annotate src/video/win32/SDL_win32video.h @ 5080:6d94060d16a9

Fixed bug #1011 Daniel Ellis 2010-06-25 15:20:31 PDT SDL based applications sometimes display the wrong application name in the Sound Preferences dialog when using pulseaudio. I can see from the code that the SDL pulse module is initiating a new pulse audio context and passing an application name using the function get_progname(). The get_progname() function returns the name of the current process. However, the process name is often not a suitable name to use. For example, the OpenShot video editor is a python application, and so "python" is displayed in the Sound Preferences window (see Bug #596504), when it should be displaying "OpenShot". PulseAudio allows applications to specify the application name, either at the time the context is created (as SDL does currently), or by special environment variables (see http://www.pulseaudio.org/wiki/ApplicationProperties). If no name is specified, then pulseaudio will determine the name based on the process. If you specify the application name when initiating the pulseaudio context, then that will override any application name specified using an environment variable. As libsdl is a library, I believe the solution is for libsdl to not specify any application name when initiating a pulseaudio context, which will enable applications to specify the application name using environment variables. In the case that the applications do not specify anything, pulseaudio will fall back to using the process name anyway. The attached patch removes the get_progname() function and passes NULL as the application name when creating the pulseaudio context, which fixes the issue.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 23 Jan 2011 21:55:04 -0800
parents 518d1679d2d0
children d6adaafcfb10
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_win32video_h
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25 #define _SDL_win32video_h
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26
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27 #include "../SDL_sysvideo.h"
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28
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29 #define WIN32_LEAN_AND_MEAN
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30 #define STRICT
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31 #ifndef UNICODE
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32 #define UNICODE
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33 #endif
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34 #undef WINVER
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35 //#define WINVER 0x500 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */
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36 #define WINVER 0x601 /* Need 0x600 (_WIN32_WINNT_WIN7) for WM_Touch */
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37 #if (_WIN32_WINNT < 0x601)
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38 #undef _WIN32_WINNT
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39 #define _WIN32_WINNT 0x601
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40 #endif
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41
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42
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43 #include <windows.h>
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44
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45 #include <msctf.h>
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46
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47 #if SDL_VIDEO_RENDER_D3D
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48 //#include <d3d9.h>
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49 #define D3D_DEBUG_INFO
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50 #include "d3d9.h"
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51 #endif
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52
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53 #if SDL_VIDEO_RENDER_DDRAW
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54 /* WIN32_LEAN_AND_MEAN was defined, so we have to include this by hand */
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55 #include <objbase.h>
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56 #include "ddraw.h"
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57 #endif
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58
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59 #include "SDL_win32clipboard.h"
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60 #include "SDL_win32events.h"
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61 #include "SDL_win32gamma.h"
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62 #include "SDL_win32keyboard.h"
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63 #include "SDL_win32modes.h"
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64 #include "SDL_win32mouse.h"
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65 #include "SDL_win32opengl.h"
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66 #include "SDL_win32window.h"
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67 #include "SDL_events.h"
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68
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69 #ifdef UNICODE
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70 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2", (char *)S, (SDL_wcslen(S)+1)*sizeof(WCHAR))
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71 #define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2", "UTF-8", (char *)S, SDL_strlen(S)+1)
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72 #else
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73 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)S, (SDL_strlen(S)+1))
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74 #define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)S, SDL_strlen(S)+1)
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75 #endif
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76 extern void WIN_SetError(const char *prefix);
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77
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78 enum { RENDER_NONE, RENDER_D3D, RENDER_DDRAW, RENDER_GDI, RENDER_GAPI, RENDER_RAW };
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79
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80 typedef BOOL (*PFNSHFullScreen)(HWND, DWORD);
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81 typedef void (*PFCoordTransform)(SDL_Window*, POINT*);
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82
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83 typedef struct
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84 {
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85 void **lpVtbl;
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86 int refcount;
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87 void *data;
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88 } TSFSink;
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89
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90 // Definition from Win98DDK version of IMM.H
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91 typedef struct tagINPUTCONTEXT2 {
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92 HWND hWnd;
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93 BOOL fOpen;
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94 POINT ptStatusWndPos;
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95 POINT ptSoftKbdPos;
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96 DWORD fdwConversion;
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97 DWORD fdwSentence;
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98 union {
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99 LOGFONTA A;
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100 LOGFONTW W;
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101 } lfFont;
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102 COMPOSITIONFORM cfCompForm;
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103 CANDIDATEFORM cfCandForm[4];
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104 HIMCC hCompStr;
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105 HIMCC hCandInfo;
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106 HIMCC hGuideLine;
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107 HIMCC hPrivate;
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108 DWORD dwNumMsgBuf;
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109 HIMCC hMsgBuf;
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110 DWORD fdwInit;
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111 DWORD dwReserve[3];
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112 } INPUTCONTEXT2, *PINPUTCONTEXT2, NEAR *NPINPUTCONTEXT2, FAR *LPINPUTCONTEXT2;
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113
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114 /* Private display data */
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115
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116 typedef struct SDL_VideoData
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117 {
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118 int render;
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119
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120 #if SDL_VIDEO_RENDER_D3D
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121 HANDLE d3dDLL;
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122 IDirect3D9 *d3d;
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123 #endif
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124 #if SDL_VIDEO_RENDER_DDRAW
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125 HANDLE ddrawDLL;
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126 IDirectDraw *ddraw;
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127 #endif
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128 #ifdef _WIN32_WCE
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129 HMODULE hAygShell;
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130 PFNSHFullScreen SHFullScreen;
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131 PFCoordTransform CoordTransform;
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132 #endif
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133
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134 const SDL_scancode *key_layout;
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135 DWORD clipboard_count;
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136
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137 SDL_bool ime_com_initialized;
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138 struct ITfThreadMgr *ime_threadmgr;
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139 SDL_bool ime_initialized;
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140 SDL_bool ime_enabled;
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141 SDL_bool ime_available;
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142 HWND ime_hwnd_main;
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143 HWND ime_hwnd_current;
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144 HIMC ime_himc;
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145
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146 WCHAR ime_composition[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
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147 WCHAR ime_readingstring[16];
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148 int ime_cursor;
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149
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150 HKL ime_hkl;
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151 HMODULE ime_himm32;
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152 UINT (WINAPI *GetReadingString)(HIMC himc, UINT uReadingBufLen, LPWSTR lpwReadingBuf, PINT pnErrorIndex, BOOL *pfIsVertical, PUINT puMaxReadingLen);
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153 BOOL (WINAPI *ShowReadingWindow)(HIMC himc, BOOL bShow);
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154 LPINPUTCONTEXT2 (WINAPI *ImmLockIMC)(HIMC himc);
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155 BOOL (WINAPI *ImmUnlockIMC)(HIMC himc);
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156 LPVOID (WINAPI *ImmLockIMCC)(HIMCC himcc);
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157 BOOL (WINAPI *ImmUnlockIMCC)(HIMCC himcc);
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158
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159 SDL_bool ime_uiless;
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160 struct ITfThreadMgrEx *ime_threadmgrex;
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161 DWORD ime_uielemsinkcookie;
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162 DWORD ime_alpnsinkcookie;
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163 DWORD ime_openmodesinkcookie;
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164 DWORD ime_convmodesinkcookie;
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165 TSFSink *ime_uielemsink;
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166 TSFSink *ime_ippasink;
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167 } SDL_VideoData;
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168
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169 #endif /* _SDL_win32video_h */
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170
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171 /* vi: set ts=4 sw=4 expandtab: */