Mercurial > sdl-ios-xcode
annotate test/testaudioinfo.c @ 2053:716cf90f24a0
1.3 branch version of revision 2878.
Fixes Bugzilla #298.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 27 Oct 2006 20:19:48 +0000 |
parents | 5f6550e5184f |
children | 866052b01ee5 |
rev | line source |
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1 #include "SDL.h" |
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2 |
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3 static void print_devices(int iscapture) |
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4 { |
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5 const char *typestr = ((iscapture) ? "capture" : "output"); |
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6 int n = SDL_GetNumAudioDevices(iscapture); |
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7 |
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8 printf("%s devices:\n", typestr); |
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9 |
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10 if (n == -1) |
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11 printf(" Driver can't detect specific devices.\n\n", typestr); |
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12 else if (n == 0) |
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13 printf(" No %s devices found.\n\n", typestr); |
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14 else |
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15 { |
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16 int i; |
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17 for (i = 0; i < n; i++) { |
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18 printf(" %s\n", SDL_GetAudioDeviceName(i, iscapture)); |
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19 } |
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20 printf("\n"); |
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21 } |
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22 } |
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23 |
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24 int main(int argc, char **argv) |
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25 { |
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26 /* Print available audio drivers */ |
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27 int n = SDL_GetNumAudioDrivers(); |
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28 if (n == 0) { |
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29 printf("No built-in audio drivers\n\n"); |
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30 } else { |
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31 int i; |
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32 printf("Built-in audio drivers:\n"); |
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33 for (i = 0; i < n; ++i) { |
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34 printf(" %s\n", SDL_GetAudioDriver(i)); |
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35 } |
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36 printf("\n"); |
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37 } |
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38 |
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39 /* Load the SDL library */ |
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40 if (SDL_Init(SDL_INIT_AUDIO) < 0) { |
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41 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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42 return (1); |
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43 } |
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44 |
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45 printf("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver()); |
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46 |
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47 print_devices(0); |
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48 print_devices(1); |
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49 |
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50 SDL_Quit(); |
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51 return 0; |
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52 } |
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53 |