Mercurial > sdl-ios-xcode
annotate docs/html/sdlgetmousestate.html @ 2860:6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
From: Couriersud
Subject: SDL: Mouse last_x, last_y into SDL_Mouse
the attached diff moves the static vars last_x and last_y into
SDL_Mouse. These, as far as I understand it, should be tied to the
individual mouse.
The patch also makes the code check for out of window conditions of
mouse->x,y when relative movements are passed to MouseSendMotion.
Also attached is the latest DirectFB code (dfb20081208) supporting
multiple mice and keyboards. This works quite well with sdlmame now. It
however needs more testing with different directfb configurations.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 08 Dec 2008 00:52:12 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GetMouseState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_EnableKeyRepeat" | |
17 HREF="sdlenablekeyrepeat.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetRelativeMouseState" | |
20 HREF="sdlgetrelativemousestate.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlenablekeyrepeat.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetrelativemousestate.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLGETMOUSESTATE" | |
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74 ></A |
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75 >SDL_GetMouseState</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5869" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_GetMouseState -- Retrieve the current state of the mouse</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5872" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5873" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >Uint8 <B | |
106 CLASS="FSFUNC" | |
107 >SDL_GetMouseState</B | |
108 ></CODE | |
109 >(int *x, int *y);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5879" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >The current button state is returned as a button bitmask, which can | |
124 be tested using the <TT | |
125 CLASS="LITERAL" | |
126 >SDL_BUTTON(X)</TT | |
127 > macros, and <TT | |
128 CLASS="PARAMETER" | |
129 ><I | |
130 >x</I | |
131 ></TT | |
132 > and <TT | |
133 CLASS="PARAMETER" | |
134 ><I | |
135 >y</I | |
136 ></TT | |
137 > are set to the | |
138 current mouse cursor position. You can pass <TT | |
139 CLASS="LITERAL" | |
140 >NULL</TT | |
141 > for either <TT | |
142 CLASS="PARAMETER" | |
143 ><I | |
144 >x</I | |
145 ></TT | |
146 > or <TT | |
147 CLASS="PARAMETER" | |
148 ><I | |
149 >y</I | |
150 ></TT | |
151 >.</P | |
152 ></DIV | |
153 ><DIV | |
154 CLASS="REFSECT1" | |
155 ><A | |
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156 NAME="AEN5888" |
0 | 157 ></A |
158 ><H2 | |
159 >Example</H2 | |
160 ><PRE | |
161 CLASS="PROGRAMLISTING" | |
162 >SDL_PumpEvents(); | |
163 if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1)) | |
164 printf("Mouse Button 1(left) is pressed.\n");</PRE | |
165 ></DIV | |
166 ><DIV | |
167 CLASS="REFSECT1" | |
168 ><A | |
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169 NAME="AEN5891" |
0 | 170 ></A |
171 ><H2 | |
172 >See Also</H2 | |
173 ><P | |
174 ><A | |
175 HREF="sdlgetrelativemousestate.html" | |
176 ><TT | |
177 CLASS="FUNCTION" | |
178 >SDL_GetRelativeMouseState</TT | |
179 ></A | |
180 >, | |
181 <A | |
182 HREF="sdlpumpevents.html" | |
183 ><TT | |
184 CLASS="FUNCTION" | |
185 >SDL_PumpEvents</TT | |
186 ></A | |
187 ></P | |
188 ></DIV | |
189 ><DIV | |
190 CLASS="NAVFOOTER" | |
191 ><HR | |
192 ALIGN="LEFT" | |
193 WIDTH="100%"><TABLE | |
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parents:
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194 SUMMARY="Footer navigation table" |
0 | 195 WIDTH="100%" |
196 BORDER="0" | |
197 CELLPADDING="0" | |
198 CELLSPACING="0" | |
199 ><TR | |
200 ><TD | |
201 WIDTH="33%" | |
202 ALIGN="left" | |
203 VALIGN="top" | |
204 ><A | |
205 HREF="sdlenablekeyrepeat.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
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206 ACCESSKEY="P" |
0 | 207 >Prev</A |
208 ></TD | |
209 ><TD | |
210 WIDTH="34%" | |
211 ALIGN="center" | |
212 VALIGN="top" | |
213 ><A | |
214 HREF="index.html" | |
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355632dca928
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parents:
181
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215 ACCESSKEY="H" |
0 | 216 >Home</A |
217 ></TD | |
218 ><TD | |
219 WIDTH="33%" | |
220 ALIGN="right" | |
221 VALIGN="top" | |
222 ><A | |
223 HREF="sdlgetrelativemousestate.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
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224 ACCESSKEY="N" |
0 | 225 >Next</A |
226 ></TD | |
227 ></TR | |
228 ><TR | |
229 ><TD | |
230 WIDTH="33%" | |
231 ALIGN="left" | |
232 VALIGN="top" | |
233 >SDL_EnableKeyRepeat</TD | |
234 ><TD | |
235 WIDTH="34%" | |
236 ALIGN="center" | |
237 VALIGN="top" | |
238 ><A | |
239 HREF="eventfunctions.html" | |
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parents:
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240 ACCESSKEY="U" |
0 | 241 >Up</A |
242 ></TD | |
243 ><TD | |
244 WIDTH="33%" | |
245 ALIGN="right" | |
246 VALIGN="top" | |
247 >SDL_GetRelativeMouseState</TD | |
248 ></TR | |
249 ></TABLE | |
250 ></DIV | |
251 ></BODY | |
252 ></HTML | |
253 > |