annotate test/testgl.c @ 24:71bf2ad74dfa

Fixed endian detection on IA64 architectures (thanks Bill!)
author Sam Lantinga <slouken@lokigames.com>
date Thu, 10 May 2001 20:25:51 +0000
parents 74212992fb08
children 0e5d6dd77bda
rev   line source
0
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1 #include <stdlib.h>
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2 #include <stdio.h>
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3 #include <string.h>
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4 #include <math.h>
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5
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6 #include "SDL.h"
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7
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8 #ifdef HAVE_OPENGL
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9 #ifdef WIN32
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10 #include <windows.h>
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11 #endif
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12 #if defined(__APPLE__) && defined(__MACH__)
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13 #include <OpenGL/gl.h>
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14 #else
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15 #include <GL/gl.h>
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16 #endif
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17
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18 #define SHADED_CUBE
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19
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20
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21 void HotKey_ToggleFullScreen(void)
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22 {
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23 SDL_Surface *screen;
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24
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25 screen = SDL_GetVideoSurface();
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26 if ( SDL_WM_ToggleFullScreen(screen) ) {
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27 printf("Toggled fullscreen mode - now %s\n",
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28 (screen->flags&SDL_FULLSCREEN) ? "fullscreen" : "windowed");
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29 } else {
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30 printf("Unable to toggle fullscreen mode\n");
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31 }
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32 }
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33
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34 void HotKey_ToggleGrab(void)
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35 {
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36 SDL_GrabMode mode;
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37
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38 printf("Ctrl-G: toggling input grab!\n");
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39 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY);
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40 if ( mode == SDL_GRAB_ON ) {
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41 printf("Grab was on\n");
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42 } else {
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43 printf("Grab was off\n");
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44 }
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45 mode = SDL_WM_GrabInput(!mode);
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46 if ( mode == SDL_GRAB_ON ) {
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47 printf("Grab is now on\n");
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48 } else {
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49 printf("Grab is now off\n");
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50 }
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51 }
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52
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53 void HotKey_Iconify(void)
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54 {
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55 printf("Ctrl-Z: iconifying window!\n");
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56 SDL_WM_IconifyWindow();
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57 }
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58
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59 int HandleEvent(SDL_Event *event)
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60 {
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61 int done;
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62
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63 done = 0;
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64 switch( event->type ) {
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65 case SDL_ACTIVEEVENT:
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66 /* See what happened */
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67 printf( "app %s ", event->active.gain ? "gained" : "lost" );
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68 if ( event->active.state & SDL_APPACTIVE ) {
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69 printf( "active " );
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70 } else if ( event->active.state & SDL_APPMOUSEFOCUS ) {
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71 printf( "mouse " );
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72 } else if ( event->active.state & SDL_APPINPUTFOCUS ) {
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73 printf( "input " );
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74 }
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75 printf( "focus\n" );
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76 break;
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77
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78
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79 case SDL_KEYDOWN:
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80 if ( event->key.keysym.sym == SDLK_ESCAPE ) {
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81 done = 1;
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82 }
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83 if ( (event->key.keysym.sym == SDLK_g) &&
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84 (event->key.keysym.mod & KMOD_CTRL) ) {
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85 HotKey_ToggleGrab();
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86 }
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87 if ( (event->key.keysym.sym == SDLK_z) &&
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88 (event->key.keysym.mod & KMOD_CTRL) ) {
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89 HotKey_Iconify();
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90 }
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91 if ( (event->key.keysym.sym == SDLK_RETURN) &&
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92 (event->key.keysym.mod & KMOD_ALT) ) {
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93 HotKey_ToggleFullScreen();
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94 }
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95 printf("key '%s' pressed\n",
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96 SDL_GetKeyName(event->key.keysym.sym));
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97 break;
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98 case SDL_QUIT:
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99 done = 1;
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100 break;
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101 }
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102 return(done);
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103 }
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104
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105 void DrawSDLLogo(void)
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106 {
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107 static SDL_Surface *image = NULL;
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108 static int x = 0;
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109 static int y = 0;
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110 static int delta_x = 1;
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111 static int delta_y = 1;
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112 static Uint32 last_moved = 0;
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113
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114 SDL_Rect dst;
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115 SDL_Surface *screen;
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116
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117 if ( image == NULL ) {
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118 SDL_Surface *temp;
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119
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120 temp = SDL_LoadBMP("icon.bmp");
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121 if ( temp == NULL ) {
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122 return;
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123 }
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124 image = SDL_CreateRGBSurface(
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125 SDL_SWSURFACE,
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126 temp->w, temp->h,
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127 32,
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128 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
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129 0x000000FF,
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130 0x0000FF00,
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131 0x00FF0000,
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132 0xFF000000
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133 #else
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134 0xFF000000,
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135 0x00FF0000,
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136 0x0000FF00,
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137 0x000000FF
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138 #endif
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139 );
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140 if ( image != NULL ) {
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141 SDL_BlitSurface(temp, NULL, image, NULL);
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142 }
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143 SDL_FreeSurface(temp);
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144 if ( image == NULL ) {
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145 return;
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146 }
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147 }
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148
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149 screen = SDL_GetVideoSurface();
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150
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151 /* Show the image on the screen */
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152 dst.x = x;
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153 dst.y = y;
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154 dst.w = image->w;
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155 dst.h = image->h;
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156
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157 /* Move it around
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158 Note that we do not clear the old position. This is because we
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159 perform a glClear() which clears the framebuffer and then only
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160 update the new area.
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161 Note that you can also achieve interesting effects by modifying
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162 the screen surface alpha channel. It's set to 255 by default..
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163 */
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164 if ( (SDL_GetTicks() - last_moved) > 100 ) {
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165 x += delta_x;
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166 if ( x < 0 ) {
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167 x = 0;
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168 delta_x = -delta_x;
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169 } else
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170 if ( (x+image->w) > screen->w ) {
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171 x = screen->w-image->w;
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172 delta_x = -delta_x;
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173 }
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174 y += delta_y;
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parents:
diff changeset
175 if ( y < 0 ) {
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parents:
diff changeset
176 y = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 delta_y = -delta_y;
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parents:
diff changeset
178 } else
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 if ( (y+image->h) > screen->h ) {
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parents:
diff changeset
180 y = screen->h-image->h;
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parents:
diff changeset
181 delta_y = -delta_y;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 }
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parents:
diff changeset
183 SDL_BlitSurface(image, NULL, screen, &dst);
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parents:
diff changeset
184 }
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parents:
diff changeset
185 SDL_UpdateRects(screen, 1, &dst);
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parents:
diff changeset
186 }
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parents:
diff changeset
187
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parents:
diff changeset
188 int RunGLTest( int argc, char* argv[],
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 int logo, int slowly, int bpp, float gamma )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 int i;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 int rgb_size[3];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 int w = 640;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 int h = 480;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 int done = 0;
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parents:
diff changeset
196 int frames;
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parents:
diff changeset
197 Uint32 start_time, this_time;
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parents:
diff changeset
198 float color[8][3]= {{ 1.0, 1.0, 0.0},
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parents:
diff changeset
199 { 1.0, 0.0, 0.0},
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parents:
diff changeset
200 { 0.0, 0.0, 0.0},
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parents:
diff changeset
201 { 0.0, 1.0, 0.0},
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parents:
diff changeset
202 { 0.0, 1.0, 1.0},
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 { 1.0, 1.0, 1.0},
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parents:
diff changeset
204 { 1.0, 0.0, 1.0},
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 { 0.0, 0.0, 1.0}};
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 float cube[8][3]= {{ 0.5, 0.5, -0.5},
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 { 0.5, -0.5, -0.5},
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 {-0.5, -0.5, -0.5},
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 {-0.5, 0.5, -0.5},
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 {-0.5, 0.5, 0.5},
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 { 0.5, 0.5, 0.5},
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 { 0.5, -0.5, 0.5},
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 {-0.5, -0.5, 0.5}};
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 Uint32 video_flags;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 int value;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216
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parents:
diff changeset
217 if( SDL_Init( SDL_INIT_VIDEO ) < 0 ) {
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parents:
diff changeset
218 fprintf(stderr,"Couldn't initialize SDL: %s\n",SDL_GetError());
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parents:
diff changeset
219 exit( 1 );
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221
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parents:
diff changeset
222 /* See if we should detect the display depth */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 if ( bpp == 0 ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 if ( SDL_GetVideoInfo()->vfmt->BitsPerPixel <= 8 ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 bpp = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 } else {
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parents:
diff changeset
227 bpp = 16; /* More doesn't seem to work */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230
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parents:
diff changeset
231 /* Set the flags we want to use for setting the video mode */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 if ( logo ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 video_flags = SDL_OPENGLBLIT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 video_flags = SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 for ( i=1; argv[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 if ( strcmp(argv[1], "-fullscreen") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 video_flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 /* Initialize the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 switch (bpp) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 case 8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 rgb_size[0] = 2;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 rgb_size[1] = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 rgb_size[2] = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 rgb_size[0] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 rgb_size[1] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 rgb_size[2] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 rgb_size[0] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 rgb_size[1] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 rgb_size[2] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, rgb_size[0] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, rgb_size[1] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, rgb_size[2] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 if ( SDL_SetVideoMode( w, h, bpp, video_flags ) == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 fprintf(stderr, "Couldn't set GL mode: %s\n", SDL_GetError());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 SDL_Quit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 exit(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 printf("Screen BPP: %d\n", SDL_GetVideoSurface()->format->BitsPerPixel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 printf( "Vendor : %s\n", glGetString( GL_VENDOR ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 printf( "Renderer : %s\n", glGetString( GL_RENDERER ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 printf( "Version : %s\n", glGetString( GL_VERSION ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 printf( "Extensions : %s\n", glGetString( GL_EXTENSIONS ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 printf( "SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 printf( "SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 printf( "SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 printf( "SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 printf( "SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 /* Set the window manager title bar */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 SDL_WM_SetCaption( "SDL GL test", "testgl" );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 /* Set the gamma for the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 if ( gamma != 0.0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 SDL_SetGamma(gamma, gamma, gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 glViewport( 0, 0, w, h );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 glMatrixMode( GL_PROJECTION );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 glLoadIdentity( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 glOrtho( -2.0, 2.0, -2.0, 2.0, -20.0, 20.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 glMatrixMode( GL_MODELVIEW );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 glLoadIdentity( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 glEnable(GL_DEPTH_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 glDepthFunc(GL_LESS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 glShadeModel(GL_SMOOTH);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 /* Loop until done. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 start_time = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 frames = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 while( !done ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 GLenum gl_error;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 char* sdl_error;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 SDL_Event event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 /* Do our drawing, too. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 glClearColor( 0.0, 0.0, 0.0, 1.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 glBegin( GL_QUADS );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 #ifdef SHADED_CUBE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 glColor3fv(color[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 glColor3fv(color[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 glColor3fv(color[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 glVertex3fv(cube[3]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 glColor3fv(color[4]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 glVertex3fv(cube[4]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 glColor3fv(color[7]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 glVertex3fv(cube[7]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 glColor3fv(color[2]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 glVertex3fv(cube[2]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 glColor3fv(color[0]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 glVertex3fv(cube[0]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 glColor3fv(color[5]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 glVertex3fv(cube[5]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 glColor3fv(color[6]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 glVertex3fv(cube[6]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 glColor3fv(color[1]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 glVertex3fv(cube[1]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 glColor3fv(color[5]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 glVertex3fv(cube[5]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 glColor3fv(color[4]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 glVertex3fv(cube[4]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 glColor3fv(color[7]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 glVertex3fv(cube[7]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 glColor3fv(color[6]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 glVertex3fv(cube[6]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 glColor3fv(color[5]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 glVertex3fv(cube[5]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 glColor3fv(color[0]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 glVertex3fv(cube[0]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 glColor3fv(color[3]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 glVertex3fv(cube[3]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 glColor3fv(color[4]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 glVertex3fv(cube[4]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 glColor3fv(color[6]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 glVertex3fv(cube[6]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 glColor3fv(color[1]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 glVertex3fv(cube[1]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 glColor3fv(color[2]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 glVertex3fv(cube[2]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 glColor3fv(color[7]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 glVertex3fv(cube[7]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 #else // flat cube
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 glColor3f(1.0, 0.0, 0.0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 glVertex3fv(cube[0]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 glVertex3fv(cube[1]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 glVertex3fv(cube[2]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 glVertex3fv(cube[3]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 glColor3f(0.0, 1.0, 0.0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 glVertex3fv(cube[3]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 glVertex3fv(cube[4]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 glVertex3fv(cube[7]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 glVertex3fv(cube[2]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 glColor3f(0.0, 0.0, 1.0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 glVertex3fv(cube[0]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 glVertex3fv(cube[5]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 glVertex3fv(cube[6]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 glVertex3fv(cube[1]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 glColor3f(0.0, 1.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 glVertex3fv(cube[5]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 glColor3f(1.0, 1.0, 0.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 glVertex3fv(cube[5]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 glColor3f(1.0, 0.0, 1.0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 glVertex3fv(cube[2]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 glVertex3fv(cube[7]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 #endif /* SHADED_CUBE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 glEnd( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 glMatrixMode(GL_MODELVIEW);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 glRotatef(5.0, 1.0, 1.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 /* Draw 2D logo onto the 3D display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 if ( logo ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 DrawSDLLogo();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 SDL_GL_SwapBuffers( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 /* Check for error conditions. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 gl_error = glGetError( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 if( gl_error != GL_NO_ERROR ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 fprintf( stderr, "testgl: OpenGL error: %d\n", gl_error );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 sdl_error = SDL_GetError( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 if( sdl_error[0] != '\0' ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 fprintf(stderr, "testgl: SDL error '%s'\n", sdl_error);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 SDL_ClearError();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 /* Allow the user to see what's happening */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 if ( slowly ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 SDL_Delay( 20 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 /* Check if there's a pending event. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 while( SDL_PollEvent( &event ) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 done = HandleEvent(&event);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 ++frames;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 /* Print out the frames per second */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 this_time = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 if ( this_time != start_time ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 printf("%2.2f FPS\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 ((float)frames/(this_time-start_time))*1000.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 /* Destroy our GL context, etc. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 SDL_Quit( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 int main(int argc, char *argv[])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 int i, logo;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 int numtests;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 int bpp = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 int slowly;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 float gamma = 0.0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 logo = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 slowly = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 numtests = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 for ( i=1; argv[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 if ( strcmp(argv[i], "-twice") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 ++numtests;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 if ( strcmp(argv[i], "-logo") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 logo = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 if ( strcmp(argv[i], "-slow") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 slowly = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 if ( strcmp(argv[i], "-bpp") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 bpp = atoi(argv[++i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 if ( strcmp(argv[i], "-gamma") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 gamma = (float)atof(argv[++i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 if ( strncmp(argv[i], "-h", 2) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 printf(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 "Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n]\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 argv[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 exit(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 for ( i=0; i<numtests; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 RunGLTest(argc, argv, logo, slowly, bpp, gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510
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511 #else /* HAVE_OPENGL */
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512
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513 int main(int argc, char *argv[])
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514 {
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515 printf("No OpenGL support on this system\n");
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516 return 1;
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517 }
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518
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519 #endif /* HAVE_OPENGL */