Mercurial > sdl-ios-xcode
annotate src/joystick/macos/SDL_sysjoystick.c @ 1666:6e7ec5cb83c3 SDL-1.3
The dummy video driver compiles. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 21:56:07 +0000 |
parents | 782fd950bd46 |
children | 4da1ee79c9af |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #ifdef SDL_JOYSTICK_MACOS |
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25 |
0 | 26 /* SDL stuff -- "SDL_sysjoystick.c" |
27 MacOS joystick functions by Frederick Reitberger | |
28 | |
29 The code that follows is meant for SDL. Use at your own risk. | |
30 */ | |
31 | |
32 #include <InputSprocket.h> | |
33 | |
34 #include "SDL_joystick.h" | |
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35 #include "../SDL_sysjoystick.h" |
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36 #include "../SDL_joystick_c.h" |
0 | 37 |
38 | |
39 /* The max number of joysticks we will detect */ | |
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40 #define MAX_JOYSTICKS 16 |
0 | 41 /* Limit ourselves to 32 elements per device */ |
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42 #define kMaxReferences 32 |
0 | 43 |
44 #define ISpSymmetricAxisToFloat(axis) ((((float) axis) - kISpAxisMiddle) / (kISpAxisMaximum-kISpAxisMiddle)) | |
45 #define ISpAsymmetricAxisToFloat(axis) (((float) axis) / (kISpAxisMaximum)) | |
46 | |
47 | |
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48 static ISpDeviceReference SYS_Joysticks[MAX_JOYSTICKS]; |
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49 static ISpElementListReference SYS_Elements[MAX_JOYSTICKS]; |
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50 static ISpDeviceDefinition SYS_DevDef[MAX_JOYSTICKS]; |
0 | 51 |
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52 struct joystick_hwdata |
0 | 53 { |
54 char name[64]; | |
55 /* Uint8 id;*/ | |
56 ISpElementReference refs[kMaxReferences]; | |
57 /* gonna need some sort of mapping info */ | |
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58 }; |
0 | 59 |
60 | |
61 /* Function to scan the system for joysticks. | |
62 * Joystick 0 should be the system default joystick. | |
63 * This function should return the number of available joysticks, or -1 | |
64 * on an unrecoverable fatal error. | |
65 */ | |
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66 int |
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67 SDL_SYS_JoystickInit (void) |
0 | 68 { |
69 static ISpDeviceClass classes[4] = { | |
70 kISpDeviceClass_Joystick, | |
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71 #if kISpDeviceClass_Gamepad |
0 | 72 kISpDeviceClass_Gamepad, |
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73 #endif |
0 | 74 kISpDeviceClass_Wheel, |
75 0 | |
76 }; | |
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77 OSErr err; |
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78 int i; |
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79 UInt32 count, numJoysticks; |
0 | 80 |
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81 if ((Ptr) 0 == (Ptr) ISpStartup) { |
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82 SDL_SetError ("InputSprocket not installed"); |
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83 return -1; // InputSprocket not installed |
0 | 84 } |
85 | |
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86 if ((Ptr) 0 == (Ptr) ISpGetVersion) { |
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87 SDL_SetError ("InputSprocket not version 1.1 or newer"); |
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88 return -1; // old version of ISp (not at least 1.1) |
0 | 89 } |
90 | |
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91 ISpStartup (); |
0 | 92 |
93 /* Get all the joysticks */ | |
94 numJoysticks = 0; | |
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95 for (i = 0; classes[i]; ++i) { |
0 | 96 count = 0; |
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97 err = ISpDevices_ExtractByClass (classes[i], |
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98 MAX_JOYSTICKS - numJoysticks, |
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99 &count, |
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100 &SYS_Joysticks[numJoysticks]); |
0 | 101 numJoysticks += count; |
102 } | |
103 | |
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104 for (i = 0; i < numJoysticks; i++) { |
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105 ISpDevice_GetDefinition (SYS_Joysticks[i], |
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106 sizeof (ISpDeviceDefinition), |
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107 &SYS_DevDef[i]); |
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108 |
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109 err = ISpElementList_New (0, NULL, &SYS_Elements[i], 0); |
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110 |
0 | 111 if (err) { |
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112 SDL_OutOfMemory (); |
0 | 113 return -1; |
114 } | |
115 | |
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116 ISpDevice_GetElementList (SYS_Joysticks[i], &SYS_Elements[i]); |
0 | 117 } |
118 | |
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119 ISpDevices_Deactivate (numJoysticks, SYS_Joysticks); |
0 | 120 |
121 return numJoysticks; | |
122 } | |
123 | |
124 /* Function to get the device-dependent name of a joystick */ | |
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125 const char * |
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126 SDL_SYS_JoystickName (int index) |
0 | 127 { |
128 static char name[64]; | |
129 int len; | |
130 | |
131 /* convert pascal string to c-string */ | |
132 len = SYS_DevDef[index].deviceName[0]; | |
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133 if (len >= sizeof (name)) { |
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134 len = (sizeof (name) - 1); |
0 | 135 } |
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136 SDL_memcpy (name, &SYS_DevDef[index].deviceName[1], len); |
0 | 137 name[len] = '\0'; |
138 | |
139 return name; | |
140 } | |
141 | |
142 /* Function to open a joystick for use. | |
143 The joystick to open is specified by the index field of the joystick. | |
144 This should fill the nbuttons and naxes fields of the joystick structure. | |
145 It returns 0, or -1 if there is an error. | |
146 */ | |
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147 int |
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148 SDL_SYS_JoystickOpen (SDL_Joystick * joystick) |
0 | 149 { |
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150 int index; |
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151 UInt32 count, gotCount, count2; |
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152 long numAxis, numButtons, numHats, numBalls; |
0 | 153 |
154 count = kMaxReferences; | |
155 count2 = 0; | |
156 numAxis = numButtons = numHats = numBalls = 0; | |
157 | |
158 index = joystick->index; | |
159 | |
160 /* allocate memory for system specific hardware data */ | |
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161 joystick->hwdata = |
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162 (struct joystick_hwdata *) SDL_malloc (sizeof (*joystick->hwdata)); |
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163 if (joystick->hwdata == NULL) { |
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164 SDL_OutOfMemory (); |
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165 return (-1); |
0 | 166 } |
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167 SDL_memset (joystick->hwdata, 0, sizeof (*joystick->hwdata)); |
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168 SDL_strlcpy (joystick->hwdata->name, SDL_SYS_JoystickName (index), |
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169 SDL_arraysize (joystick->hwdata->name)); |
0 | 170 joystick->name = joystick->hwdata->name; |
171 | |
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172 ISpElementList_ExtractByKind (SYS_Elements[index], |
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173 kISpElementKind_Axis, |
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174 count, &gotCount, joystick->hwdata->refs); |
0 | 175 |
176 numAxis = gotCount; | |
177 count -= gotCount; | |
178 count2 += gotCount; | |
179 | |
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180 ISpElementList_ExtractByKind (SYS_Elements[index], |
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181 kISpElementKind_DPad, |
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182 count, |
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183 &gotCount, |
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184 &(joystick->hwdata->refs[count2])); |
0 | 185 |
186 numHats = gotCount; | |
187 count -= gotCount; | |
188 count2 += gotCount; | |
189 | |
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190 ISpElementList_ExtractByKind (SYS_Elements[index], |
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191 kISpElementKind_Button, |
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192 count, |
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193 &gotCount, |
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194 &(joystick->hwdata->refs[count2])); |
0 | 195 |
196 numButtons = gotCount; | |
197 count -= gotCount; | |
198 count2 += gotCount; | |
199 | |
200 joystick->naxes = numAxis; | |
201 joystick->nhats = numHats; | |
202 joystick->nballs = numBalls; | |
203 joystick->nbuttons = numButtons; | |
204 | |
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205 ISpDevices_Activate (1, &SYS_Joysticks[index]); |
0 | 206 |
207 return 0; | |
208 } | |
209 | |
210 /* Function to update the state of a joystick - called as a device poll. | |
211 * This function shouldn't update the joystick structure directly, | |
212 * but instead should call SDL_PrivateJoystick*() to deliver events | |
213 * and update joystick device state. | |
214 */ | |
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215 void |
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216 SDL_SYS_JoystickUpdate (SDL_Joystick * joystick) |
0 | 217 { |
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218 int i, j; |
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219 ISpAxisData a; |
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220 ISpDPadData b; |
0 | 221 //ISpDeltaData c; |
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222 ISpButtonData d; |
0 | 223 |
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224 for (i = 0, j = 0; i < joystick->naxes; i++, j++) { |
0 | 225 Sint16 value; |
226 | |
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227 ISpElement_GetSimpleState (joystick->hwdata->refs[j], &a); |
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228 value = (ISpSymmetricAxisToFloat (a) * 32767.0); |
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229 if (value != joystick->axes[i]) { |
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230 SDL_PrivateJoystickAxis (joystick, i, value); |
0 | 231 } |
232 } | |
233 | |
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234 for (i = 0; i < joystick->nhats; i++, j++) { |
0 | 235 Uint8 pos; |
236 | |
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237 ISpElement_GetSimpleState (joystick->hwdata->refs[j], &b); |
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238 switch (b) { |
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239 case kISpPadIdle: |
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240 pos = SDL_HAT_CENTERED; |
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241 break; |
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242 case kISpPadLeft: |
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243 pos = SDL_HAT_LEFT; |
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244 break; |
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245 case kISpPadUpLeft: |
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246 pos = SDL_HAT_LEFTUP; |
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247 break; |
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248 case kISpPadUp: |
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249 pos = SDL_HAT_UP; |
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250 break; |
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251 case kISpPadUpRight: |
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252 pos = SDL_HAT_RIGHTUP; |
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253 break; |
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254 case kISpPadRight: |
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255 pos = SDL_HAT_RIGHT; |
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256 break; |
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257 case kISpPadDownRight: |
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258 pos = SDL_HAT_RIGHTDOWN; |
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259 break; |
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260 case kISpPadDown: |
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261 pos = SDL_HAT_DOWN; |
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262 break; |
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263 case kISpPadDownLeft: |
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264 pos = SDL_HAT_LEFTDOWN; |
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265 break; |
0 | 266 } |
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267 if (pos != joystick->hats[i]) { |
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268 SDL_PrivateJoystickHat (joystick, i, pos); |
0 | 269 } |
270 } | |
271 | |
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272 for (i = 0; i < joystick->nballs; i++, j++) { |
0 | 273 /* ignore balls right now */ |
274 } | |
275 | |
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276 for (i = 0; i < joystick->nbuttons; i++, j++) { |
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277 ISpElement_GetSimpleState (joystick->hwdata->refs[j], &d); |
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278 if (d != joystick->buttons[i]) { |
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279 SDL_PrivateJoystickButton (joystick, i, d); |
0 | 280 } |
281 } | |
282 } | |
283 | |
284 /* Function to close a joystick after use */ | |
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285 void |
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286 SDL_SYS_JoystickClose (SDL_Joystick * joystick) |
0 | 287 { |
288 int index; | |
289 | |
290 index = joystick->index; | |
291 | |
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292 ISpDevices_Deactivate (1, &SYS_Joysticks[index]); |
0 | 293 } |
294 | |
295 /* Function to perform any system-specific joystick related cleanup */ | |
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296 void |
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297 SDL_SYS_JoystickQuit (void) |
0 | 298 { |
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299 ISpShutdown (); |
0 | 300 } |
301 | |
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302 #endif /* SDL_JOYSTICK_MACOS */ |
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303 /* vi: set ts=4 sw=4 expandtab: */ |