Mercurial > sdl-ios-xcode
annotate include/SDL_config.h.default @ 3380:6f381d0d6394
stefanullinger to me
I updated and wanted to compile SDL, but it does not work.
The reason is the new pre-build step.
Currently it says:
"if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY
if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY"
So ... the problem with this lines is, that they lookup the SolutionDir...
I think it should use the ProjectDir here!
I - for example - want to use SDL within my engine...
So my engine is the solutionDir...not SDL...SDL is just a sub-project.
I think you should change this, shouldn't you?!
Regards,
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 11 Oct 2009 10:22:22 +0000 |
parents | e8f63b28947d |
children | d3baf5ac4e37 |
rev | line source |
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1603 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
1603 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 #ifndef _SDL_config_h | |
24 #define _SDL_config_h | |
25 | |
26 #include "SDL_platform.h" | |
27 | |
28 /* Add any platform that doesn't build using the configure system */ | |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2062
diff
changeset
|
29 #if defined(__NINTENDODS__) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2062
diff
changeset
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30 #include "SDL_config_nintendods.h" |
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f55c87ae336b
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
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31 #elif defined(__IPHONEOS__) |
f55c87ae336b
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
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32 #include "SDL_config_iphoneos.h" |
1603 | 33 #elif defined(__MACOSX__) |
34 #include "SDL_config_macosx.h" | |
35 #elif defined(__WIN32__) | |
36 #include "SDL_config_win32.h" | |
37 #else | |
38 #include "SDL_config_minimal.h" | |
39 #endif /* platform config */ | |
40 | |
41 #endif /* _SDL_config_h */ |