Mercurial > sdl-ios-xcode
annotate src/video/picogui/SDL_pgevents.c @ 548:6cd49f896c5a
Open ALSA devices in non-blocking mode (thanks Aleksey!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 17 Nov 2002 20:02:26 +0000 |
parents | 706de3956894 |
children | b8d311d90021 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 Micah Dowty |
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23 micahjd@users.sourceforge.net |
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24 */ |
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25 |
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26 #ifdef SAVE_RCSID |
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27 static char rcsid = |
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28 "@(#) $Id$"; |
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29 #endif |
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30 |
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31 #include "SDL.h" |
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32 #include "SDL_sysevents.h" |
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33 #include "SDL_events_c.h" |
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34 #include "SDL_pgvideo.h" |
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35 #include "SDL_pgevents_c.h" |
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36 |
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37 int PG_HandleClose(struct pgEvent *evt) |
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38 { |
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39 SDL_PrivateQuit(); |
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40 return 1; /* Intercept the event's normal quit handling */ |
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41 } |
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42 |
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43 int PG_HandleResize(struct pgEvent *evt) |
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44 { |
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45 SDL_PrivateResize(evt->e.size.w, evt->e.size.h); |
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46 return 0; |
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47 } |
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48 |
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49 int PG_HandleKey(struct pgEvent *evt) |
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50 { |
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51 SDL_keysym sym; |
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52 memset(&sym,0,sizeof(sym)); |
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53 sym.sym = evt->e.kbd.key; |
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54 sym.mod = evt->e.kbd.mods; |
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55 SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym); |
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56 return 0; |
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57 } |
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58 |
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59 int PG_HandleChar(struct pgEvent *evt) |
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60 { |
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61 SDL_keysym sym; |
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62 memset(&sym,0,sizeof(sym)); |
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63 sym.unicode = evt->e.kbd.key; |
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64 sym.mod = evt->e.kbd.mods; |
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65 SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym); |
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66 return 0; |
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67 } |
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68 |
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69 int PG_HandleMouseButton(struct pgEvent *evt) |
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70 { |
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71 /* We need to focus the canvas when it's clicked */ |
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72 if (evt->extra) { |
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73 SDL_VideoDevice *this = (SDL_VideoDevice *) evt->extra; |
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74 pgFocus(this->hidden->wCanvas); |
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75 } |
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76 SDL_PrivateMouseButton(evt->type == PG_WE_PNTR_DOWN, evt->e.pntr.chbtn, |
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77 evt->e.pntr.x, evt->e.pntr.y); |
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78 return 0; |
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79 } |
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80 |
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81 int PG_HandleMouseMotion(struct pgEvent *evt) |
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82 { |
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83 SDL_PrivateMouseMotion(evt->e.pntr.btn,0,evt->e.pntr.x, evt->e.pntr.y); |
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84 return 0; |
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85 } |
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86 |
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87 void PG_PumpEvents(_THIS) |
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88 { |
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89 /* Process all pending events */ |
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90 pgEventPoll(); |
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91 } |
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92 |
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93 void PG_InitOSKeymap(_THIS) |
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94 { |
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95 /* We need no keymap */ |
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96 } |
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97 |
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98 void PG_InitEvents(_THIS) |
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99 { |
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100 /* Turn on all the mouse and keyboard triggers for our canvas, normally less important |
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101 * events like mouse movement are ignored to save bandwidth. */ |
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102 pgSetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK, |
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103 pgGetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK) | |
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104 PG_TRIGGER_UP | PG_TRIGGER_DOWN | PG_TRIGGER_MOVE | |
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105 PG_TRIGGER_KEYUP | PG_TRIGGER_KEYDOWN | PG_TRIGGER_CHAR,0); |
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106 |
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107 /* Start our canvas out focused, so we get keyboard input */ |
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108 pgFocus(this->hidden->wCanvas); |
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109 |
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110 /* Set up bindings for all the above event handlers */ |
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111 pgBind(this->hidden->wApp, PG_WE_CLOSE, &PG_HandleClose, NULL); |
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112 pgBind(this->hidden->wCanvas, PG_WE_BUILD, &PG_HandleResize, NULL); |
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113 pgBind(this->hidden->wCanvas, PG_WE_KBD_CHAR, &PG_HandleChar, NULL); |
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114 pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYUP, &PG_HandleKey, NULL); |
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115 pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYDOWN, &PG_HandleKey, NULL); |
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116 pgBind(this->hidden->wCanvas, PG_WE_PNTR_MOVE, &PG_HandleMouseMotion, NULL); |
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117 pgBind(this->hidden->wCanvas, PG_WE_PNTR_UP, &PG_HandleMouseButton, NULL); |
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118 pgBind(this->hidden->wCanvas, PG_WE_PNTR_DOWN, &PG_HandleMouseButton, this); |
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119 } |
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120 |
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121 /* end of SDL_pgevents.c ... */ |