Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_mouse.c @ 2860:6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
From: Couriersud
Subject: SDL: Mouse last_x, last_y into SDL_Mouse
the attached diff moves the static vars last_x and last_y into
SDL_Mouse. These, as far as I understand it, should be tied to the
individual mouse.
The patch also makes the code check for out of window conditions of
mouse->x,y when relative movements are passed to MouseSendMotion.
Also attached is the latest DirectFB code (dfb20081208) supporting
multiple mice and keyboards. This works quite well with sdlmame now. It
however needs more testing with different directfb configurations.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 08 Dec 2008 00:52:12 +0000 |
parents | 99210400e8b9 |
children | b93965a16fe0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_DirectFB_video.h" |
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25 |
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26 #include "../SDL_sysvideo.h" |
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27 #include "../../events/SDL_mouse_c.h" |
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28 |
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29 static SDL_Cursor *DirectFB_CreateCursor(SDL_Surface * surface, int hot_x, |
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30 int hot_y); |
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31 static int DirectFB_ShowCursor(SDL_Cursor * cursor); |
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32 static void DirectFB_MoveCursor(SDL_Cursor * cursor); |
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33 static void DirectFB_FreeCursor(SDL_Cursor * cursor); |
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34 static void DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_WindowID windowID, |
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35 int x, int y); |
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36 static void DirectFB_FreeMouse(SDL_Mouse * mouse); |
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37 |
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38 static int id_mask; |
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39 |
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40 static DFBEnumerationResult |
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41 EnumMice(DFBInputDeviceID device_id, |
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42 DFBInputDeviceDescription desc, void *callbackdata) |
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43 { |
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44 DFB_DeviceData *devdata = callbackdata; |
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45 |
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46 if ((desc.type & DIDTF_MOUSE) && (device_id & id_mask)) { |
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47 SDL_Mouse mouse; |
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48 |
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49 SDL_zero(mouse); |
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50 mouse.CreateCursor = DirectFB_CreateCursor; |
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51 mouse.ShowCursor = DirectFB_ShowCursor; |
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52 mouse.MoveCursor = DirectFB_MoveCursor; |
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53 mouse.FreeCursor = DirectFB_FreeCursor; |
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54 mouse.WarpMouse = DirectFB_WarpMouse; |
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55 mouse.FreeMouse = DirectFB_FreeMouse; |
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56 mouse.cursor_shown = 1; |
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57 |
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58 SDL_SetMouseIndexId(device_id, devdata->num_mice); |
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59 SDL_AddMouse(&mouse, devdata->num_mice, desc.name, 0, 0, 1); |
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60 devdata->mouse_id[devdata->num_mice] = device_id; |
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61 devdata->num_mice++; |
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62 } |
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63 return DFENUM_OK; |
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64 } |
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65 |
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66 void |
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67 DirectFB_InitMouse(_THIS) |
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68 { |
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69 SDL_DFB_DEVICEDATA(_this); |
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70 |
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71 devdata->num_mice = 0; |
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72 if (LINUX_INPUT_SUPPORT) { |
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73 /* try non-core devices first */ |
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74 id_mask = 0xF0; |
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75 devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata); |
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76 if (devdata->num_mice == 0) { |
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77 /* try core devices */ |
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78 id_mask = 0x0F; |
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79 devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata); |
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80 } |
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81 } |
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82 if (devdata->num_mice == 0) { |
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83 SDL_Mouse mouse; |
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84 |
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85 SDL_zero(mouse); |
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86 mouse.CreateCursor = DirectFB_CreateCursor; |
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87 mouse.ShowCursor = DirectFB_ShowCursor; |
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88 mouse.MoveCursor = DirectFB_MoveCursor; |
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89 mouse.FreeCursor = DirectFB_FreeCursor; |
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90 mouse.WarpMouse = DirectFB_WarpMouse; |
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91 mouse.FreeMouse = DirectFB_FreeMouse; |
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92 mouse.cursor_shown = 1; |
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93 |
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94 SDL_SetMouseIndexId(0, 0); /* ID == Index ! */ |
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95 devdata->mouse_id[0] = 0; |
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96 SDL_AddMouse(&mouse, 0, "Mouse", 0, 0, 1); |
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97 devdata->num_mice = 1; |
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98 } |
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99 } |
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100 |
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101 void |
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102 DirectFB_QuitMouse(_THIS) |
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103 { |
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104 SDL_DFB_DEVICEDATA(_this); |
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105 |
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106 if (LINUX_INPUT_SUPPORT) { |
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107 SDL_MouseQuit(); |
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108 } else { |
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109 SDL_DelMouse(0); |
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110 } |
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111 } |
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112 |
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113 /* Create a cursor from a surface */ |
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114 static SDL_Cursor * |
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115 DirectFB_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y) |
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116 { |
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117 SDL_VideoDevice *dev = SDL_GetVideoDevice(); |
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118 |
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119 SDL_DFB_DEVICEDATA(dev); |
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120 DFB_CursorData *curdata; |
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121 DFBResult ret; |
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122 DFBSurfaceDescription dsc; |
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123 SDL_Cursor *cursor; |
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124 Uint32 *dest; |
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125 Uint32 *p; |
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126 int pitch, i; |
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127 |
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128 SDL_DFB_CALLOC(cursor, 1, sizeof(*cursor)); |
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129 SDL_DFB_CALLOC(curdata, 1, sizeof(*curdata)); |
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130 |
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131 dsc.flags = |
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132 DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; |
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133 dsc.caps = DSCAPS_VIDEOONLY; |
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134 dsc.width = surface->w; |
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135 dsc.height = surface->h; |
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136 dsc.pixelformat = DSPF_ARGB; |
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137 |
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138 SDL_DFB_CHECKERR(devdata->dfb-> |
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139 CreateSurface(devdata->dfb, &dsc, &curdata->surf)); |
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140 curdata->hotx = hot_x; |
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141 curdata->hoty = hot_y; |
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142 cursor->driverdata = curdata; |
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143 |
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144 SDL_DFB_CHECKERR(curdata->surf-> |
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145 Lock(curdata->surf, DSLF_WRITE, (void *) &dest, &pitch)); |
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146 |
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147 /* Relies on the fact that this is only called with ARGB surface. */ |
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148 p = surface->pixels; |
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149 for (i = 0; i < surface->h; i++) |
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150 memcpy((char *) dest + i * pitch, (char *) p + i * surface->pitch, |
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151 4 * surface->w); |
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152 |
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153 curdata->surf->Unlock(curdata->surf); |
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154 return cursor; |
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155 error: |
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156 return NULL; |
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157 } |
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158 |
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159 /* Show the specified cursor, or hide if cursor is NULL */ |
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160 static int |
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161 DirectFB_ShowCursor(SDL_Cursor * cursor) |
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162 { |
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163 SDL_DFB_CURSORDATA(cursor); |
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164 DFBResult ret; |
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165 SDL_WindowID wid; |
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166 |
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167 wid = SDL_GetFocusWindow(); |
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168 if (wid < 0) |
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169 return -1; |
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170 else { |
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171 SDL_Window *window = SDL_GetWindowFromID(wid); |
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172 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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173 |
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174 if (display) { |
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175 DFB_DisplayData *dispdata = |
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176 (DFB_DisplayData *) display->driverdata; |
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177 DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; |
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178 |
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179 if (cursor) |
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180 SDL_DFB_CHECKERR(windata->window-> |
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181 SetCursorShape(windata->window, |
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182 curdata->surf, curdata->hotx, |
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183 curdata->hoty)); |
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184 |
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185 /* fprintf(stdout, "Cursor is %s\n", cursor ? "on" : "off"); */ |
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186 SDL_DFB_CHECKERR(dispdata->layer-> |
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187 SetCooperativeLevel(dispdata->layer, |
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188 DLSCL_ADMINISTRATIVE)); |
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189 SDL_DFB_CHECKERR(dispdata->layer-> |
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190 SetCursorOpacity(dispdata->layer, |
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191 cursor ? 0xC0 : 0x00)); |
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192 SDL_DFB_CHECKERR(dispdata->layer-> |
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193 SetCooperativeLevel(dispdata->layer, |
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194 DLSCL_SHARED)); |
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195 } |
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196 } |
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197 |
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198 return 0; |
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199 error: |
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200 return -1; |
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201 } |
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202 |
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203 /* This is called when a mouse motion event occurs */ |
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204 static void |
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205 DirectFB_MoveCursor(SDL_Cursor * cursor) |
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206 { |
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207 |
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208 } |
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209 |
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210 /* Free a window manager cursor */ |
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211 static void |
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212 DirectFB_FreeCursor(SDL_Cursor * cursor) |
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213 { |
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214 SDL_DFB_CURSORDATA(cursor); |
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215 |
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216 SDL_DFB_RELEASE(curdata->surf); |
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217 SDL_DFB_FREE(cursor->driverdata); |
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218 SDL_DFB_FREE(cursor); |
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219 } |
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220 |
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221 /* Warp the mouse to (x,y) */ |
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222 static void |
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223 DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_WindowID windowID, int x, int y) |
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224 { |
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225 SDL_Window *window = SDL_GetWindowFromID(windowID); |
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226 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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227 DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata; |
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228 DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; |
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229 DFBResult ret; |
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230 int cx, cy; |
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231 |
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232 SDL_DFB_CHECKERR(windata->window->GetPosition(windata->window, &cx, &cy)); |
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233 SDL_DFB_CHECKERR(dispdata->layer-> |
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234 WarpCursor(dispdata->layer, cx + x, cy + y)); |
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235 |
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236 error: |
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237 return; |
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238 } |
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239 |
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240 /* Free the mouse when it's time */ |
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241 static void |
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242 DirectFB_FreeMouse(SDL_Mouse * mouse) |
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243 { |
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244 /* nothing yet */ |
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245 } |
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246 |
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247 /* vi: set ts=4 sw=4 expandtab: */ |