Mercurial > sdl-ios-xcode
annotate src/loadso/dlopen/SDL_sysloadso.c @ 1510:720f8bb49d7d
Win32 fixes
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Mar 2006 02:06:33 +0000 |
parents | d910939febfa |
children | 92947e3a18db |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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25 /* System dependent library loading routines */ |
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26 |
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27 #include <stdio.h> |
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28 #include <dlfcn.h> |
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29 |
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30 #include "SDL_loadso.h" |
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31 |
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32 void *SDL_LoadObject(const char *sofile) |
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33 { |
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34 void *handle = dlopen(sofile, RTLD_NOW); |
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35 const char *loaderror = (char *)dlerror(); |
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36 if ( handle == NULL ) { |
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37 SDL_SetError("Failed loading %s: %s", sofile, loaderror); |
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38 } |
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39 return(handle); |
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40 } |
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41 |
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42 void *SDL_LoadFunction(void *handle, const char *name) |
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43 { |
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44 void *symbol = dlsym(handle, name); |
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45 if ( symbol == NULL ) { |
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46 size_t len = 1+SDL_strlen(name)+1; |
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47 char *_name = SDL_stack_alloc(char, len); |
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48 _name[0] = '_'; |
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49 SDL_strlcpy(&_name[1], name, len); |
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50 symbol = dlsym(handle, name); |
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51 SDL_stack_free(_name); |
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52 if ( symbol == NULL ) { |
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53 SDL_SetError("Failed loading %s: %s", name, (const char *)dlerror()); |
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54 } |
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55 } |
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56 return(symbol); |
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57 } |
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58 |
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59 void SDL_UnloadObject(void *handle) |
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60 { |
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61 if ( handle != NULL ) { |
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62 dlclose(handle); |
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63 } |
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64 } |
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65 |