Mercurial > sdl-ios-xcode
annotate docs/html/sdlcolor.html @ 1510:720f8bb49d7d
Win32 fixes
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Mar 2006 02:06:33 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_Color</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_Rect" | |
17 HREF="sdlrect.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_Palette" | |
20 HREF="sdlpalette.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlrect.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlpalette.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLCOLOR" | |
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74 ></A |
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75 >SDL_Color</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN3082" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_Color -- Format independent color description</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN3085" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Uint8 r; | |
95 Uint8 g; | |
96 Uint8 b; | |
97 Uint8 unused; | |
98 } SDL_Color;</PRE | |
99 ></DIV | |
100 ><DIV | |
101 CLASS="REFSECT1" | |
102 ><A | |
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103 NAME="AEN3088" |
0 | 104 ></A |
105 ><H2 | |
106 >Structure Data</H2 | |
107 ><DIV | |
108 CLASS="INFORMALTABLE" | |
109 ><A | |
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110 NAME="AEN3090" |
0 | 111 ></A |
112 ><P | |
113 ></P | |
114 ><TABLE | |
115 BORDER="0" | |
116 CLASS="CALSTABLE" | |
117 ><TBODY | |
118 ><TR | |
119 ><TD | |
120 ALIGN="LEFT" | |
121 VALIGN="TOP" | |
122 ><TT | |
123 CLASS="STRUCTFIELD" | |
124 ><I | |
125 >r</I | |
126 ></TT | |
127 ></TD | |
128 ><TD | |
129 ALIGN="LEFT" | |
130 VALIGN="TOP" | |
131 >Red intensity</TD | |
132 ></TR | |
133 ><TR | |
134 ><TD | |
135 ALIGN="LEFT" | |
136 VALIGN="TOP" | |
137 ><TT | |
138 CLASS="STRUCTFIELD" | |
139 ><I | |
140 >g</I | |
141 ></TT | |
142 ></TD | |
143 ><TD | |
144 ALIGN="LEFT" | |
145 VALIGN="TOP" | |
146 >Green intensity</TD | |
147 ></TR | |
148 ><TR | |
149 ><TD | |
150 ALIGN="LEFT" | |
151 VALIGN="TOP" | |
152 ><TT | |
153 CLASS="STRUCTFIELD" | |
154 ><I | |
155 >b</I | |
156 ></TT | |
157 ></TD | |
158 ><TD | |
159 ALIGN="LEFT" | |
160 VALIGN="TOP" | |
161 >Blue intensity</TD | |
162 ></TR | |
163 ><TR | |
164 ><TD | |
165 ALIGN="LEFT" | |
166 VALIGN="TOP" | |
167 ><TT | |
168 CLASS="STRUCTFIELD" | |
169 ><I | |
170 >unused</I | |
171 ></TT | |
172 ></TD | |
173 ><TD | |
174 ALIGN="LEFT" | |
175 VALIGN="TOP" | |
176 >Unused</TD | |
177 ></TR | |
178 ></TBODY | |
179 ></TABLE | |
180 ><P | |
181 ></P | |
182 ></DIV | |
183 ></DIV | |
184 ><DIV | |
185 CLASS="REFSECT1" | |
186 ><A | |
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187 NAME="AEN3109" |
0 | 188 ></A |
189 ><H2 | |
190 >Description</H2 | |
191 ><P | |
192 ><SPAN | |
193 CLASS="STRUCTNAME" | |
194 >SDL_Color</SPAN | |
195 > describes a color in a format independent way. You can convert a <SPAN | |
196 CLASS="STRUCTNAME" | |
197 >SDL_Color</SPAN | |
198 > to a pixel value for a certain pixel format using <A | |
199 HREF="sdlmaprgb.html" | |
200 ><TT | |
201 CLASS="FUNCTION" | |
202 >SDL_MapRGB</TT | |
203 ></A | |
204 >.</P | |
205 ></DIV | |
206 ><DIV | |
207 CLASS="REFSECT1" | |
208 ><A | |
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209 NAME="AEN3116" |
0 | 210 ></A |
211 ><H2 | |
212 >See Also</H2 | |
213 ><P | |
214 ><A | |
215 HREF="sdlpixelformat.html" | |
216 ><SPAN | |
217 CLASS="STRUCTNAME" | |
218 >SDL_PixelFormat</SPAN | |
219 ></A | |
220 >, | |
221 <A | |
222 HREF="sdlsetcolors.html" | |
223 ><TT | |
224 CLASS="FUNCTION" | |
225 >SDL_SetColors</TT | |
226 ></A | |
227 >, | |
228 <A | |
229 HREF="sdlpalette.html" | |
230 ><TT | |
231 CLASS="FUNCTION" | |
232 >SDL_Palette</TT | |
233 ></A | |
234 ></P | |
235 ></DIV | |
236 ><DIV | |
237 CLASS="NAVFOOTER" | |
238 ><HR | |
239 ALIGN="LEFT" | |
240 WIDTH="100%"><TABLE | |
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355632dca928
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parents:
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241 SUMMARY="Footer navigation table" |
0 | 242 WIDTH="100%" |
243 BORDER="0" | |
244 CELLPADDING="0" | |
245 CELLSPACING="0" | |
246 ><TR | |
247 ><TD | |
248 WIDTH="33%" | |
249 ALIGN="left" | |
250 VALIGN="top" | |
251 ><A | |
252 HREF="sdlrect.html" | |
803
355632dca928
Updated SDL HTML documentation
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parents:
181
diff
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253 ACCESSKEY="P" |
0 | 254 >Prev</A |
255 ></TD | |
256 ><TD | |
257 WIDTH="34%" | |
258 ALIGN="center" | |
259 VALIGN="top" | |
260 ><A | |
261 HREF="index.html" | |
803
355632dca928
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parents:
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262 ACCESSKEY="H" |
0 | 263 >Home</A |
264 ></TD | |
265 ><TD | |
266 WIDTH="33%" | |
267 ALIGN="right" | |
268 VALIGN="top" | |
269 ><A | |
270 HREF="sdlpalette.html" | |
803
355632dca928
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parents:
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271 ACCESSKEY="N" |
0 | 272 >Next</A |
273 ></TD | |
274 ></TR | |
275 ><TR | |
276 ><TD | |
277 WIDTH="33%" | |
278 ALIGN="left" | |
279 VALIGN="top" | |
280 >SDL_Rect</TD | |
281 ><TD | |
282 WIDTH="34%" | |
283 ALIGN="center" | |
284 VALIGN="top" | |
285 ><A | |
286 HREF="video.html" | |
803
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287 ACCESSKEY="U" |
0 | 288 >Up</A |
289 ></TD | |
290 ><TD | |
291 WIDTH="33%" | |
292 ALIGN="right" | |
293 VALIGN="top" | |
294 >SDL_Palette</TD | |
295 ></TR | |
296 ></TABLE | |
297 ></DIV | |
298 ></BODY | |
299 ></HTML | |
300 > |