Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_ph_gl.c @ 2860:6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
From: Couriersud
Subject: SDL: Mouse last_x, last_y into SDL_Mouse
the attached diff moves the static vars last_x and last_y into
SDL_Mouse. These, as far as I understand it, should be tied to the
individual mouse.
The patch also makes the code check for out of window conditions of
mouse->x,y when relative movements are passed to MouseSendMotion.
Also attached is the latest DirectFB code (dfb20081208) supporting
multiple mice and keyboards. This works quite well with sdlmame now. It
however needs more testing with different directfb configurations.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 08 Dec 2008 00:52:12 +0000 |
parents | 99210400e8b9 |
children | 4e4d814884aa |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include <dlfcn.h> |
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25 #include "SDL.h" |
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26 #include "SDL_ph_gl.h" |
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27 |
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28 #if SDL_VIDEO_OPENGL |
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29 |
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30 #if (_NTO_VERSION >= 630) |
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31 /* PhotonGL functions */ |
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32 GLPH_DECLARE_FUNCS; |
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33 #endif /* 6.3.0 */ |
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34 |
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35 #if (_NTO_VERSION < 630) |
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36 void |
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37 ph_GL_SwapBuffers(_THIS) |
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38 { |
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39 PgSetRegion(PtWidgetRid(window)); |
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40 PdOpenGLContextSwapBuffers(oglctx); |
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41 } |
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42 #else |
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43 void |
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44 ph_GL_SwapBuffers(_THIS) |
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45 { |
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46 qnxgl_swap_buffers(oglbuffers); |
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47 } |
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48 #endif /* 6.3.0 */ |
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49 |
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50 int |
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51 ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value) |
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52 { |
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53 switch (attrib) { |
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54 case SDL_GL_DOUBLEBUFFER: |
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55 *value = this->gl_config.double_buffer; |
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56 break; |
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57 case SDL_GL_STENCIL_SIZE: |
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58 *value = this->gl_config.stencil_size; |
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59 break; |
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60 case SDL_GL_DEPTH_SIZE: |
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61 *value = this->gl_config.depth_size; |
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62 break; |
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63 #if (_NTO_VERSION >= 630) |
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64 case SDL_GL_RED_SIZE: |
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65 *value = this->gl_config.red_size; |
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66 break; |
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67 case SDL_GL_GREEN_SIZE: |
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68 *value = this->gl_config.green_size; |
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69 break; |
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70 case SDL_GL_BLUE_SIZE: |
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71 *value = this->gl_config.blue_size; |
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72 break; |
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73 case SDL_GL_ALPHA_SIZE: |
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74 *value = this->gl_config.alpha_size; |
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75 break; |
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76 case SDL_GL_ACCUM_RED_SIZE: |
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77 *value = this->gl_config.accum_red_size; |
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78 break; |
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79 case SDL_GL_ACCUM_GREEN_SIZE: |
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80 *value = this->gl_config.accum_green_size; |
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81 break; |
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82 case SDL_GL_ACCUM_BLUE_SIZE: |
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83 *value = this->gl_config.accum_blue_size; |
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84 break; |
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85 case SDL_GL_ACCUM_ALPHA_SIZE: |
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86 *value = this->gl_config.accum_alpha_size; |
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87 break; |
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88 case SDL_GL_STEREO: |
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89 *value = this->gl_config.stereo; |
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90 break; |
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91 #endif /* 6.3.0 */ |
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92 default: |
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93 *value = 0; |
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94 return (-1); |
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95 } |
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96 return 0; |
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97 } |
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98 |
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99 #if (_NTO_VERSION < 630) |
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100 int |
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101 ph_GL_LoadLibrary(_THIS, const char *path) |
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102 { |
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103 /* if code compiled with SDL_VIDEO_OPENGL, that mean that library already linked */ |
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104 this->gl_config.driver_loaded = 1; |
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105 |
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106 return 0; |
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107 } |
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108 #else |
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109 int |
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110 ph_GL_LoadLibrary(_THIS, const char *path) |
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111 { |
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112 void *handle; |
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113 int dlopen_flags = RTLD_WORLD | RTLD_GROUP; |
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114 |
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115 if (this->gl_config.dll_handle != NULL) { |
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116 return 0; |
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117 } |
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118 |
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119 handle = dlopen(path, dlopen_flags); |
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120 |
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121 if (handle == NULL) { |
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122 SDL_SetError("ph_GL_LoadLibrary(): Could not load OpenGL library"); |
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123 return -1; |
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124 } |
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125 |
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126 this->gl_config.dll_handle = handle; |
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127 this->gl_config.driver_loaded = 1; |
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128 |
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129 SDL_strlcpy(this->gl_config.driver_path, path, |
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130 SDL_arraysize(this->gl_config.driver_path)); |
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131 |
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132 return 0; |
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133 } |
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134 #endif /* 6.3.0 */ |
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135 |
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136 #if (_NTO_VERSION < 630) |
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137 void * |
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138 ph_GL_GetProcAddress(_THIS, const char *proc) |
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139 { |
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140 return NULL; |
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141 } |
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142 #else |
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143 void * |
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144 ph_GL_GetProcAddress(_THIS, const char *proc) |
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145 { |
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146 void *function; |
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147 |
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148 if (this->gl_config.dll_handle == NULL) { |
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149 ph_GL_LoadLibrary(this, DEFAULT_OPENGL); |
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150 if (this->gl_config.dll_handle == NULL) { |
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151 return NULL; |
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152 } |
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153 } |
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154 |
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155 function = qnxgl_get_func(proc, oglctx, 0); |
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156 if (function == NULL) { |
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157 function = dlsym(this->gl_config.dll_handle, proc); |
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158 } |
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159 |
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160 return function; |
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161 } |
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162 #endif /* 6.3.0 */ |
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163 |
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164 #if (_NTO_VERSION < 630) |
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165 int |
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166 ph_GL_MakeCurrent(_THIS) |
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167 { |
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168 PgSetRegion(PtWidgetRid(window)); |
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169 |
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170 if (oglctx != NULL) { |
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171 PhDCSetCurrent(oglctx); |
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172 } |
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173 |
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174 return 0; |
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175 } |
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176 #else |
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177 int |
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178 ph_GL_MakeCurrent(_THIS) |
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179 { |
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180 PgSetRegion(PtWidgetRid(window)); |
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181 |
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182 if (oglctx != NULL) { |
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183 if (qnxgl_set_current(oglctx) == -1) { |
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184 return -1; |
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185 } |
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186 } |
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187 |
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188 return 0; |
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189 } |
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190 #endif /* 6.3.0 */ |
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191 |
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192 #if (_NTO_VERSION < 630) |
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193 |
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194 /* This code is actual for the Photon3D Runtime which was available prior to 6.3 only */ |
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195 |
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196 int |
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197 ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags) |
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198 { |
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199 PhDim_t dim; |
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200 uint64_t OGLAttrib[PH_OGL_MAX_ATTRIBS]; |
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201 int exposepost = 0; |
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202 int OGLargc; |
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203 |
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204 dim.w = width; |
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205 dim.h = height; |
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206 |
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207 if ((oglctx != NULL) && (oglflags == flags) && (oglbpp == bpp)) { |
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208 PdOpenGLContextResize(oglctx, &dim); |
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209 PhDCSetCurrent(oglctx); |
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210 return 0; |
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211 } else { |
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212 if (oglctx != NULL) { |
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213 PhDCSetCurrent(NULL); |
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214 PhDCRelease(oglctx); |
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215 oglctx = NULL; |
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216 exposepost = 1; |
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217 } |
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218 } |
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219 |
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220 OGLargc = 0; |
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221 if (this->gl_config.depth_size) { |
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222 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_DEPTH_BITS; |
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223 OGLAttrib[OGLargc++] = this->gl_config.depth_size; |
910
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224 } |
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225 if (this->gl_config.stencil_size) { |
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226 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_STENCIL_BITS; |
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227 OGLAttrib[OGLargc++] = this->gl_config.stencil_size; |
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228 } |
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229 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FORCE_SW; |
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230 if (flags & SDL_FULLSCREEN) { |
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231 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FULLSCREEN; |
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232 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_DIRECT; |
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233 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FULLSCREEN_BEST; |
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234 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FULLSCREEN_CENTER; |
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235 } |
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236 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_NONE; |
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237 |
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238 if (this->gl_config.double_buffer) { |
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239 oglctx = PdCreateOpenGLContext(2, &dim, 0, OGLAttrib); |
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240 } else { |
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241 oglctx = PdCreateOpenGLContext(1, &dim, 0, OGLAttrib); |
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242 } |
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243 |
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244 if (oglctx == NULL) { |
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245 SDL_SetError |
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246 ("ph_SetupOpenGLContext(): cannot create OpenGL context !\n"); |
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247 return -1; |
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248 } |
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249 |
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250 PhDCSetCurrent(oglctx); |
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251 |
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252 PtFlush(); |
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253 |
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254 oglflags = flags; |
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255 oglbpp = bpp; |
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256 |
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257 if (exposepost != 0) { |
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258 /* OpenGL context has been recreated, so report about this fact */ |
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259 SDL_PrivateExpose(); |
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260 } |
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261 |
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262 return 0; |
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263 } |
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264 |
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265 #else /* _NTO_VERSION */ |
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266 |
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267 /* This code is actual for the built-in PhGL support, which became available since 6.3 */ |
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268 |
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269 int |
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270 ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags) |
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271 { |
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272 qnxgl_buf_attrib_t qnxgl_attribs[PH_OGL_MAX_ATTRIBS]; |
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273 qnxgl_buf_attrib_t *qnxgl_attribs_slide; |
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274 int num_interfaces = 0; |
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275 int num_buffers = 0; |
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276 |
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277 /* Initialize the OpenGL subsystem */ |
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278 |
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279 num_interfaces = qnxgl_init(NULL, NULL, 0); |
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280 |
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281 if (num_interfaces < 0) { |
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282 SDL_SetError |
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283 ("ph_SetupOpenGLContext(): cannot initialize OpenGL subsystem !\n"); |
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284 return -1; |
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285 } |
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286 if (num_interfaces == 0) { |
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287 SDL_SetError |
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288 ("ph_SetupOpenGLContext(): there are no available OpenGL renderers was found !\n"); |
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289 return -1; |
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290 } |
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291 |
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292 /* Driver is linked */ |
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293 this->gl_config.driver_loaded = 1; |
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294 |
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295 /* Initialize the OpenGL context attributes */ |
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296 qnxgl_attribs_slide = qnxgl_attribs; |
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297 |
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298 /* Depth size */ |
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299 if (this->gl_config.depth_size) { |
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300 fprintf(stderr, "setted depth size %d\n", this->gl_config.depth_size); |
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301 qnxgl_attribs_slide = |
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302 qnxgl_attrib_set_depth(qnxgl_attribs_slide, |
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303 this->gl_config.depth_size); |
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304 } |
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305 |
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306 /* Stencil size */ |
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307 if (this->gl_config.stencil_size) { |
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308 qnxgl_attribs_slide = |
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309 qnxgl_attrib_set_stencil(qnxgl_attribs_slide, |
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310 this->gl_config.stencil_size); |
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311 } |
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312 |
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313 /* The sum of the accum bits of each channel */ |
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314 if ((this->gl_config.accum_red_size != 0) |
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315 && (this->gl_config.accum_blue_size != 0) |
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316 && (this->gl_config.accum_green_size != 0)) { |
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317 qnxgl_attribs_slide = qnxgl_attrib_set_accum(qnxgl_attribs_slide, |
2735
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318 this-> |
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319 gl_config.accum_red_size |
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320 + |
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321 this-> |
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322 gl_config.accum_blue_size |
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323 + |
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324 this-> |
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325 gl_config. |
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326 accum_green_size + |
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327 this->gl_config. |
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328 accum_alpha_size); |
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329 } |
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330 |
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331 /* Stereo mode */ |
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332 if (this->gl_config.stereo) { |
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333 qnxgl_attribs_slide = qnxgl_attrib_set_stereo(qnxgl_attribs_slide); |
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334 } |
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335 |
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336 /* Fullscreen mode */ |
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337 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { |
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338 qnxgl_attribs_slide = |
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339 qnxgl_attrib_set_hint_fullscreen(qnxgl_attribs_slide); |
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340 } |
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341 |
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342 /* Double buffering mode */ |
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343 if (this->gl_config.double_buffer) { |
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344 num_buffers = 2; |
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345 } else { |
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346 num_buffers = 1; |
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347 } |
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348 |
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349 /* Loading the function pointers so we can use the extensions */ |
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350 GLPH_LOAD_FUNCS_GC(oglctx); |
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351 |
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352 /* Set the buffers region to be that of our window's region */ |
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353 qnxgl_attribs_slide = |
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354 glph_attrib_set_region(qnxgl_attribs_slide, PtWidgetRid(window)); |
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355 |
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356 /* End of the attributes array */ |
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357 qnxgl_attribs_slide = qnxgl_attrib_set_end(qnxgl_attribs_slide); |
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358 |
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359 /* Create the buffers with the specified color model */ |
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360 fprintf(stderr, "ARGB: %d, %d, %d, %d\n", this->gl_config.alpha_size, |
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361 this->gl_config.red_size, this->gl_config.green_size, |
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362 this->gl_config.blue_size); |
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363 oglbuffers = qnxgl_buffers_create(QNXGL_FORMAT_BEST_RGB, |
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364 /* __QNXGL_BUILD_FORMAT(0, __QNXGL_COLOR_MODEL_RGB, this->gl_config.alpha_size, |
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365 this->gl_config.red_size, this->gl_config.green_size, this->gl_config.blue_size), */ |
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366 num_buffers, width, height, |
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367 qnxgl_attribs, -1); |
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368 |
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369 |
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370 if (oglbuffers == NULL) { |
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371 SDL_SetError |
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372 ("ph_SetupOpenGLContext(): failed to create OpenGL buffers !\n"); |
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373 qnxgl_finish(); |
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374 return -1; |
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375 } |
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376 |
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377 /* Create a QNXGL context for the previously created buffer */ |
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378 oglctx = qnxgl_context_create(oglbuffers, NULL); |
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379 |
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380 if (oglctx == NULL) { |
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381 SDL_SetError |
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382 ("ph_SetupOpenGLContext(): failed to create OpenGL context !\n"); |
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383 qnxgl_buffers_destroy(oglbuffers); |
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384 qnxgl_finish(); |
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385 return -1; |
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386 } |
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387 |
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388 /* Attempt to make the context current so we can use OpenGL commands */ |
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389 if (qnxgl_set_current(oglctx) == -1) { |
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390 SDL_SetError |
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391 ("ph_SetupOpenGLContext(): failed to make the OpenGL context current !\n"); |
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392 qnxgl_context_destroy(oglctx); |
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393 qnxgl_buffers_destroy(oglbuffers); |
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394 qnxgl_finish(); |
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395 return -1; |
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396 } |
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397 |
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398 PtFlush(); |
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399 |
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400 oglflags = flags; |
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401 oglbpp = bpp; |
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402 |
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403 return 0; |
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404 } |
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405 |
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406 #endif /* _NTO_VERSION */ |
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407 |
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New configure-based build system. Still work in progress, but much improved
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408 #endif /* SDL_VIDEO_OPENGL */ |
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409 /* vi: set ts=4 sw=4 expandtab: */ |