annotate src/video/SDL_pixels_c.h @ 2860:6ce28e5287e9

Date: Sun, 07 Dec 2008 13:35:23 +0100 From: Couriersud Subject: SDL: Mouse last_x, last_y into SDL_Mouse the attached diff moves the static vars last_x and last_y into SDL_Mouse. These, as far as I understand it, should be tied to the individual mouse. The patch also makes the code check for out of window conditions of mouse->x,y when relative movements are passed to MouseSendMotion. Also attached is the latest DirectFB code (dfb20081208) supporting multiple mice and keyboards. This works quite well with sdlmame now. It however needs more testing with different directfb configurations.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 08 Dec 2008 00:52:12 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Useful functions and variables from SDL_pixel.c */
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25
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26 #include "SDL_blit.h"
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27
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28 /* Pixel format functions */
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29 extern SDL_PixelFormat *SDL_AllocFormat(int bpp,
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30 Uint32 Rmask, Uint32 Gmask,
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31 Uint32 Bmask, Uint32 Amask);
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32 extern void SDL_FormatChanged(SDL_Surface * surface);
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33 extern void SDL_FreeFormat(SDL_PixelFormat * format);
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34
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35 /* Blit mapping functions */
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36 extern SDL_BlitMap *SDL_AllocBlitMap(void);
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37 extern void SDL_InvalidateMap(SDL_BlitMap * map);
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38 extern int SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst);
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39 extern void SDL_FreeBlitMap(SDL_BlitMap * map);
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41 /* Miscellaneous functions */
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42 extern int SDL_CalculatePitch(SDL_Surface * surface);
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43 extern void SDL_DitherColors(SDL_Color * colors, int bpp);
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44 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b);
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45 extern void SDL_ApplyGamma(Uint16 * gamma, SDL_Color * colors,
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46 SDL_Color * output, int ncolors);
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47 /* vi: set ts=4 sw=4 expandtab: */