annotate test/.gdbinit @ 3638:6e70cf55a368

Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c. SDL_GetAudioDeviceName(1, 0) does not mean "name of the default output device."
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 11 Jan 2010 07:58:55 +0000
parents 74212992fb08
children
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 handle SIGUSR1 pass noprint
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 handle SIGUSR2 pass noprint
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3 break main