Mercurial > sdl-ios-xcode
annotate src/video/SDL_rect.c @ 2860:6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
From: Couriersud
Subject: SDL: Mouse last_x, last_y into SDL_Mouse
the attached diff moves the static vars last_x and last_y into
SDL_Mouse. These, as far as I understand it, should be tied to the
individual mouse.
The patch also makes the code check for out of window conditions of
mouse->x,y when relative movements are passed to MouseSendMotion.
Also attached is the latest DirectFB code (dfb20081208) supporting
multiple mice and keyboards. This works quite well with sdlmame now. It
however needs more testing with different directfb configurations.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 08 Dec 2008 00:52:12 +0000 |
parents | 99210400e8b9 |
children | 3da0bb421d83 |
rev | line source |
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1895
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
1895
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "SDL_rect_c.h" |
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26 |
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27 SDL_bool |
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28 SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B) |
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29 { |
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30 int Amin, Amax, Bmin, Bmax; |
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31 |
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32 /* Horizontal intersection */ |
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33 Amin = A->x; |
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34 Amax = Amin + A->w; |
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35 Bmin = B->x; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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36 Bmax = Bmin + B->w; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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37 if (Bmin > Amin) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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38 Amin = Bmin; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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39 if (Bmax < Amax) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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40 Amax = Bmax; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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41 if (Amax <= Amin) |
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42 return SDL_FALSE; |
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43 |
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44 /* Vertical intersection */ |
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45 Amin = A->y; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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46 Amax = Amin + A->h; |
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47 Bmin = B->y; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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48 Bmax = Bmin + B->h; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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49 if (Bmin > Amin) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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50 Amin = Bmin; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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51 if (Bmax < Amax) |
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52 Amax = Bmax; |
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53 if (Amax <= Amin) |
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54 return SDL_FALSE; |
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55 |
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56 return SDL_TRUE; |
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57 } |
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58 |
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59 SDL_bool |
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60 SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result) |
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61 { |
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62 int Amin, Amax, Bmin, Bmax; |
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63 |
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64 /* Horizontal intersection */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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65 Amin = A->x; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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66 Amax = Amin + A->w; |
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67 Bmin = B->x; |
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68 Bmax = Bmin + B->w; |
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69 if (Bmin > Amin) |
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70 Amin = Bmin; |
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71 result->x = Amin; |
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72 if (Bmax < Amax) |
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73 Amax = Bmax; |
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74 result->w = Amax - Amin; |
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75 |
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76 /* Vertical intersection */ |
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77 Amin = A->y; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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78 Amax = Amin + A->h; |
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79 Bmin = B->y; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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80 Bmax = Bmin + B->h; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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81 if (Bmin > Amin) |
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82 Amin = Bmin; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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83 result->y = Amin; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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84 if (Bmax < Amax) |
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85 Amax = Bmax; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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86 result->h = Amax - Amin; |
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87 |
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88 return !SDL_RectEmpty(result); |
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89 } |
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90 |
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91 void |
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92 SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result) |
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93 { |
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94 int Amin, Amax, Bmin, Bmax; |
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95 |
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96 /* Horizontal union */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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97 Amin = A->x; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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98 Amax = Amin + A->w; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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99 Bmin = B->x; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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100 Bmax = Bmin + B->w; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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101 if (Bmin < Amin) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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102 Amin = Bmin; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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103 result->x = Amin; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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104 if (Bmax > Amax) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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105 Amax = Bmax; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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106 result->w = Amax - Amin; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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107 |
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108 /* Vertical intersection */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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109 Amin = A->y; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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110 Amax = Amin + A->h; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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111 Bmin = B->y; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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112 Bmax = Bmin + B->h; |
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113 if (Bmin < Amin) |
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114 Amin = Bmin; |
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115 result->y = Amin; |
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116 if (Bmax > Amax) |
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117 Amax = Bmax; |
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118 result->h = Amax - Amin; |
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119 } |
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120 |
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121 void |
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122 SDL_AddDirtyRect(SDL_DirtyRectList * list, const SDL_Rect * rect) |
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123 { |
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124 SDL_DirtyRect *dirty; |
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125 |
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126 /* FIXME: At what point is this optimization too expensive? */ |
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127 for (dirty = list->list; dirty; dirty = dirty->next) { |
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128 if (SDL_HasIntersection(&dirty->rect, rect)) { |
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129 SDL_UnionRect(&dirty->rect, rect, &dirty->rect); |
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130 return; |
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131 } |
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132 } |
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133 |
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134 if (list->free) { |
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135 dirty = list->free; |
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136 list->free = dirty->next; |
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137 } else { |
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138 dirty = (SDL_DirtyRect *) SDL_malloc(sizeof(*dirty)); |
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139 if (!dirty) { |
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140 return; |
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141 } |
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142 } |
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143 dirty->rect = *rect; |
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144 dirty->next = list->list; |
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145 list->list = dirty; |
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146 } |
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147 |
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148 void |
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149 SDL_ClearDirtyRects(SDL_DirtyRectList * list) |
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150 { |
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151 SDL_DirtyRect *prev, *curr; |
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152 |
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153 /* Skip to the end of the free list */ |
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154 prev = NULL; |
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155 for (curr = list->free; curr; curr = curr->next) { |
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156 prev = curr; |
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157 } |
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158 |
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159 /* Add the list entries to the end */ |
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160 if (prev) { |
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161 prev->next = list->list; |
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162 } else { |
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163 list->free = list->list; |
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164 } |
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165 list->list = NULL; |
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166 } |
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167 |
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168 void |
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169 SDL_FreeDirtyRects(SDL_DirtyRectList * list) |
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170 { |
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171 while (list->list) { |
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172 SDL_DirtyRect *elem = list->list; |
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173 list->list = elem->next; |
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174 SDL_free(elem); |
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175 } |
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176 while (list->free) { |
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177 SDL_DirtyRect *elem = list->free; |
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178 list->free = elem->next; |
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179 SDL_free(elem); |
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180 } |
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181 } |
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182 |
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183 /* vi: set ts=4 sw=4 expandtab: */ |