Mercurial > sdl-ios-xcode
annotate src/joystick/SDL_joystick.c @ 3908:6e41f5d80198 SDL-1.2
Actually, this is dumb, just simplify this for now.
(But what if this finds the wrong symbol? We really should make this a
./configure test and only do one dlsym or the other depending on the
platform...)
Reference Bugzilla #354.
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 03 Feb 2007 08:17:12 +0000 |
parents | 97d0966f4bf7 |
children | 782fd950bd46 c121d94672cb 6bdec986f2f6 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This is the joystick API for Simple DirectMedia Layer */ | |
25 | |
26 #include "SDL_events.h" | |
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27 #include "SDL_sysjoystick.h" |
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28 #include "SDL_joystick_c.h" |
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29 #if !SDL_EVENTS_DISABLED |
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30 #include "../events/SDL_events_c.h" |
0 | 31 #endif |
32 | |
33 /* This is used for Quake III Arena */ | |
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34 #if SDL_EVENTS_DISABLED |
0 | 35 #define SDL_Lock_EventThread() |
36 #define SDL_Unlock_EventThread() | |
37 #endif | |
38 | |
39 Uint8 SDL_numjoysticks = 0; | |
40 SDL_Joystick **SDL_joysticks = NULL; | |
41 static SDL_Joystick *default_joystick = NULL; | |
42 | |
43 int SDL_JoystickInit(void) | |
44 { | |
45 int arraylen; | |
46 int status; | |
47 | |
48 SDL_numjoysticks = 0; | |
49 status = SDL_SYS_JoystickInit(); | |
50 if ( status >= 0 ) { | |
51 arraylen = (status+1)*sizeof(*SDL_joysticks); | |
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52 SDL_joysticks = (SDL_Joystick **)SDL_malloc(arraylen); |
0 | 53 if ( SDL_joysticks == NULL ) { |
54 SDL_numjoysticks = 0; | |
55 } else { | |
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56 SDL_memset(SDL_joysticks, 0, arraylen); |
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57 SDL_numjoysticks = status; |
0 | 58 } |
59 status = 0; | |
60 } | |
61 default_joystick = NULL; | |
62 return(status); | |
63 } | |
64 | |
65 /* | |
66 * Count the number of joysticks attached to the system | |
67 */ | |
68 int SDL_NumJoysticks(void) | |
69 { | |
70 return SDL_numjoysticks; | |
71 } | |
72 | |
73 /* | |
74 * Get the implementation dependent name of a joystick | |
75 */ | |
76 const char *SDL_JoystickName(int device_index) | |
77 { | |
78 if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) { | |
79 SDL_SetError("There are %d joysticks available", | |
80 SDL_numjoysticks); | |
81 return(NULL); | |
82 } | |
83 return(SDL_SYS_JoystickName(device_index)); | |
84 } | |
85 | |
86 /* | |
87 * Open a joystick for use - the index passed as an argument refers to | |
88 * the N'th joystick on the system. This index is the value which will | |
89 * identify this joystick in future joystick events. | |
90 * | |
91 * This function returns a joystick identifier, or NULL if an error occurred. | |
92 */ | |
93 SDL_Joystick *SDL_JoystickOpen(int device_index) | |
94 { | |
95 int i; | |
96 SDL_Joystick *joystick; | |
97 | |
98 if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) { | |
99 SDL_SetError("There are %d joysticks available", | |
100 SDL_numjoysticks); | |
101 return(NULL); | |
102 } | |
103 | |
104 /* If the joystick is already open, return it */ | |
105 for ( i=0; SDL_joysticks[i]; ++i ) { | |
106 if ( device_index == SDL_joysticks[i]->index ) { | |
107 joystick = SDL_joysticks[i]; | |
108 ++joystick->ref_count; | |
109 return(joystick); | |
110 } | |
111 } | |
112 | |
113 /* Create and initialize the joystick */ | |
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114 joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick)); |
0 | 115 if ( joystick != NULL ) { |
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116 SDL_memset(joystick, 0, (sizeof *joystick)); |
0 | 117 joystick->index = device_index; |
118 if ( SDL_SYS_JoystickOpen(joystick) < 0 ) { | |
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119 SDL_free(joystick); |
0 | 120 joystick = NULL; |
121 } else { | |
122 if ( joystick->naxes > 0 ) { | |
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123 joystick->axes = (Sint16 *)SDL_malloc |
0 | 124 (joystick->naxes*sizeof(Sint16)); |
125 } | |
126 if ( joystick->nhats > 0 ) { | |
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127 joystick->hats = (Uint8 *)SDL_malloc |
0 | 128 (joystick->nhats*sizeof(Uint8)); |
129 } | |
130 if ( joystick->nballs > 0 ) { | |
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131 joystick->balls = (struct balldelta *)SDL_malloc |
0 | 132 (joystick->nballs*sizeof(*joystick->balls)); |
133 } | |
134 if ( joystick->nbuttons > 0 ) { | |
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135 joystick->buttons = (Uint8 *)SDL_malloc |
0 | 136 (joystick->nbuttons*sizeof(Uint8)); |
137 } | |
138 if ( ((joystick->naxes > 0) && !joystick->axes) | |
139 || ((joystick->nhats > 0) && !joystick->hats) | |
140 || ((joystick->nballs > 0) && !joystick->balls) | |
141 || ((joystick->nbuttons > 0) && !joystick->buttons)) { | |
142 SDL_OutOfMemory(); | |
143 SDL_JoystickClose(joystick); | |
144 joystick = NULL; | |
145 } | |
146 if ( joystick->axes ) { | |
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147 SDL_memset(joystick->axes, 0, |
0 | 148 joystick->naxes*sizeof(Sint16)); |
149 } | |
150 if ( joystick->hats ) { | |
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151 SDL_memset(joystick->hats, 0, |
0 | 152 joystick->nhats*sizeof(Uint8)); |
153 } | |
154 if ( joystick->balls ) { | |
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155 SDL_memset(joystick->balls, 0, |
0 | 156 joystick->nballs*sizeof(*joystick->balls)); |
157 } | |
158 if ( joystick->buttons ) { | |
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159 SDL_memset(joystick->buttons, 0, |
0 | 160 joystick->nbuttons*sizeof(Uint8)); |
161 } | |
162 } | |
163 } | |
164 if ( joystick ) { | |
165 /* Add joystick to list */ | |
166 ++joystick->ref_count; | |
167 SDL_Lock_EventThread(); | |
168 for ( i=0; SDL_joysticks[i]; ++i ) | |
169 /* Skip to next joystick */; | |
170 SDL_joysticks[i] = joystick; | |
171 SDL_Unlock_EventThread(); | |
172 } | |
173 return(joystick); | |
174 } | |
175 | |
176 /* | |
177 * Returns 1 if the joystick has been opened, or 0 if it has not. | |
178 */ | |
179 int SDL_JoystickOpened(int device_index) | |
180 { | |
181 int i, opened; | |
182 | |
183 opened = 0; | |
184 for ( i=0; SDL_joysticks[i]; ++i ) { | |
185 if ( SDL_joysticks[i]->index == (Uint8)device_index ) { | |
186 opened = 1; | |
187 break; | |
188 } | |
189 } | |
190 return(opened); | |
191 } | |
192 | |
193 static int ValidJoystick(SDL_Joystick **joystick) | |
194 { | |
195 int valid; | |
196 | |
197 if ( *joystick == NULL ) { | |
198 *joystick = default_joystick; | |
199 } | |
200 if ( *joystick == NULL ) { | |
201 SDL_SetError("Joystick hasn't been opened yet"); | |
202 valid = 0; | |
203 } else { | |
204 valid = 1; | |
205 } | |
206 return valid; | |
207 } | |
208 | |
209 /* | |
210 * Get the device index of an opened joystick. | |
211 */ | |
212 int SDL_JoystickIndex(SDL_Joystick *joystick) | |
213 { | |
214 if ( ! ValidJoystick(&joystick) ) { | |
215 return(-1); | |
216 } | |
217 return(joystick->index); | |
218 } | |
219 | |
220 /* | |
221 * Get the number of multi-dimensional axis controls on a joystick | |
222 */ | |
223 int SDL_JoystickNumAxes(SDL_Joystick *joystick) | |
224 { | |
225 if ( ! ValidJoystick(&joystick) ) { | |
226 return(-1); | |
227 } | |
228 return(joystick->naxes); | |
229 } | |
230 | |
231 /* | |
232 * Get the number of hats on a joystick | |
233 */ | |
234 int SDL_JoystickNumHats(SDL_Joystick *joystick) | |
235 { | |
236 if ( ! ValidJoystick(&joystick) ) { | |
237 return(-1); | |
238 } | |
239 return(joystick->nhats); | |
240 } | |
241 | |
242 /* | |
243 * Get the number of trackballs on a joystick | |
244 */ | |
245 int SDL_JoystickNumBalls(SDL_Joystick *joystick) | |
246 { | |
247 if ( ! ValidJoystick(&joystick) ) { | |
248 return(-1); | |
249 } | |
250 return(joystick->nballs); | |
251 } | |
252 | |
253 /* | |
254 * Get the number of buttons on a joystick | |
255 */ | |
256 int SDL_JoystickNumButtons(SDL_Joystick *joystick) | |
257 { | |
258 if ( ! ValidJoystick(&joystick) ) { | |
259 return(-1); | |
260 } | |
261 return(joystick->nbuttons); | |
262 } | |
263 | |
264 /* | |
265 * Get the current state of an axis control on a joystick | |
266 */ | |
267 Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis) | |
268 { | |
269 Sint16 state; | |
270 | |
271 if ( ! ValidJoystick(&joystick) ) { | |
272 return(0); | |
273 } | |
274 if ( axis < joystick->naxes ) { | |
275 state = joystick->axes[axis]; | |
276 } else { | |
277 SDL_SetError("Joystick only has %d axes", joystick->naxes); | |
278 state = 0; | |
279 } | |
280 return(state); | |
281 } | |
282 | |
283 /* | |
284 * Get the current state of a hat on a joystick | |
285 */ | |
286 Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat) | |
287 { | |
288 Uint8 state; | |
289 | |
290 if ( ! ValidJoystick(&joystick) ) { | |
291 return(0); | |
292 } | |
293 if ( hat < joystick->nhats ) { | |
294 state = joystick->hats[hat]; | |
295 } else { | |
296 SDL_SetError("Joystick only has %d hats", joystick->nhats); | |
297 state = 0; | |
298 } | |
299 return(state); | |
300 } | |
301 | |
302 /* | |
303 * Get the ball axis change since the last poll | |
304 */ | |
305 int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy) | |
306 { | |
307 int retval; | |
308 | |
309 if ( ! ValidJoystick(&joystick) ) { | |
310 return(-1); | |
311 } | |
312 | |
313 retval = 0; | |
314 if ( ball < joystick->nballs ) { | |
315 if ( dx ) { | |
316 *dx = joystick->balls[ball].dx; | |
317 } | |
318 if ( dy ) { | |
319 *dy = joystick->balls[ball].dy; | |
320 } | |
321 joystick->balls[ball].dx = 0; | |
322 joystick->balls[ball].dy = 0; | |
323 } else { | |
324 SDL_SetError("Joystick only has %d balls", joystick->nballs); | |
325 retval = -1; | |
326 } | |
327 return(retval); | |
328 } | |
329 | |
330 /* | |
331 * Get the current state of a button on a joystick | |
332 */ | |
333 Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button) | |
334 { | |
335 Uint8 state; | |
336 | |
337 if ( ! ValidJoystick(&joystick) ) { | |
338 return(0); | |
339 } | |
340 if ( button < joystick->nbuttons ) { | |
341 state = joystick->buttons[button]; | |
342 } else { | |
343 SDL_SetError("Joystick only has %d buttons",joystick->nbuttons); | |
344 state = 0; | |
345 } | |
346 return(state); | |
347 } | |
348 | |
349 /* | |
350 * Close a joystick previously opened with SDL_JoystickOpen() | |
351 */ | |
352 void SDL_JoystickClose(SDL_Joystick *joystick) | |
353 { | |
354 int i; | |
355 | |
356 if ( ! ValidJoystick(&joystick) ) { | |
357 return; | |
358 } | |
359 | |
360 /* First decrement ref count */ | |
361 if ( --joystick->ref_count > 0 ) { | |
362 return; | |
363 } | |
364 | |
365 /* Lock the event queue - prevent joystick polling */ | |
366 SDL_Lock_EventThread(); | |
367 | |
368 if ( joystick == default_joystick ) { | |
369 default_joystick = NULL; | |
370 } | |
371 SDL_SYS_JoystickClose(joystick); | |
372 | |
373 /* Remove joystick from list */ | |
374 for ( i=0; SDL_joysticks[i]; ++i ) { | |
375 if ( joystick == SDL_joysticks[i] ) { | |
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376 SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1], |
0 | 377 (SDL_numjoysticks-i)*sizeof(joystick)); |
378 break; | |
379 } | |
380 } | |
381 | |
382 /* Let the event thread keep running */ | |
383 SDL_Unlock_EventThread(); | |
384 | |
385 /* Free the data associated with this joystick */ | |
386 if ( joystick->axes ) { | |
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387 SDL_free(joystick->axes); |
0 | 388 } |
389 if ( joystick->hats ) { | |
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390 SDL_free(joystick->hats); |
0 | 391 } |
392 if ( joystick->balls ) { | |
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393 SDL_free(joystick->balls); |
0 | 394 } |
395 if ( joystick->buttons ) { | |
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396 SDL_free(joystick->buttons); |
0 | 397 } |
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398 SDL_free(joystick); |
0 | 399 } |
400 | |
401 void SDL_JoystickQuit(void) | |
402 { | |
403 /* Stop the event polling */ | |
404 SDL_Lock_EventThread(); | |
405 SDL_numjoysticks = 0; | |
406 SDL_Unlock_EventThread(); | |
407 | |
408 /* Quit the joystick setup */ | |
409 SDL_SYS_JoystickQuit(); | |
410 if ( SDL_joysticks ) { | |
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411 SDL_free(SDL_joysticks); |
0 | 412 SDL_joysticks = NULL; |
413 } | |
414 } | |
415 | |
416 | |
417 /* These are global for SDL_sysjoystick.c and SDL_events.c */ | |
418 | |
419 int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value) | |
420 { | |
421 int posted; | |
422 | |
423 /* Update internal joystick state */ | |
424 joystick->axes[axis] = value; | |
425 | |
426 /* Post the event, if desired */ | |
427 posted = 0; | |
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428 #if !SDL_EVENTS_DISABLED |
0 | 429 if ( SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE ) { |
430 SDL_Event event; | |
431 event.type = SDL_JOYAXISMOTION; | |
432 event.jaxis.which = joystick->index; | |
433 event.jaxis.axis = axis; | |
434 event.jaxis.value = value; | |
435 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
436 posted = 1; | |
437 SDL_PushEvent(&event); | |
438 } | |
439 } | |
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440 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 441 return(posted); |
442 } | |
443 | |
444 int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value) | |
445 { | |
446 int posted; | |
447 | |
448 /* Update internal joystick state */ | |
449 joystick->hats[hat] = value; | |
450 | |
451 /* Post the event, if desired */ | |
452 posted = 0; | |
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453 #if !SDL_EVENTS_DISABLED |
0 | 454 if ( SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE ) { |
455 SDL_Event event; | |
456 event.jhat.type = SDL_JOYHATMOTION; | |
457 event.jhat.which = joystick->index; | |
458 event.jhat.hat = hat; | |
459 event.jhat.value = value; | |
460 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
461 posted = 1; | |
462 SDL_PushEvent(&event); | |
463 } | |
464 } | |
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465 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 466 return(posted); |
467 } | |
468 | |
469 int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball, | |
470 Sint16 xrel, Sint16 yrel) | |
471 { | |
472 int posted; | |
473 | |
474 /* Update internal mouse state */ | |
475 joystick->balls[ball].dx += xrel; | |
476 joystick->balls[ball].dy += yrel; | |
477 | |
478 /* Post the event, if desired */ | |
479 posted = 0; | |
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480 #if !SDL_EVENTS_DISABLED |
0 | 481 if ( SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE ) { |
482 SDL_Event event; | |
483 event.jball.type = SDL_JOYBALLMOTION; | |
484 event.jball.which = joystick->index; | |
485 event.jball.ball = ball; | |
486 event.jball.xrel = xrel; | |
487 event.jball.yrel = yrel; | |
488 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
489 posted = 1; | |
490 SDL_PushEvent(&event); | |
491 } | |
492 } | |
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493 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 494 return(posted); |
495 } | |
496 | |
497 int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state) | |
498 { | |
499 int posted; | |
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500 #if !SDL_EVENTS_DISABLED |
0 | 501 SDL_Event event; |
502 | |
503 switch ( state ) { | |
504 case SDL_PRESSED: | |
505 event.type = SDL_JOYBUTTONDOWN; | |
506 break; | |
507 case SDL_RELEASED: | |
508 event.type = SDL_JOYBUTTONUP; | |
509 break; | |
510 default: | |
511 /* Invalid state -- bail */ | |
512 return(0); | |
513 } | |
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514 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 515 |
516 /* Update internal joystick state */ | |
517 joystick->buttons[button] = state; | |
518 | |
519 /* Post the event, if desired */ | |
520 posted = 0; | |
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521 #if !SDL_EVENTS_DISABLED |
0 | 522 if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) { |
523 event.jbutton.which = joystick->index; | |
524 event.jbutton.button = button; | |
525 event.jbutton.state = state; | |
526 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
527 posted = 1; | |
528 SDL_PushEvent(&event); | |
529 } | |
530 } | |
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531 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 532 return(posted); |
533 } | |
534 | |
535 void SDL_JoystickUpdate(void) | |
536 { | |
537 int i; | |
538 | |
539 for ( i=0; SDL_joysticks[i]; ++i ) { | |
540 SDL_SYS_JoystickUpdate(SDL_joysticks[i]); | |
541 } | |
542 } | |
543 | |
544 int SDL_JoystickEventState(int state) | |
545 { | |
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546 #if SDL_EVENTS_DISABLED |
0 | 547 return SDL_IGNORE; |
548 #else | |
549 const Uint8 event_list[] = { | |
550 SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, | |
551 SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, | |
552 }; | |
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553 unsigned int i; |
0 | 554 |
555 switch (state) { | |
556 case SDL_QUERY: | |
557 state = SDL_IGNORE; | |
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558 for ( i=0; i<SDL_arraysize(event_list); ++i ) { |
0 | 559 state = SDL_EventState(event_list[i],SDL_QUERY); |
560 if ( state == SDL_ENABLE ) { | |
561 break; | |
562 } | |
563 } | |
564 break; | |
565 default: | |
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566 for ( i=0; i<SDL_arraysize(event_list); ++i ) { |
0 | 567 SDL_EventState(event_list[i], state); |
568 } | |
569 break; | |
570 } | |
571 return(state); | |
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572 #endif /* SDL_EVENTS_DISABLED */ |
0 | 573 } |