annotate test/testaudioinfo.c @ 2860:6ce28e5287e9

Date: Sun, 07 Dec 2008 13:35:23 +0100 From: Couriersud Subject: SDL: Mouse last_x, last_y into SDL_Mouse the attached diff moves the static vars last_x and last_y into SDL_Mouse. These, as far as I understand it, should be tied to the individual mouse. The patch also makes the code check for out of window conditions of mouse->x,y when relative movements are passed to MouseSendMotion. Also attached is the latest DirectFB code (dfb20081208) supporting multiple mice and keyboards. This works quite well with sdlmame now. It however needs more testing with different directfb configurations.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 08 Dec 2008 00:52:12 +0000
parents 866052b01ee5
children 9de326b3099c
rev   line source
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5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
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1 #include "SDL.h"
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2
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3 static void
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4 print_devices(int iscapture)
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5 {
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6 const char *typestr = ((iscapture) ? "capture" : "output");
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7 int n = SDL_GetNumAudioDevices(iscapture);
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8
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9 printf("%s devices:\n", typestr);
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10
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11 if (n == -1)
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12 printf(" Driver can't detect specific devices.\n\n", typestr);
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13 else if (n == 0)
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14 printf(" No %s devices found.\n\n", typestr);
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15 else {
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16 int i;
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17 for (i = 0; i < n; i++) {
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18 printf(" %s\n", SDL_GetAudioDeviceName(i, iscapture));
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19 }
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20 printf("\n");
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21 }
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22 }
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23
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24 int
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25 main(int argc, char **argv)
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26 {
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27 /* Print available audio drivers */
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28 int n = SDL_GetNumAudioDrivers();
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29 if (n == 0) {
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30 printf("No built-in audio drivers\n\n");
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31 } else {
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32 int i;
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33 printf("Built-in audio drivers:\n");
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34 for (i = 0; i < n; ++i) {
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35 printf(" %s\n", SDL_GetAudioDriver(i));
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36 }
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37 printf("\n");
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38 }
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39
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40 /* Load the SDL library */
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41 if (SDL_Init(SDL_INIT_AUDIO) < 0) {
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42 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
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43 return (1);
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44 }
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46 printf("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver());
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48 print_devices(0);
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49 print_devices(1);
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51 SDL_Quit();
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52 return 0;
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53 }