112 |
children |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_CDStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
3 SDL_CDStatus \- Returns the current status of the given drive\&. |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBCDstatus \fBSDL_CDStatus\fP\fR(\fBSDL_CD *cdrom\fR); | |
9 \fB/* Given a status, returns true if there\&'s a disk in the drive */ | |
10 #define CD_INDRIVE(status) ((int)status > 0) | |
11 .SH "DESCRIPTION" | |
12 .PP | |
13 This function returns the current status of the given drive\&. Status is described like so: | |
14 .PP | |
15 .nf | |
16 \f(CWtypedef enum { | |
17 CD_TRAYEMPTY, | |
18 CD_STOPPED, | |
19 CD_PLAYING, | |
20 CD_PAUSED, | |
21 CD_ERROR = -1 | |
22 } CDstatus;\fR | |
23 .fi | |
24 .PP | |
25 .PP | |
26 If the drive has a CD in it, the table of contents of the CD and current play position of the CD will be stored in the SDL_CD structure\&. | |
27 .PP | |
28 The macro \fBCD_INDRIVE\fP is provided for convenience, and given a status returns true if there\&'s a disk in the drive\&. | |
29 .PP | |
30 .RS | |
31 \fBNote: | |
32 .PP | |
33 \fBSDL_CDStatus\fP also updates the \fI\fBSDL_CD\fR\fR structure passed to it\&. | |
34 .RE | |
35 .SH "EXAMPLE" | |
36 .PP | |
37 .nf | |
38 \f(CWint playTrack(int track) | |
39 { | |
40 int playing = 0; | |
41 | |
42 if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { | |
43 /* clamp to the actual number of tracks on the CD */ | |
44 if (track >= cdrom->numtracks) { | |
45 track = cdrom->numtracks-1; | |
46 } | |
47 | |
48 if ( SDL_CDPlayTracks(cdrom, track, 0, 1, 0) == 0 ) { | |
49 playing = 1; | |
50 } | |
51 } | |
52 return playing; | |
53 }\fR | |
54 .fi | |
55 .PP | |
56 .SH "SEE ALSO" | |
57 .PP | |
58 \fI\fBSDL_CD\fP\fR | |
4311
1238da4a7112
Debian patch: f230_manpages.diff
Sam Lantinga <slouken@libsdl.org>
parents:
4107
diff
changeset
|
59 .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |