Mercurial > sdl-ios-xcode
annotate src/video/SDL_surface.c @ 1666:6e7ec5cb83c3 SDL-1.3
The dummy video driver compiles. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 21:56:07 +0000 |
parents | 782fd950bd46 |
children | 4da1ee79c9af |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_sysvideo.h" | |
26 #include "SDL_cursor_c.h" | |
27 #include "SDL_blit.h" | |
28 #include "SDL_RLEaccel_c.h" | |
29 #include "SDL_pixels_c.h" | |
30 #include "SDL_leaks.h" | |
31 | |
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32 |
0 | 33 /* Public routines */ |
34 /* | |
35 * Create an empty RGB surface of the appropriate depth | |
36 */ | |
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37 SDL_Surface * |
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38 SDL_CreateRGBSurface (Uint32 flags, |
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39 int width, int height, int depth, |
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40 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
0 | 41 { |
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42 SDL_VideoDevice *_this = SDL_GetVideoDevice (); |
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43 SDL_Surface *screen; |
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44 SDL_Surface *surface; |
0 | 45 |
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46 /* Make sure the size requested doesn't overflow our datatypes */ |
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47 /* Next time I write a library like SDL, I'll use int for size. :) */ |
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48 if (width >= 16384 || height >= 65536) { |
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49 SDL_SetError ("Width or height is too large"); |
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50 return (NULL); |
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51 } |
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52 |
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53 /* Check to see if we desire the surface in video memory */ |
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54 if (_this) { |
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55 screen = SDL_PublicSurface; |
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56 } else { |
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57 screen = NULL; |
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58 } |
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59 if (screen && ((screen->flags & SDL_HWSURFACE) == SDL_HWSURFACE)) { |
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60 if ((flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA)) != 0) { |
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61 flags |= SDL_HWSURFACE; |
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62 } |
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63 if ((flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
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64 if (!_this->info.blit_hw_CC) { |
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65 flags &= ~SDL_HWSURFACE; |
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66 } |
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67 } |
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68 if ((flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
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69 if (!_this->info.blit_hw_A) { |
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70 flags &= ~SDL_HWSURFACE; |
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71 } |
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72 } |
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73 } else { |
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74 flags &= ~SDL_HWSURFACE; |
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75 } |
0 | 76 |
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77 /* Allocate the surface */ |
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78 surface = (SDL_Surface *) SDL_malloc (sizeof (*surface)); |
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79 if (surface == NULL) { |
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80 SDL_OutOfMemory (); |
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81 return (NULL); |
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82 } |
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83 surface->flags = SDL_SWSURFACE; |
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84 if ((flags & SDL_HWSURFACE) == SDL_HWSURFACE) { |
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85 if ((Amask) && (_this->displayformatalphapixel)) { |
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86 depth = _this->displayformatalphapixel->BitsPerPixel; |
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87 Rmask = _this->displayformatalphapixel->Rmask; |
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88 Gmask = _this->displayformatalphapixel->Gmask; |
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89 Bmask = _this->displayformatalphapixel->Bmask; |
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90 Amask = _this->displayformatalphapixel->Amask; |
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91 } else { |
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92 depth = screen->format->BitsPerPixel; |
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93 Rmask = screen->format->Rmask; |
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94 Gmask = screen->format->Gmask; |
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95 Bmask = screen->format->Bmask; |
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96 Amask = screen->format->Amask; |
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97 } |
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98 } |
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99 surface->format = SDL_AllocFormat (depth, Rmask, Gmask, Bmask, Amask); |
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100 if (surface->format == NULL) { |
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101 SDL_free (surface); |
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102 return (NULL); |
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103 } |
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104 if (Amask) { |
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105 surface->flags |= SDL_SRCALPHA; |
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106 } |
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107 surface->w = width; |
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108 surface->h = height; |
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109 surface->pitch = SDL_CalculatePitch (surface); |
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110 surface->pixels = NULL; |
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111 surface->offset = 0; |
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112 surface->hwdata = NULL; |
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113 surface->locked = 0; |
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114 surface->map = NULL; |
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115 surface->unused1 = 0; |
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116 SDL_SetClipRect (surface, NULL); |
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117 SDL_FormatChanged (surface); |
0 | 118 |
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119 /* Get the pixels */ |
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120 if (((flags & SDL_HWSURFACE) == SDL_SWSURFACE) || |
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121 (_this->AllocHWSurface (_this, surface) < 0)) { |
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122 if (surface->w && surface->h) { |
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123 surface->pixels = SDL_malloc (surface->h * surface->pitch); |
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124 if (surface->pixels == NULL) { |
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125 SDL_FreeSurface (surface); |
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126 SDL_OutOfMemory (); |
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127 return (NULL); |
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128 } |
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129 /* This is important for bitmaps */ |
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130 SDL_memset (surface->pixels, 0, surface->h * surface->pitch); |
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131 } |
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132 } |
0 | 133 |
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134 /* Allocate an empty mapping */ |
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135 surface->map = SDL_AllocBlitMap (); |
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136 if (surface->map == NULL) { |
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137 SDL_FreeSurface (surface); |
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138 return (NULL); |
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139 } |
0 | 140 |
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141 /* The surface is ready to go */ |
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142 surface->refcount = 1; |
0 | 143 #ifdef CHECK_LEAKS |
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144 ++surfaces_allocated; |
0 | 145 #endif |
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146 return (surface); |
0 | 147 } |
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148 |
0 | 149 /* |
150 * Create an RGB surface from an existing memory buffer | |
151 */ | |
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152 SDL_Surface * |
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153 SDL_CreateRGBSurfaceFrom (void *pixels, |
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154 int width, int height, int depth, int pitch, |
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155 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, |
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156 Uint32 Amask) |
0 | 157 { |
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158 SDL_Surface *surface; |
0 | 159 |
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160 surface = SDL_CreateRGBSurface (SDL_SWSURFACE, 0, 0, depth, |
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161 Rmask, Gmask, Bmask, Amask); |
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162 if (surface != NULL) { |
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163 surface->flags |= SDL_PREALLOC; |
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164 surface->pixels = pixels; |
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165 surface->w = width; |
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166 surface->h = height; |
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167 surface->pitch = pitch; |
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168 SDL_SetClipRect (surface, NULL); |
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169 } |
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170 return (surface); |
0 | 171 } |
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172 |
0 | 173 /* |
174 * Set the color key in a blittable surface | |
175 */ | |
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176 int |
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177 SDL_SetColorKey (SDL_Surface * surface, Uint32 flag, Uint32 key) |
0 | 178 { |
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179 /* Sanity check the flag as it gets passed in */ |
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180 if (flag & SDL_SRCCOLORKEY) { |
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181 if (flag & (SDL_RLEACCEL | SDL_RLEACCELOK)) { |
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182 flag = (SDL_SRCCOLORKEY | SDL_RLEACCELOK); |
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183 } else { |
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184 flag = SDL_SRCCOLORKEY; |
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185 } |
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186 } else { |
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187 flag = 0; |
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188 } |
0 | 189 |
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190 /* Optimize away operations that don't change anything */ |
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191 if ((flag == (surface->flags & (SDL_SRCCOLORKEY | SDL_RLEACCELOK))) && |
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192 (key == surface->format->colorkey)) { |
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193 return (0); |
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194 } |
0 | 195 |
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196 /* UnRLE surfaces before we change the colorkey */ |
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197 if (surface->flags & SDL_RLEACCEL) { |
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198 SDL_UnRLESurface (surface, 1); |
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199 } |
0 | 200 |
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201 if (flag) { |
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202 SDL_VideoDevice *_this = SDL_GetVideoDevice (); |
0 | 203 |
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204 surface->flags |= SDL_SRCCOLORKEY; |
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205 surface->format->colorkey = key; |
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206 if ((surface->flags & SDL_HWACCEL) == SDL_HWACCEL) { |
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207 if ((_this->SetHWColorKey == NULL) || |
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208 (_this->SetHWColorKey (_this, surface, key) < 0)) { |
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209 surface->flags &= ~SDL_HWACCEL; |
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210 } |
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211 } |
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212 if (flag & SDL_RLEACCELOK) { |
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213 surface->flags |= SDL_RLEACCELOK; |
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214 } else { |
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215 surface->flags &= ~SDL_RLEACCELOK; |
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216 } |
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217 } else { |
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218 surface->flags &= ~(SDL_SRCCOLORKEY | SDL_RLEACCELOK); |
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219 surface->format->colorkey = 0; |
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220 } |
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221 SDL_InvalidateMap (surface->map); |
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222 return (0); |
0 | 223 } |
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224 |
431
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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422
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225 /* This function sets the alpha channel of a surface */ |
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226 int |
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227 SDL_SetAlpha (SDL_Surface * surface, Uint32 flag, Uint8 value) |
0 | 228 { |
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229 Uint32 oldflags = surface->flags; |
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230 Uint32 oldalpha = surface->format->alpha; |
0 | 231 |
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232 /* Sanity check the flag as it gets passed in */ |
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233 if (flag & SDL_SRCALPHA) { |
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234 if (flag & (SDL_RLEACCEL | SDL_RLEACCELOK)) { |
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235 flag = (SDL_SRCALPHA | SDL_RLEACCELOK); |
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236 } else { |
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237 flag = SDL_SRCALPHA; |
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238 } |
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239 } else { |
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240 flag = 0; |
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241 } |
0 | 242 |
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243 /* Optimize away operations that don't change anything */ |
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244 if ((flag == (surface->flags & (SDL_SRCALPHA | SDL_RLEACCELOK))) && |
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245 (!flag || value == oldalpha)) { |
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246 return (0); |
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247 } |
0 | 248 |
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249 if (!(flag & SDL_RLEACCELOK) && (surface->flags & SDL_RLEACCEL)) |
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250 SDL_UnRLESurface (surface, 1); |
0 | 251 |
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252 if (flag) { |
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253 SDL_VideoDevice *_this = SDL_GetVideoDevice (); |
0 | 254 |
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255 surface->flags |= SDL_SRCALPHA; |
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256 surface->format->alpha = value; |
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257 if ((surface->flags & SDL_HWACCEL) == SDL_HWACCEL) { |
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258 if ((_this->SetHWAlpha == NULL) || |
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259 (_this->SetHWAlpha (_this, surface, value) < 0)) { |
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260 surface->flags &= ~SDL_HWACCEL; |
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261 } |
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262 } |
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263 if (flag & SDL_RLEACCELOK) { |
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264 surface->flags |= SDL_RLEACCELOK; |
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265 } else { |
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266 surface->flags &= ~SDL_RLEACCELOK; |
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267 } |
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268 } else { |
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269 surface->flags &= ~SDL_SRCALPHA; |
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270 surface->format->alpha = SDL_ALPHA_OPAQUE; |
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271 } |
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272 /* |
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273 * The representation for software surfaces is independent of |
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274 * per-surface alpha, so no need to invalidate the blit mapping |
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275 * if just the alpha value was changed. (If either is 255, we still |
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276 * need to invalidate.) |
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277 */ |
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278 if ((surface->flags & SDL_HWACCEL) == SDL_HWACCEL |
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279 || oldflags != surface->flags |
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280 || (((oldalpha + 1) ^ (value + 1)) & 0x100)) |
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281 SDL_InvalidateMap (surface->map); |
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282 return (0); |
0 | 283 } |
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284 |
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285 int |
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286 SDL_SetAlphaChannel (SDL_Surface * surface, Uint8 value) |
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287 { |
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288 int row, col; |
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289 int offset; |
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290 Uint8 *buf; |
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291 |
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292 if ((surface->format->Amask != 0xFF000000) && |
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293 (surface->format->Amask != 0x000000FF)) { |
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294 SDL_SetError ("Unsupported surface alpha mask format"); |
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295 return -1; |
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296 } |
431
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297 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
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298 if (surface->format->Amask == 0xFF000000) { |
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299 offset = 3; |
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300 } else { |
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301 offset = 0; |
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302 } |
431
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303 #else |
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304 if (surface->format->Amask == 0xFF000000) { |
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305 offset = 0; |
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306 } else { |
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307 offset = 3; |
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308 } |
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309 #endif /* Byte ordering */ |
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310 |
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311 /* Quickly set the alpha channel of an RGBA or ARGB surface */ |
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312 if (SDL_MUSTLOCK (surface)) { |
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313 if (SDL_LockSurface (surface) < 0) { |
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314 return -1; |
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315 } |
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316 } |
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317 row = surface->h; |
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318 while (row--) { |
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319 col = surface->w; |
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320 buf = (Uint8 *) surface->pixels + row * surface->pitch + offset; |
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321 while (col--) { |
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322 *buf = value; |
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323 buf += 4; |
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324 } |
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325 } |
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326 if (SDL_MUSTLOCK (surface)) { |
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327 SDL_UnlockSurface (surface); |
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328 } |
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329 return 0; |
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330 } |
0 | 331 |
332 /* | |
333 * A function to calculate the intersection of two rectangles: | |
334 * return true if the rectangles intersect, false otherwise | |
335 */ | |
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336 static __inline__ SDL_bool |
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337 SDL_IntersectRect (const SDL_Rect * A, const SDL_Rect * B, |
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338 SDL_Rect * intersection) |
0 | 339 { |
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340 int Amin, Amax, Bmin, Bmax; |
0 | 341 |
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342 /* Horizontal intersection */ |
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343 Amin = A->x; |
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344 Amax = Amin + A->w; |
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345 Bmin = B->x; |
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346 Bmax = Bmin + B->w; |
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347 if (Bmin > Amin) |
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348 Amin = Bmin; |
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349 intersection->x = Amin; |
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350 if (Bmax < Amax) |
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351 Amax = Bmax; |
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352 intersection->w = Amax - Amin > 0 ? Amax - Amin : 0; |
0 | 353 |
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354 /* Vertical intersection */ |
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355 Amin = A->y; |
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356 Amax = Amin + A->h; |
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357 Bmin = B->y; |
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358 Bmax = Bmin + B->h; |
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359 if (Bmin > Amin) |
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360 Amin = Bmin; |
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361 intersection->y = Amin; |
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362 if (Bmax < Amax) |
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363 Amax = Bmax; |
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364 intersection->h = Amax - Amin > 0 ? Amax - Amin : 0; |
0 | 365 |
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366 return (intersection->w && intersection->h); |
0 | 367 } |
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368 |
0 | 369 /* |
370 * Set the clipping rectangle for a blittable surface | |
371 */ | |
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372 SDL_bool |
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373 SDL_SetClipRect (SDL_Surface * surface, const SDL_Rect * rect) |
0 | 374 { |
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375 SDL_Rect full_rect; |
0 | 376 |
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377 /* Don't do anything if there's no surface to act on */ |
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378 if (!surface) { |
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379 return SDL_FALSE; |
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380 } |
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381 |
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382 /* Set up the full surface rectangle */ |
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383 full_rect.x = 0; |
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384 full_rect.y = 0; |
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385 full_rect.w = surface->w; |
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386 full_rect.h = surface->h; |
0 | 387 |
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388 /* Set the clipping rectangle */ |
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389 if (!rect) { |
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390 surface->clip_rect = full_rect; |
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391 return 1; |
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392 } |
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393 return SDL_IntersectRect (rect, &full_rect, &surface->clip_rect); |
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394 } |
0 | 395 |
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396 void |
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397 SDL_GetClipRect (SDL_Surface * surface, SDL_Rect * rect) |
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398 { |
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399 if (surface && rect) { |
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400 *rect = surface->clip_rect; |
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401 } |
0 | 402 } |
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403 |
0 | 404 /* |
405 * Set up a blit between two surfaces -- split into three parts: | |
406 * The upper part, SDL_UpperBlit(), performs clipping and rectangle | |
407 * verification. The lower part is a pointer to a low level | |
408 * accelerated blitting function. | |
409 * | |
410 * These parts are separated out and each used internally by this | |
411 * library in the optimimum places. They are exported so that if | |
412 * you know exactly what you are doing, you can optimize your code | |
413 * by calling the one(s) you need. | |
414 */ | |
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415 int |
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416 SDL_LowerBlit (SDL_Surface * src, SDL_Rect * srcrect, |
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417 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 418 { |
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419 SDL_blit do_blit; |
0 | 420 |
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421 /* Check to make sure the blit mapping is valid */ |
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422 if ((src->map->dst != dst) || |
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423 (src->map->dst->format_version != src->map->format_version)) { |
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424 if (SDL_MapSurface (src, dst) < 0) { |
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425 return (-1); |
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426 } |
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427 } |
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428 |
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429 /* Figure out which blitter to use */ |
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430 if ((src->flags & SDL_HWACCEL) == SDL_HWACCEL) { |
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431 do_blit = src->map->hw_blit; |
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432 } else { |
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433 do_blit = src->map->sw_blit; |
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434 } |
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435 return (do_blit (src, srcrect, dst, dstrect)); |
0 | 436 } |
437 | |
438 | |
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439 int |
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440 SDL_UpperBlit (SDL_Surface * src, SDL_Rect * srcrect, |
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441 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 442 { |
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443 SDL_Rect fulldst; |
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444 int srcx, srcy, w, h; |
0 | 445 |
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446 /* Make sure the surfaces aren't locked */ |
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447 if (!src || !dst) { |
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448 SDL_SetError ("SDL_UpperBlit: passed a NULL surface"); |
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449 return (-1); |
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450 } |
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451 if (src->locked || dst->locked) { |
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452 SDL_SetError ("Surfaces must not be locked during blit"); |
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453 return (-1); |
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454 } |
0 | 455 |
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456 /* If the destination rectangle is NULL, use the entire dest surface */ |
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457 if (dstrect == NULL) { |
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458 fulldst.x = fulldst.y = 0; |
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459 dstrect = &fulldst; |
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460 } |
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461 |
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462 /* clip the source rectangle to the source surface */ |
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463 if (srcrect) { |
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464 int maxw, maxh; |
0 | 465 |
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466 srcx = srcrect->x; |
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467 w = srcrect->w; |
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468 if (srcx < 0) { |
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469 w += srcx; |
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470 dstrect->x -= srcx; |
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471 srcx = 0; |
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472 } |
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473 maxw = src->w - srcx; |
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474 if (maxw < w) |
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475 w = maxw; |
0 | 476 |
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477 srcy = srcrect->y; |
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478 h = srcrect->h; |
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479 if (srcy < 0) { |
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480 h += srcy; |
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481 dstrect->y -= srcy; |
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482 srcy = 0; |
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483 } |
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484 maxh = src->h - srcy; |
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485 if (maxh < h) |
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486 h = maxh; |
0 | 487 |
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488 } else { |
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489 srcx = srcy = 0; |
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490 w = src->w; |
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491 h = src->h; |
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492 } |
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493 |
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494 /* clip the destination rectangle against the clip rectangle */ |
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495 { |
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496 SDL_Rect *clip = &dst->clip_rect; |
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497 int dx, dy; |
0 | 498 |
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499 dx = clip->x - dstrect->x; |
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500 if (dx > 0) { |
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501 w -= dx; |
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502 dstrect->x += dx; |
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503 srcx += dx; |
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504 } |
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505 dx = dstrect->x + w - clip->x - clip->w; |
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506 if (dx > 0) |
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507 w -= dx; |
0 | 508 |
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509 dy = clip->y - dstrect->y; |
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510 if (dy > 0) { |
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511 h -= dy; |
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512 dstrect->y += dy; |
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513 srcy += dy; |
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514 } |
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515 dy = dstrect->y + h - clip->y - clip->h; |
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516 if (dy > 0) |
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517 h -= dy; |
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518 } |
0 | 519 |
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520 if (w > 0 && h > 0) { |
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521 SDL_Rect sr; |
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522 sr.x = srcx; |
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523 sr.y = srcy; |
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524 sr.w = dstrect->w = w; |
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525 sr.h = dstrect->h = h; |
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526 return SDL_LowerBlit (src, &sr, dst, dstrect); |
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527 } |
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528 dstrect->w = dstrect->h = 0; |
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529 return 0; |
0 | 530 } |
531 | |
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532 static int |
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533 SDL_FillRect1 (SDL_Surface * dst, SDL_Rect * dstrect, Uint32 color) |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
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526
diff
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|
534 { |
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535 /* FIXME: We have to worry about packing order.. *sigh* */ |
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536 SDL_SetError ("1-bpp rect fill not yet implemented"); |
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537 return -1; |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
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526
diff
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|
538 } |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
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526
diff
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|
539 |
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540 static int |
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541 SDL_FillRect4 (SDL_Surface * dst, SDL_Rect * dstrect, Uint32 color) |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
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parents:
526
diff
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|
542 { |
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543 /* FIXME: We have to worry about packing order.. *sigh* */ |
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544 SDL_SetError ("4-bpp rect fill not yet implemented"); |
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Sam Lantinga <slouken@libsdl.org>
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545 return -1; |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
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|
546 } |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
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|
547 |
0 | 548 /* |
549 * This function performs a fast fill of the given rectangle with 'color' | |
550 */ | |
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551 int |
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552 SDL_FillRect (SDL_Surface * dst, SDL_Rect * dstrect, Uint32 color) |
0 | 553 { |
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554 SDL_VideoDevice *_this = SDL_GetVideoDevice (); |
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555 int x, y; |
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Sam Lantinga <slouken@libsdl.org>
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556 Uint8 *row; |
0 | 557 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
558 /* This function doesn't work on surfaces < 8 bpp */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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559 if (dst->format->BitsPerPixel < 8) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
560 switch (dst->format->BitsPerPixel) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
561 case 1: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
562 return SDL_FillRect1 (dst, dstrect, color); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
563 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
564 case 4: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
565 return SDL_FillRect4 (dst, dstrect, color); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
566 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
567 default: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
568 SDL_SetError ("Fill rect on unsupported surface format"); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
569 return (-1); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
570 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
571 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
572 } |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
573 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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574 /* If 'dstrect' == NULL, then fill the whole surface */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
575 if (dstrect) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
576 /* Perform clipping */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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577 if (!SDL_IntersectRect (dstrect, &dst->clip_rect, dstrect)) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
578 return (0); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
579 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
580 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
581 dstrect = &dst->clip_rect; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
582 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
583 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
584 /* Check for hardware acceleration */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
585 if (((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) && |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
586 _this->info.blit_fill) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
587 return (_this->FillHWRect (_this, dst, dstrect, color)); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
588 } |
0 | 589 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
590 /* Perform software fill */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
591 if (SDL_LockSurface (dst) != 0) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
592 return (-1); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
593 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
594 row = (Uint8 *) dst->pixels + dstrect->y * dst->pitch + |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
595 dstrect->x * dst->format->BytesPerPixel; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
596 if (dst->format->palette || (color == 0)) { |
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597 x = dstrect->w * dst->format->BytesPerPixel; |
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598 if (!color && !((uintptr_t) row & 3) && !(x & 3) |
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599 && !(dst->pitch & 3)) { |
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600 int n = x >> 2; |
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601 for (y = dstrect->h; y; --y) { |
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602 SDL_memset4 (row, 0, n); |
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603 row += dst->pitch; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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604 } |
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605 } else { |
0 | 606 #ifdef __powerpc__ |
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607 /* |
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608 * SDL_memset() on PPC (both glibc and codewarrior) uses |
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609 * the dcbz (Data Cache Block Zero) instruction, which |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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610 * causes an alignment exception if the destination is |
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611 * uncachable, so only use it on software surfaces |
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612 */ |
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613 if ((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) { |
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614 if (dstrect->w >= 8) { |
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615 /* |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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616 * 64-bit stores are probably most |
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617 * efficient to uncached video memory |
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618 */ |
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619 double fill; |
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620 SDL_memset (&fill, color, (sizeof fill)); |
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621 for (y = dstrect->h; y; y--) { |
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622 Uint8 *d = row; |
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623 unsigned n = x; |
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624 unsigned nn; |
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625 Uint8 c = color; |
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626 double f = fill; |
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627 while ((unsigned long) d & (sizeof (double) - 1)) { |
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628 *d++ = c; |
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629 n--; |
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630 } |
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631 nn = n / (sizeof (double) * 4); |
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632 while (nn) { |
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633 ((double *) d)[0] = f; |
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634 ((double *) d)[1] = f; |
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635 ((double *) d)[2] = f; |
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636 ((double *) d)[3] = f; |
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637 d += 4 * sizeof (double); |
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638 nn--; |
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639 } |
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640 n &= ~(sizeof (double) * 4 - 1); |
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641 nn = n / sizeof (double); |
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642 while (nn) { |
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643 *(double *) d = f; |
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644 d += sizeof (double); |
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645 nn--; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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646 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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647 n &= ~(sizeof (double) - 1); |
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648 while (n) { |
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649 *d++ = c; |
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650 n--; |
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651 } |
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652 row += dst->pitch; |
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653 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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654 } else { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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655 /* narrow boxes */ |
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656 for (y = dstrect->h; y; y--) { |
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657 Uint8 *d = row; |
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658 Uint8 c = color; |
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659 int n = x; |
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660 while (n) { |
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661 *d++ = c; |
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662 n--; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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663 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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664 row += dst->pitch; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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665 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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666 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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667 } else |
0 | 668 #endif /* __powerpc__ */ |
1662
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669 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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670 for (y = dstrect->h; y; y--) { |
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671 SDL_memset (row, color, x); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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672 row += dst->pitch; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
673 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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674 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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675 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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676 } else { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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677 switch (dst->format->BytesPerPixel) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
678 case 2: |
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679 for (y = dstrect->h; y; --y) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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680 Uint16 *pixels = (Uint16 *) row; |
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681 Uint16 c = (Uint16) color; |
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682 Uint32 cc = (Uint32) c << 16 | c; |
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683 int n = dstrect->w; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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684 if ((uintptr_t) pixels & 3) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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685 *pixels++ = c; |
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686 n--; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
687 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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688 if (n >> 1) |
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689 SDL_memset4 (pixels, cc, n >> 1); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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690 if (n & 1) |
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691 pixels[n - 1] = c; |
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692 row += dst->pitch; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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693 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
694 break; |
0 | 695 |
1662
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696 case 3: |
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697 #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
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698 color <<= 8; |
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699 #endif |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
700 for (y = dstrect->h; y; --y) { |
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701 Uint8 *pixels = row; |
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702 for (x = dstrect->w; x; --x) { |
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703 SDL_memcpy (pixels, &color, 3); |
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704 pixels += 3; |
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705 } |
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706 row += dst->pitch; |
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707 } |
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|
708 break; |
0 | 709 |
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710 case 4: |
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711 for (y = dstrect->h; y; --y) { |
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|
712 SDL_memset4 (row, color, dstrect->w); |
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713 row += dst->pitch; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
714 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
715 break; |
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Sam Lantinga <slouken@libsdl.org>
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716 } |
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717 } |
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718 SDL_UnlockSurface (dst); |
0 | 719 |
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720 /* We're done! */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
721 return (0); |
0 | 722 } |
723 | |
724 /* | |
725 * Lock a surface to directly access the pixels | |
726 */ | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
727 int |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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728 SDL_LockSurface (SDL_Surface * surface) |
0 | 729 { |
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730 if (!surface->locked) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
731 /* Perform the lock */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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732 if (surface->flags & SDL_HWSURFACE) { |
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|
733 SDL_VideoDevice *_this = SDL_GetVideoDevice (); |
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734 if (_this->LockHWSurface (_this, surface) < 0) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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735 return (-1); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
736 } |
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737 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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738 if (surface->flags & SDL_RLEACCEL) { |
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739 SDL_UnRLESurface (surface, 1); |
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740 surface->flags |= SDL_RLEACCEL; /* save accel'd state */ |
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741 } |
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742 /* This needs to be done here in case pixels changes value */ |
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743 surface->pixels = (Uint8 *) surface->pixels + surface->offset; |
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744 } |
0 | 745 |
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|
746 /* Increment the surface lock count, for recursive locks */ |
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747 ++surface->locked; |
0 | 748 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
749 /* Ready to go.. */ |
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|
750 return (0); |
0 | 751 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
752 |
0 | 753 /* |
754 * Unlock a previously locked surface | |
755 */ | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
756 void |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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757 SDL_UnlockSurface (SDL_Surface * surface) |
0 | 758 { |
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759 /* Only perform an unlock if we are locked */ |
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|
760 if (!surface->locked || (--surface->locked > 0)) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
761 return; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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762 } |
0 | 763 |
1662
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|
764 /* Perform the unlock */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
765 surface->pixels = (Uint8 *) surface->pixels - surface->offset; |
0 | 766 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
767 /* Unlock hardware or accelerated surfaces */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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768 if (surface->flags & SDL_HWSURFACE) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
769 SDL_VideoDevice *_this = SDL_GetVideoDevice (); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
770 _this->UnlockHWSurface (_this, surface); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
771 } else { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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772 /* Update RLE encoded surface with new data */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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773 if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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774 surface->flags &= ~SDL_RLEACCEL; /* stop lying */ |
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Sam Lantinga <slouken@libsdl.org>
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|
775 SDL_RLESurface (surface); |
782fd950bd46
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|
776 } |
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777 } |
0 | 778 } |
779 | |
780 /* | |
781 * Convert a surface into the specified pixel format. | |
782 */ | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
783 SDL_Surface * |
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784 SDL_ConvertSurface (SDL_Surface * surface, |
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|
785 SDL_PixelFormat * format, Uint32 flags) |
0 | 786 { |
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787 SDL_Surface *convert; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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788 Uint32 colorkey = 0; |
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Sam Lantinga <slouken@libsdl.org>
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789 Uint8 alpha = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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790 Uint32 surface_flags; |
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791 SDL_Rect bounds; |
0 | 792 |
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793 /* Check for empty destination palette! (results in empty image) */ |
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|
794 if (format->palette != NULL) { |
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|
795 int i; |
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796 for (i = 0; i < format->palette->ncolors; ++i) { |
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|
797 if ((format->palette->colors[i].r != 0) || |
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798 (format->palette->colors[i].g != 0) || |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
799 (format->palette->colors[i].b != 0)) |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
800 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
801 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
802 if (i == format->palette->ncolors) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
803 SDL_SetError ("Empty destination palette"); |
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|
804 return (NULL); |
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|
805 } |
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|
806 } |
0 | 807 |
1662
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|
808 /* Only create hw surfaces with alpha channel if hw alpha blits |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
809 are supported */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
810 if (format->Amask != 0 && (flags & SDL_HWSURFACE)) { |
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|
811 const SDL_VideoInfo *vi = SDL_GetVideoInfo (); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
812 if (!vi || !vi->blit_hw_A) |
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|
813 flags &= ~SDL_HWSURFACE; |
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Sam Lantinga <slouken@libsdl.org>
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|
814 } |
264
c9cd3b564e4b
*** empty log message ***
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changeset
|
815 |
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|
816 /* Create a new surface with the desired format */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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817 convert = SDL_CreateRGBSurface (flags, |
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818 surface->w, surface->h, |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
819 format->BitsPerPixel, format->Rmask, |
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|
820 format->Gmask, format->Bmask, |
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|
821 format->Amask); |
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|
822 if (convert == NULL) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
823 return (NULL); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
824 } |
0 | 825 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
826 /* Copy the palette if any */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
827 if (format->palette && convert->format->palette) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
828 SDL_memcpy (convert->format->palette->colors, |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
829 format->palette->colors, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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830 format->palette->ncolors * sizeof (SDL_Color)); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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831 convert->format->palette->ncolors = format->palette->ncolors; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
832 } |
0 | 833 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
834 /* Save the original surface color key and alpha */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
835 surface_flags = surface->flags; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
836 if ((surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
837 /* Convert colourkeyed surfaces to RGBA if requested */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
838 if ((flags & SDL_SRCCOLORKEY) != SDL_SRCCOLORKEY && format->Amask) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
839 surface_flags &= ~SDL_SRCCOLORKEY; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
840 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
841 colorkey = surface->format->colorkey; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
842 SDL_SetColorKey (surface, 0, 0); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
843 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
844 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
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|
845 if ((surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
846 /* Copy over the alpha channel to RGBA if requested */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
847 if (format->Amask) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
848 surface->flags &= ~SDL_SRCALPHA; |
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Sam Lantinga <slouken@libsdl.org>
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|
849 } else { |
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Sam Lantinga <slouken@libsdl.org>
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|
850 alpha = surface->format->alpha; |
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parents:
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|
851 SDL_SetAlpha (surface, 0, 0); |
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parents:
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|
852 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
853 } |
0 | 854 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
855 /* Copy over the image data */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
856 bounds.x = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
857 bounds.y = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
858 bounds.w = surface->w; |
782fd950bd46
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859 bounds.h = surface->h; |
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Sam Lantinga <slouken@libsdl.org>
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|
860 SDL_LowerBlit (surface, &bounds, convert, &bounds); |
0 | 861 |
1662
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|
862 /* Clean up the original surface, and update converted surface */ |
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|
863 if (convert != NULL) { |
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|
864 SDL_SetClipRect (convert, &surface->clip_rect); |
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|
865 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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866 if ((surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
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Sam Lantinga <slouken@libsdl.org>
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|
867 Uint32 cflags = surface_flags & (SDL_SRCCOLORKEY | SDL_RLEACCELOK); |
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|
868 if (convert != NULL) { |
782fd950bd46
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|
869 Uint8 keyR, keyG, keyB; |
0 | 870 |
1662
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|
871 SDL_GetRGB (colorkey, surface->format, &keyR, &keyG, &keyB); |
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|
872 SDL_SetColorKey (convert, cflags | (flags & SDL_RLEACCELOK), |
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|
873 SDL_MapRGB (convert->format, keyR, keyG, keyB)); |
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|
874 } |
782fd950bd46
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|
875 SDL_SetColorKey (surface, cflags, colorkey); |
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|
876 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
877 if ((surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
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|
878 Uint32 aflags = surface_flags & (SDL_SRCALPHA | SDL_RLEACCELOK); |
782fd950bd46
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|
879 if (convert != NULL) { |
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Sam Lantinga <slouken@libsdl.org>
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|
880 SDL_SetAlpha (convert, aflags | (flags & SDL_RLEACCELOK), alpha); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
881 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
882 if (format->Amask) { |
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|
883 surface->flags |= SDL_SRCALPHA; |
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|
884 } else { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
885 SDL_SetAlpha (surface, aflags, alpha); |
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|
886 } |
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|
887 } |
0 | 888 |
1662
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|
889 /* We're ready to go! */ |
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|
890 return (convert); |
0 | 891 } |
892 | |
893 /* | |
894 * Free a surface created by the above function. | |
895 */ | |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
896 void |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
897 SDL_FreeSurface (SDL_Surface * surface) |
0 | 898 { |
1666
6e7ec5cb83c3
The dummy video driver compiles. :)
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|
899 if (surface == NULL) { |
1662
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|
900 return; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
901 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
902 if (--surface->refcount > 0) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
903 return; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
904 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
905 while (surface->locked > 0) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
906 SDL_UnlockSurface (surface); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
907 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
908 if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
909 SDL_UnRLESurface (surface, 0); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
910 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
911 if (surface->format) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
912 SDL_FreeFormat (surface->format); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
913 surface->format = NULL; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
914 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
915 if (surface->map != NULL) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
916 SDL_FreeBlitMap (surface->map); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
917 surface->map = NULL; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
918 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
919 if (surface->hwdata) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
920 SDL_VideoDevice *_this = SDL_GetVideoDevice (); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
921 _this->FreeHWSurface (_this, surface); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
922 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
923 if (surface->pixels && ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC)) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
924 SDL_free (surface->pixels); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
925 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
926 SDL_free (surface); |
0 | 927 #ifdef CHECK_LEAKS |
1662
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Sam Lantinga <slouken@libsdl.org>
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|
928 --surfaces_allocated; |
0 | 929 #endif |
930 } | |
1662
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|
931 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
932 /* vi: set ts=4 sw=4 expandtab: */ |