annotate test/testgl.c @ 693:6c119628180d

Date: Sat, 16 Aug 2003 16:22:56 +0300 From: "Mike Gorchak" Subject: Package building for QNX6 I'm just completed the package description file for QNX6 - qpg, it is like a\ .spec files for Linux. Please place SDL.qpg.in file in the root of the proj\ ect, where .spec file is placed. And sdl12qpg.diff - just adding the SDL.qpg\ .in. The same for the SDL_image. I'm planning to add .qpg files creation for\ all SDL* projects. As for shared library building for QNX6. It is very hard to improve the exis\ ting libtool code to support QNX shared libraries. Much easyiest is to remov\ e libtool.m4 code from the acinclude.m4 for those persons, who building shar\ ed libraries for QNX6. I'm described all what they need to do with .so under\ QNX6 in the README.QNX file. And 90% of people used the precompiled librari\ es, so I think it is not big problem :)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 23 Aug 2003 23:25:46 +0000
parents 864e2d2a9a55
children 4ab6d1fd028f
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1 #include <stdlib.h>
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2 #include <stdio.h>
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3 #include <string.h>
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4 #include <math.h>
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5
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6 #include "SDL.h"
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7
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8 #ifdef HAVE_OPENGL
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9
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10 #include "SDL_opengl.h"
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11
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12 /* Undefine this if you want a flat cube instead of a rainbow cube */
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13 #define SHADED_CUBE
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14
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15 /* Define this to be the name of the logo image to use with -logo */
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16 #define LOGO_FILE "icon.bmp"
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17
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18 /* The SDL_OPENGLBLIT interface is deprecated.
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19 The code is still available for benchmark purposes though.
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20 */
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21
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22 static SDL_bool USE_DEPRECATED_OPENGLBLIT = SDL_FALSE;
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23
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24 static SDL_Surface *global_image = NULL;
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25 static GLuint global_texture = 0;
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26
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27 /**********************************************************************/
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28
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29 void HotKey_ToggleFullScreen(void)
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30 {
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31 SDL_Surface *screen;
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32
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33 screen = SDL_GetVideoSurface();
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34 if ( SDL_WM_ToggleFullScreen(screen) ) {
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35 printf("Toggled fullscreen mode - now %s\n",
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36 (screen->flags&SDL_FULLSCREEN) ? "fullscreen" : "windowed");
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37 } else {
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38 printf("Unable to toggle fullscreen mode\n");
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39 }
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40 }
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41
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42 void HotKey_ToggleGrab(void)
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43 {
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44 SDL_GrabMode mode;
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45
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46 printf("Ctrl-G: toggling input grab!\n");
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47 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY);
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48 if ( mode == SDL_GRAB_ON ) {
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49 printf("Grab was on\n");
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50 } else {
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51 printf("Grab was off\n");
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52 }
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53 mode = SDL_WM_GrabInput(!mode);
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54 if ( mode == SDL_GRAB_ON ) {
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55 printf("Grab is now on\n");
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56 } else {
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57 printf("Grab is now off\n");
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58 }
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59 }
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60
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61 void HotKey_Iconify(void)
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62 {
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63 printf("Ctrl-Z: iconifying window!\n");
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64 SDL_WM_IconifyWindow();
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65 }
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66
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67 int HandleEvent(SDL_Event *event)
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68 {
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69 int done;
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70
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71 done = 0;
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72 switch( event->type ) {
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73 case SDL_ACTIVEEVENT:
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74 /* See what happened */
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75 printf( "app %s ", event->active.gain ? "gained" : "lost" );
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76 if ( event->active.state & SDL_APPACTIVE ) {
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77 printf( "active " );
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78 } else if ( event->active.state & SDL_APPMOUSEFOCUS ) {
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79 printf( "mouse " );
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80 } else if ( event->active.state & SDL_APPINPUTFOCUS ) {
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81 printf( "input " );
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82 }
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83 printf( "focus\n" );
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84 break;
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85
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86
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87 case SDL_KEYDOWN:
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88 if ( event->key.keysym.sym == SDLK_ESCAPE ) {
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89 done = 1;
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90 }
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91 if ( (event->key.keysym.sym == SDLK_g) &&
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92 (event->key.keysym.mod & KMOD_CTRL) ) {
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93 HotKey_ToggleGrab();
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94 }
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95 if ( (event->key.keysym.sym == SDLK_z) &&
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96 (event->key.keysym.mod & KMOD_CTRL) ) {
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97 HotKey_Iconify();
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98 }
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99 if ( (event->key.keysym.sym == SDLK_RETURN) &&
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100 (event->key.keysym.mod & KMOD_ALT) ) {
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101 HotKey_ToggleFullScreen();
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102 }
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103 printf("key '%s' pressed\n",
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104 SDL_GetKeyName(event->key.keysym.sym));
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105 break;
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106 case SDL_QUIT:
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107 done = 1;
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108 break;
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109 }
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110 return(done);
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111 }
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112
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113 void SDL_GL_Enter2DMode()
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114 {
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115 SDL_Surface *screen = SDL_GetVideoSurface();
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116
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117 /* Note, there may be other things you need to change,
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118 depending on how you have your OpenGL state set up.
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119 */
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120 glPushAttrib(GL_ENABLE_BIT);
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121 glDisable(GL_DEPTH_TEST);
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122 glDisable(GL_CULL_FACE);
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123 glEnable(GL_TEXTURE_2D);
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124
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125 /* This allows alpha blending of 2D textures with the scene */
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126 glEnable(GL_BLEND);
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127 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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128
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129 glViewport(0, 0, screen->w, screen->h);
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130
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131 glMatrixMode(GL_PROJECTION);
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132 glPushMatrix();
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133 glLoadIdentity();
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134
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135 glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0);
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136
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137 glMatrixMode(GL_MODELVIEW);
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138 glPushMatrix();
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139 glLoadIdentity();
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140
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141 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
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142 }
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143
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144 void SDL_GL_Leave2DMode()
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145 {
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146 glMatrixMode(GL_MODELVIEW);
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147 glPopMatrix();
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148
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149 glMatrixMode(GL_PROJECTION);
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150 glPopMatrix();
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151
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152 glPopAttrib();
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153 }
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154
234
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155 /* Quick utility function for texture creation */
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156 static int power_of_two(int input)
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157 {
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158 int value = 1;
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159
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160 while ( value < input ) {
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161 value <<= 1;
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162 }
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163 return value;
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164 }
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165
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166 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord)
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167 {
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168 GLuint texture;
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169 int w, h;
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170 SDL_Surface *image;
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171 SDL_Rect area;
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172 Uint32 saved_flags;
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173 Uint8 saved_alpha;
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174
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175 /* Use the surface width and height expanded to powers of 2 */
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176 w = power_of_two(surface->w);
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177 h = power_of_two(surface->h);
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178 texcoord[0] = 0.0f; /* Min X */
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179 texcoord[1] = 0.0f; /* Min Y */
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180 texcoord[2] = (GLfloat)surface->w / w; /* Max X */
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181 texcoord[3] = (GLfloat)surface->h / h; /* Max Y */
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182
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183 image = SDL_CreateRGBSurface(
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184 SDL_SWSURFACE,
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185 w, h,
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186 32,
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187 #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */
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188 0x000000FF,
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189 0x0000FF00,
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190 0x00FF0000,
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191 0xFF000000
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192 #else
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193 0xFF000000,
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194 0x00FF0000,
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195 0x0000FF00,
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196 0x000000FF
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197 #endif
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198 );
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199 if ( image == NULL ) {
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200 return 0;
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201 }
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202
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203 /* Save the alpha blending attributes */
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204 saved_flags = surface->flags&(SDL_SRCALPHA|SDL_RLEACCELOK);
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205 saved_alpha = surface->format->alpha;
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206 if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
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207 SDL_SetAlpha(surface, 0, 0);
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208 }
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209
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210 /* Copy the surface into the GL texture image */
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211 area.x = 0;
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212 area.y = 0;
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213 area.w = surface->w;
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214 area.h = surface->h;
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215 SDL_BlitSurface(surface, &area, image, &area);
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216
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217 /* Restore the alpha blending attributes */
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218 if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
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219 SDL_SetAlpha(surface, saved_flags, saved_alpha);
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220 }
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221
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222 /* Create an OpenGL texture for the image */
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223 glGenTextures(1, &texture);
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224 glBindTexture(GL_TEXTURE_2D, texture);
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225 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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226 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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227 glTexImage2D(GL_TEXTURE_2D,
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228 0,
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229 GL_RGBA,
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diff changeset
230 w, h,
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diff changeset
231 0,
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diff changeset
232 GL_RGBA,
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diff changeset
233 GL_UNSIGNED_BYTE,
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diff changeset
234 image->pixels);
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diff changeset
235 SDL_FreeSurface(image); /* No longer needed */
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diff changeset
236
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237 return texture;
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diff changeset
238 }
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diff changeset
239
492
c59692dcdce0 *** empty log message ***
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240
234
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diff changeset
241 void DrawLogoTexture(void)
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242 {
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diff changeset
243 static GLfloat texMinX, texMinY;
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244 static GLfloat texMaxX, texMaxY;
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diff changeset
245 static int x = 0;
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diff changeset
246 static int y = 0;
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diff changeset
247 static int w, h;
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diff changeset
248 static int delta_x = 1;
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diff changeset
249 static int delta_y = 1;
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diff changeset
250 static Uint32 last_moved = 0;
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diff changeset
251
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diff changeset
252 SDL_Surface *screen = SDL_GetVideoSurface();
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diff changeset
253
492
c59692dcdce0 *** empty log message ***
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diff changeset
254 if ( ! global_texture ) {
234
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diff changeset
255 SDL_Surface *image;
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diff changeset
256 GLfloat texcoord[4];
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diff changeset
257
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diff changeset
258 /* Load the image (could use SDL_image library here) */
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259 image = SDL_LoadBMP(LOGO_FILE);
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diff changeset
260 if ( image == NULL ) {
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diff changeset
261 return;
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diff changeset
262 }
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diff changeset
263 w = image->w;
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diff changeset
264 h = image->h;
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diff changeset
265
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diff changeset
266 /* Convert the image into an OpenGL texture */
492
c59692dcdce0 *** empty log message ***
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diff changeset
267 global_texture = SDL_GL_LoadTexture(image, texcoord);
234
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parents: 233
diff changeset
268
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diff changeset
269 /* Make texture coordinates easy to understand */
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diff changeset
270 texMinX = texcoord[0];
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diff changeset
271 texMinY = texcoord[1];
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272 texMaxX = texcoord[2];
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diff changeset
273 texMaxY = texcoord[3];
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diff changeset
274
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diff changeset
275 /* We don't need the original image anymore */
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diff changeset
276 SDL_FreeSurface(image);
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diff changeset
277
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diff changeset
278 /* Make sure that the texture conversion is okay */
492
c59692dcdce0 *** empty log message ***
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diff changeset
279 if ( ! global_texture ) {
234
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diff changeset
280 return;
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diff changeset
281 }
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diff changeset
282 }
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diff changeset
283
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
284 /* Move the image around */
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diff changeset
285 x += delta_x;
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parents: 233
diff changeset
286 if ( x < 0 ) {
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diff changeset
287 x = 0;
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diff changeset
288 delta_x = -delta_x;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
289 } else
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290 if ( (x+w) > screen->w ) {
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291 x = screen->w-w;
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292 delta_x = -delta_x;
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293 }
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294 y += delta_y;
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295 if ( y < 0 ) {
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296 y = 0;
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297 delta_y = -delta_y;
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298 } else
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299 if ( (y+h) > screen->h ) {
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300 y = screen->h-h;
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301 delta_y = -delta_y;
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302 }
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303
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304 /* Show the image on the screen */
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305 SDL_GL_Enter2DMode();
492
c59692dcdce0 *** empty log message ***
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306 glBindTexture(GL_TEXTURE_2D, global_texture);
234
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307 glBegin(GL_TRIANGLE_STRIP);
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308 glTexCoord2f(texMinX, texMinY); glVertex2i(x, y );
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309 glTexCoord2f(texMaxX, texMinY); glVertex2i(x+w, y );
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310 glTexCoord2f(texMinX, texMaxY); glVertex2i(x, y+h);
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311 glTexCoord2f(texMaxX, texMaxY); glVertex2i(x+w, y+h);
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312 glEnd();
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313 SDL_GL_Leave2DMode();
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314 }
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315
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316 /* This code is deprecated, but available for speed comparisons */
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317 void DrawLogoBlit(void)
0
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318 {
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319 static int x = 0;
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320 static int y = 0;
233
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321 static int w, h;
0
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322 static int delta_x = 1;
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323 static int delta_y = 1;
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324 static Uint32 last_moved = 0;
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325
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326 SDL_Rect dst;
234
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327 SDL_Surface *screen = SDL_GetVideoSurface();
0
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328
492
c59692dcdce0 *** empty log message ***
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329 if ( global_image == NULL ) {
0
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330 SDL_Surface *temp;
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331
234
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332 /* Load the image (could use SDL_image library here) */
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333 temp = SDL_LoadBMP(LOGO_FILE);
0
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334 if ( temp == NULL ) {
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335 return;
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336 }
234
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337 w = temp->w;
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338 h = temp->h;
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339
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340 /* Convert the image into the screen format */
492
c59692dcdce0 *** empty log message ***
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341 global_image = SDL_CreateRGBSurface(
0
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342 SDL_SWSURFACE,
234
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343 w, h,
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344 screen->format->BitsPerPixel,
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345 screen->format->Rmask,
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346 screen->format->Gmask,
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diff changeset
347 screen->format->Bmask,
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diff changeset
348 screen->format->Amask);
492
c59692dcdce0 *** empty log message ***
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349 if ( global_image ) {
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diff changeset
350 SDL_BlitSurface(temp, NULL, global_image, NULL);
0
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351 }
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352 SDL_FreeSurface(temp);
234
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353
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diff changeset
354 /* Make sure that the texture conversion is okay */
492
c59692dcdce0 *** empty log message ***
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355 if ( ! global_image ) {
0
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parents:
diff changeset
356 return;
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357 }
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358 }
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359
234
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360 /* Move the image around
0
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361 Note that we do not clear the old position. This is because we
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362 perform a glClear() which clears the framebuffer and then only
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diff changeset
363 update the new area.
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diff changeset
364 Note that you can also achieve interesting effects by modifying
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365 the screen surface alpha channel. It's set to 255 by default..
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366 */
234
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367 x += delta_x;
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diff changeset
368 if ( x < 0 ) {
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369 x = 0;
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370 delta_x = -delta_x;
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diff changeset
371 } else
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diff changeset
372 if ( (x+w) > screen->w ) {
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diff changeset
373 x = screen->w-w;
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374 delta_x = -delta_x;
0
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diff changeset
375 }
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
376 y += delta_y;
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diff changeset
377 if ( y < 0 ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
378 y = 0;
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diff changeset
379 delta_y = -delta_y;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
380 } else
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
381 if ( (y+h) > screen->h ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
382 y = screen->h-h;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
383 delta_y = -delta_y;
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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parents: 221
diff changeset
384 }
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
385 dst.x = x;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
386 dst.y = y;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
387 dst.w = w;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
388 dst.h = h;
492
c59692dcdce0 *** empty log message ***
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parents: 363
diff changeset
389 SDL_BlitSurface(global_image, NULL, screen, &dst);
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
390
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
391 /* Show the image on the screen */
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
392 SDL_UpdateRects(screen, 1, &dst);
0
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parents:
diff changeset
393 }
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parents:
diff changeset
394
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parents:
diff changeset
395 int RunGLTest( int argc, char* argv[],
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
396 int logo, int slowly, int bpp, float gamma, int noframe, int fsaa )
0
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parents:
diff changeset
397 {
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parents:
diff changeset
398 int i;
74212992fb08 Initial revision
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parents:
diff changeset
399 int rgb_size[3];
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parents:
diff changeset
400 int w = 640;
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parents:
diff changeset
401 int h = 480;
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parents:
diff changeset
402 int done = 0;
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parents:
diff changeset
403 int frames;
74212992fb08 Initial revision
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parents:
diff changeset
404 Uint32 start_time, this_time;
74212992fb08 Initial revision
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parents:
diff changeset
405 float color[8][3]= {{ 1.0, 1.0, 0.0},
74212992fb08 Initial revision
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parents:
diff changeset
406 { 1.0, 0.0, 0.0},
74212992fb08 Initial revision
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parents:
diff changeset
407 { 0.0, 0.0, 0.0},
74212992fb08 Initial revision
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parents:
diff changeset
408 { 0.0, 1.0, 0.0},
74212992fb08 Initial revision
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parents:
diff changeset
409 { 0.0, 1.0, 1.0},
74212992fb08 Initial revision
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parents:
diff changeset
410 { 1.0, 1.0, 1.0},
74212992fb08 Initial revision
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parents:
diff changeset
411 { 1.0, 0.0, 1.0},
74212992fb08 Initial revision
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parents:
diff changeset
412 { 0.0, 0.0, 1.0}};
74212992fb08 Initial revision
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parents:
diff changeset
413 float cube[8][3]= {{ 0.5, 0.5, -0.5},
74212992fb08 Initial revision
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parents:
diff changeset
414 { 0.5, -0.5, -0.5},
74212992fb08 Initial revision
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parents:
diff changeset
415 {-0.5, -0.5, -0.5},
74212992fb08 Initial revision
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parents:
diff changeset
416 {-0.5, 0.5, -0.5},
74212992fb08 Initial revision
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parents:
diff changeset
417 {-0.5, 0.5, 0.5},
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parents:
diff changeset
418 { 0.5, 0.5, 0.5},
74212992fb08 Initial revision
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parents:
diff changeset
419 { 0.5, -0.5, 0.5},
74212992fb08 Initial revision
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parents:
diff changeset
420 {-0.5, -0.5, 0.5}};
74212992fb08 Initial revision
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parents:
diff changeset
421 Uint32 video_flags;
74212992fb08 Initial revision
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parents:
diff changeset
422 int value;
74212992fb08 Initial revision
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parents:
diff changeset
423
74212992fb08 Initial revision
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parents:
diff changeset
424 if( SDL_Init( SDL_INIT_VIDEO ) < 0 ) {
74212992fb08 Initial revision
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parents:
diff changeset
425 fprintf(stderr,"Couldn't initialize SDL: %s\n",SDL_GetError());
74212992fb08 Initial revision
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parents:
diff changeset
426 exit( 1 );
74212992fb08 Initial revision
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parents:
diff changeset
427 }
74212992fb08 Initial revision
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parents:
diff changeset
428
74212992fb08 Initial revision
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parents:
diff changeset
429 /* See if we should detect the display depth */
74212992fb08 Initial revision
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parents:
diff changeset
430 if ( bpp == 0 ) {
74212992fb08 Initial revision
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parents:
diff changeset
431 if ( SDL_GetVideoInfo()->vfmt->BitsPerPixel <= 8 ) {
74212992fb08 Initial revision
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parents:
diff changeset
432 bpp = 8;
74212992fb08 Initial revision
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parents:
diff changeset
433 } else {
74212992fb08 Initial revision
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parents:
diff changeset
434 bpp = 16; /* More doesn't seem to work */
74212992fb08 Initial revision
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parents:
diff changeset
435 }
74212992fb08 Initial revision
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parents:
diff changeset
436 }
74212992fb08 Initial revision
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parents:
diff changeset
437
74212992fb08 Initial revision
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parents:
diff changeset
438 /* Set the flags we want to use for setting the video mode */
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
439 if ( logo && USE_DEPRECATED_OPENGLBLIT ) {
0
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parents:
diff changeset
440 video_flags = SDL_OPENGLBLIT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 video_flags = SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 for ( i=1; argv[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 if ( strcmp(argv[1], "-fullscreen") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 video_flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449
320
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
450 if (noframe) {
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
451 video_flags |= SDL_NOFRAME;
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
452 }
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
453
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 /* Initialize the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 case 8:
363
ca0b4ba5313e Date: Thu, 18 Apr 2002 13:50:53 -0700
Sam Lantinga <slouken@libsdl.org>
parents: 320
diff changeset
457 rgb_size[0] = 3;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 rgb_size[1] = 3;
363
ca0b4ba5313e Date: Thu, 18 Apr 2002 13:50:53 -0700
Sam Lantinga <slouken@libsdl.org>
parents: 320
diff changeset
459 rgb_size[2] = 2;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 rgb_size[0] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 rgb_size[1] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 rgb_size[2] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 rgb_size[0] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 rgb_size[1] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 rgb_size[2] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, rgb_size[0] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, rgb_size[1] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, rgb_size[2] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
478 if ( fsaa ) {
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
479 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
480 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, fsaa );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
481 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 if ( SDL_SetVideoMode( w, h, bpp, video_flags ) == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 fprintf(stderr, "Couldn't set GL mode: %s\n", SDL_GetError());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 SDL_Quit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 exit(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 printf("Screen BPP: %d\n", SDL_GetVideoSurface()->format->BitsPerPixel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 printf( "Vendor : %s\n", glGetString( GL_VENDOR ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 printf( "Renderer : %s\n", glGetString( GL_RENDERER ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 printf( "Version : %s\n", glGetString( GL_VERSION ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 printf( "Extensions : %s\n", glGetString( GL_EXTENSIONS ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 printf( "SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 printf( "SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 printf( "SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 printf( "SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 printf( "SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
506 if ( fsaa ) {
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
507 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value );
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
508 printf( "SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value );
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
509 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES, &value );
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
510 printf( "SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa, value );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
511 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 /* Set the window manager title bar */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 SDL_WM_SetCaption( "SDL GL test", "testgl" );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 /* Set the gamma for the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 if ( gamma != 0.0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 SDL_SetGamma(gamma, gamma, gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 glViewport( 0, 0, w, h );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 glMatrixMode( GL_PROJECTION );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 glLoadIdentity( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 glOrtho( -2.0, 2.0, -2.0, 2.0, -20.0, 20.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 glMatrixMode( GL_MODELVIEW );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 glLoadIdentity( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 glEnable(GL_DEPTH_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 glDepthFunc(GL_LESS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 glShadeModel(GL_SMOOTH);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 /* Loop until done. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 start_time = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 frames = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 while( !done ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 GLenum gl_error;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 char* sdl_error;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 SDL_Event event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 /* Do our drawing, too. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 glClearColor( 0.0, 0.0, 0.0, 1.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 glBegin( GL_QUADS );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 #ifdef SHADED_CUBE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 glColor3fv(color[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 glColor3fv(color[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 glColor3fv(color[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 glColor3fv(color[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 glColor3fv(color[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 glColor3fv(color[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 glColor3fv(color[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 glColor3fv(color[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 glColor3fv(color[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 glColor3fv(color[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 glColor3fv(color[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 glColor3fv(color[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 glColor3fv(color[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 glColor3fv(color[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 glColor3fv(color[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 glColor3fv(color[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 glColor3fv(color[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 glColor3fv(color[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 glColor3fv(color[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 glColor3fv(color[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 glColor3fv(color[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 #else // flat cube
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 glColor3f(1.0, 0.0, 0.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 glColor3f(0.0, 1.0, 0.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 glColor3f(0.0, 0.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 glColor3f(0.0, 1.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 glColor3f(1.0, 1.0, 0.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 glColor3f(1.0, 0.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 #endif /* SHADED_CUBE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 glEnd( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 glMatrixMode(GL_MODELVIEW);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 glRotatef(5.0, 1.0, 1.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 /* Draw 2D logo onto the 3D display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 if ( logo ) {
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
649 if ( USE_DEPRECATED_OPENGLBLIT ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
650 DrawLogoBlit();
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
651 } else {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
652 DrawLogoTexture();
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
653 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 SDL_GL_SwapBuffers( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 /* Check for error conditions. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 gl_error = glGetError( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 if( gl_error != GL_NO_ERROR ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 fprintf( stderr, "testgl: OpenGL error: %d\n", gl_error );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 sdl_error = SDL_GetError( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 if( sdl_error[0] != '\0' ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 fprintf(stderr, "testgl: SDL error '%s'\n", sdl_error);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 SDL_ClearError();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 /* Allow the user to see what's happening */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 if ( slowly ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 SDL_Delay( 20 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 /* Check if there's a pending event. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 while( SDL_PollEvent( &event ) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 done = HandleEvent(&event);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 ++frames;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 /* Print out the frames per second */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 this_time = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 if ( this_time != start_time ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 printf("%2.2f FPS\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 ((float)frames/(this_time-start_time))*1000.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
691 if ( global_image ) {
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
692 SDL_FreeSurface(global_image);
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
693 global_image = NULL;
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
694 }
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
695 if ( global_texture ) {
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
696 glDeleteTextures( 1, &global_texture );
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
697 global_texture = 0;
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
698 }
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
699
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 /* Destroy our GL context, etc. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 SDL_Quit( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 int main(int argc, char *argv[])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 int i, logo;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 int numtests;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 int bpp = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 int slowly;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 float gamma = 0.0;
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
712 int noframe = 0;
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
713 int fsaa = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 logo = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 slowly = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 numtests = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 for ( i=1; argv[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 if ( strcmp(argv[i], "-twice") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 ++numtests;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 if ( strcmp(argv[i], "-logo") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 logo = 1;
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
724 USE_DEPRECATED_OPENGLBLIT = SDL_FALSE;
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
725 }
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
726 if ( strcmp(argv[i], "-logoblit") == 0 ) {
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
727 logo = 1;
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
728 USE_DEPRECATED_OPENGLBLIT = SDL_TRUE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 if ( strcmp(argv[i], "-slow") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 slowly = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 if ( strcmp(argv[i], "-bpp") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 bpp = atoi(argv[++i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 if ( strcmp(argv[i], "-gamma") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 gamma = (float)atof(argv[++i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 }
320
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
739 if ( strcmp(argv[i], "-noframe") == 0 ) {
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
740 noframe = 1;
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
741 }
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
742 if ( strcmp(argv[i], "-fsaa") == 0 ) {
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
743 ++fsaa;
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
744 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 if ( strncmp(argv[i], "-h", 2) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 printf(
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
747 "Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa]\n",
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 argv[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 exit(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 for ( i=0; i<numtests; ++i ) {
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
753 RunGLTest(argc, argv, logo, slowly, bpp, gamma, noframe, fsaa);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 #else /* HAVE_OPENGL */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 int main(int argc, char *argv[])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 printf("No OpenGL support on this system\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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763 return 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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764 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
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765
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
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766 #endif /* HAVE_OPENGL */