Mercurial > sdl-ios-xcode
annotate include/SDL_syswm.h @ 3380:6f381d0d6394
stefanullinger to me
I updated and wanted to compile SDL, but it does not work.
The reason is the new pre-build step.
Currently it says:
"if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY
if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY"
So ... the problem with this lines is, that they lookup the SolutionDir...
I think it should use the ProjectDir here!
I - for example - want to use SDL within my engine...
So my engine is the solutionDir...not SDL...SDL is just a sub-project.
I think you should change this, shouldn't you?!
Regards,
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 11 Oct 2009 10:22:22 +0000 |
parents | 08574b033f37 |
children | d3baf5ac4e37 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_syswm.h |
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25 * |
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26 * Include file for SDL custom system window manager hooks |
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27 */ |
0 | 28 |
29 #ifndef _SDL_syswm_h | |
30 #define _SDL_syswm_h | |
31 | |
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32 #include "SDL_stdinc.h" |
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33 #include "SDL_error.h" |
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34 #include "SDL_video.h" |
0 | 35 #include "SDL_version.h" |
36 | |
37 #include "begin_code.h" | |
38 /* Set up for C function definitions, even when using C++ */ | |
39 #ifdef __cplusplus | |
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40 /* *INDENT-OFF* */ |
0 | 41 extern "C" { |
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42 /* *INDENT-ON* */ |
0 | 43 #endif |
44 | |
45 /* Your application has access to a special type of event 'SDL_SYSWMEVENT', | |
46 which contains window-manager specific information and arrives whenever | |
47 an unhandled window event occurs. This event is ignored by default, but | |
48 you can enable it with SDL_EventState() | |
49 */ | |
50 #ifdef SDL_PROTOTYPES_ONLY | |
51 struct SDL_SysWMinfo; | |
52 #else | |
53 | |
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54 /* This is the structure for custom window manager events */ |
1626 | 55 #if defined(SDL_VIDEO_DRIVER_X11) |
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56 #if defined(__APPLE__) && defined(__MACH__) |
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57 /* conflicts with Quickdraw.h */ |
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58 #define Cursor X11Cursor |
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59 #endif |
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60 |
0 | 61 #include <X11/Xlib.h> |
62 #include <X11/Xatom.h> | |
63 | |
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64 #if defined(__APPLE__) && defined(__MACH__) |
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65 /* matches the re-define above */ |
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66 #undef Cursor |
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67 #endif |
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68 |
0 | 69 /* These are the various supported subsystems under UNIX */ |
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70 typedef enum |
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71 { |
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72 SDL_SYSWM_X11 |
0 | 73 } SDL_SYSWM_TYPE; |
74 | |
75 /* The UNIX custom event structure */ | |
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76 struct SDL_SysWMmsg |
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77 { |
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78 SDL_version version; |
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79 SDL_SYSWM_TYPE subsystem; |
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80 union |
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81 { |
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82 XEvent xevent; |
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83 } event; |
0 | 84 }; |
85 | |
86 /* The UNIX custom window manager information structure. | |
87 When this structure is returned, it holds information about which | |
88 low level system it is using, and will be one of SDL_SYSWM_TYPE. | |
89 */ | |
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90 struct SDL_SysWMinfo |
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91 { |
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92 SDL_version version; |
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93 SDL_SYSWM_TYPE subsystem; |
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94 union |
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95 { |
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96 struct |
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97 { |
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98 Display *display; /* The X11 display */ |
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99 Window window; /* The X11 display window */ |
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100 /* These locking functions should be called around |
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101 any X11 functions using the display variable. |
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102 They lock the event thread, so should not be |
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103 called around event functions or from event filters. |
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104 */ |
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105 void (*lock_func) (void); |
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106 void (*unlock_func) (void); |
0 | 107 |
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108 /* Introduced in SDL 1.0.2 */ |
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109 Window fswindow; /* The X11 fullscreen window */ |
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110 Window wmwindow; /* The X11 managed input window */ |
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111 } x11; |
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112 } info; |
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113 }; |
0 | 114 |
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115 #elif defined(SDL_VIDEO_DRIVER_WIN32) |
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116 #define WIN32_LEAN_AND_MEAN |
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117 #include <windows.h> |
0 | 118 |
119 /* The windows custom event structure */ | |
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120 struct SDL_SysWMmsg |
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121 { |
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122 SDL_version version; |
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123 HWND hwnd; /* The window for the message */ |
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124 UINT msg; /* The type of message */ |
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125 WPARAM wParam; /* WORD message parameter */ |
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126 LPARAM lParam; /* LONG message parameter */ |
0 | 127 }; |
128 | |
129 /* The windows custom window manager information structure */ | |
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130 struct SDL_SysWMinfo |
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131 { |
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132 SDL_version version; |
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133 HWND window; /* The Win32 display window */ |
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134 }; |
0 | 135 |
1626 | 136 #elif defined(SDL_VIDEO_DRIVER_RISCOS) |
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137 |
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138 /* RISC OS custom event structure */ |
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139 struct SDL_SysWMmsg |
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140 { |
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141 SDL_version version; |
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142 int eventCode; /* The window for the message */ |
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143 int pollBlock[64]; |
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144 }; |
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145 |
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146 /* The RISC OS custom window manager information structure */ |
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147 struct SDL_SysWMinfo |
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148 { |
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149 SDL_version version; |
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150 int wimpVersion; /* Wimp version running under */ |
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151 int taskHandle; /* The RISC OS task handle */ |
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152 int window; /* The RISC OS display window */ |
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153 }; |
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154 |
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155 #elif defined(SDL_VIDEO_DRIVER_PHOTON) || defined(SDL_VIDEO_DRIVER_QNXGF) |
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156 #include <sys/neutrino.h> |
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157 #if defined(SDL_VIDEO_OPENGL_ES) |
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158 #include <gf/gf.h> |
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159 #endif /* SDL_VIDEO_OPENGL_ES */ |
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160 #include <Ph.h> |
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161 |
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162 /* The QNX custom event structure */ |
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163 struct SDL_SysWMmsg |
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164 { |
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165 SDL_version version; |
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166 int data; |
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167 }; |
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168 |
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169 /* The QNX Photon custom window manager information structure */ |
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170 struct SDL_SysWMinfo |
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171 { |
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172 SDL_version version; |
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173 int data; |
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174 }; |
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175 |
0 | 176 #else |
177 | |
178 /* The generic custom event structure */ | |
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179 struct SDL_SysWMmsg |
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180 { |
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181 SDL_version version; |
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182 int data; |
0 | 183 }; |
184 | |
185 /* The generic custom window manager information structure */ | |
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186 struct SDL_SysWMinfo |
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187 { |
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188 SDL_version version; |
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189 int data; |
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190 }; |
0 | 191 |
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192 #endif /* video driver type */ |
0 | 193 |
194 #endif /* SDL_PROTOTYPES_ONLY */ | |
195 | |
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196 typedef struct SDL_SysWMinfo SDL_SysWMinfo; |
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197 |
0 | 198 /* Function prototypes */ |
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199 /** |
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200 * \fn SDL_bool SDL_GetWindowWMInfo (SDL_WindowID windowID, SDL_SysWMinfo * info) |
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201 * |
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202 * \brief This function allows access to driver-dependent window information. |
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203 * |
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204 * \param windowID The window about which information is being requested |
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205 * \param info This structure must be initialized with the SDL version, and is then filled in with information about the given window. |
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206 * |
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207 * \return SDL_TRUE if the function is implemented and the version member of the 'info' struct is valid, SDL_FALSE otherwise. |
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208 * |
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209 * You typically use this function like this: |
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210 * \code |
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211 * SDL_SysWMInfo info; |
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212 * SDL_VERSION(&info.version); |
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213 * if ( SDL_GetWindowWMInfo(&info) ) { ... } |
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214 * \endcode |
0 | 215 */ |
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216 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_WindowID windowID, |
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217 SDL_SysWMinfo * info); |
0 | 218 |
219 | |
220 /* Ends C function definitions when using C++ */ | |
221 #ifdef __cplusplus | |
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222 /* *INDENT-OFF* */ |
0 | 223 } |
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224 /* *INDENT-ON* */ |
0 | 225 #endif |
226 #include "close_code.h" | |
227 | |
228 #endif /* _SDL_syswm_h */ | |
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229 |
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230 /* vi: set ts=4 sw=4 expandtab: */ |