Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_KillThread.3 @ 3924:7156c3b5536b SDL-1.2
Mac OS X joystick support: don't ignore kHIDUsage_GD_MultiAxisController
devices, since they are probably joysticks, or joystick-like things.
See 3Dconnexion's SpaceNavigator for an example of such a device:
http://www.3dconnexion.com/products/3a1d.php
Thanks to Laurence Passmore for the fix.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 18 Mar 2007 22:37:10 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_KillThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_KillThread\- Gracelessly terminates the thread\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 #include "SDL_thread\&.h" | |
8 .sp | |
9 \fBvoid \fBSDL_KillThread\fP\fR(\fBSDL_Thread *thread\fR); | |
10 .SH "DESCRIPTION" | |
11 .PP | |
12 \fBSDL_KillThread\fP gracelessly terminates the thread associated with \fBthread\fR\&. If possible, you should use some other form of IPC to signal the thread to quit\&. | |
13 .SH "SEE ALSO" | |
14 .PP | |
15 \fI\fBSDL_CreateThread\fP\fR, \fI\fBSDL_WaitThread\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
16 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |