Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_AudioSpec.3 @ 693:6c119628180d
Date: Sat, 16 Aug 2003 16:22:56 +0300
From: "Mike Gorchak"
Subject: Package building for QNX6
I'm just completed the package description file for QNX6 - qpg, it is like a\
.spec files for Linux. Please place SDL.qpg.in file in the root of the proj\
ect, where .spec file is placed. And sdl12qpg.diff - just adding the SDL.qpg\
.in. The same for the SDL_image. I'm planning to add .qpg files creation for\
all SDL* projects.
As for shared library building for QNX6. It is very hard to improve the exis\
ting libtool code to support QNX shared libraries. Much easyiest is to remov\
e libtool.m4 code from the acinclude.m4 for those persons, who building shar\
ed libraries for QNX6. I'm described all what they need to do with .so under\
QNX6 in the README.QNX file. And 90% of people used the precompiled librari\
es, so I think it is not big problem :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 23 Aug 2003 23:25:46 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_AudioSpec" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_AudioSpec\- Audio Specification Structure | |
4 .SH "STRUCTURE DEFINITION" | |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 int freq; | |
9 Uint16 format; | |
10 Uint8 channels; | |
11 Uint8 silence; | |
12 Uint16 samples; | |
13 Uint32 size; | |
14 void (*callback)(void *userdata, Uint8 *stream, int len); | |
15 void *userdata; | |
16 } SDL_AudioSpec;\fR | |
17 .fi | |
18 .PP | |
19 .SH "STRUCTURE DATA" | |
20 .TP 20 | |
21 \fBfreq\fR | |
22 Audio frequency in samples per second | |
23 .TP 20 | |
24 \fBformat\fR | |
25 Audio data format | |
26 .TP 20 | |
27 \fBchannels\fR | |
28 Number of channels: 1 mono, 2 stereo | |
29 .TP 20 | |
30 \fBsilence\fR | |
31 Audio buffer silence value (calculated) | |
32 .TP 20 | |
33 \fBsamples\fR | |
34 Audio buffer size in samples | |
35 .TP 20 | |
36 \fBsize\fR | |
37 Audio buffer size in bytes (calculated) | |
38 .TP 20 | |
39 \fBcallback(\&.\&.)\fR | |
40 Callback function for filling the audio buffer | |
41 .TP 20 | |
42 \fBuserdata\fR | |
43 Pointer the user data which is passed to the callback function | |
44 .SH "DESCRIPTION" | |
45 .PP | |
46 The \fBSDL_AudioSpec\fR structure is used to describe the format of some audio data\&. This structure is used by \fI\fBSDL_OpenAudio\fP\fR and \fI\fBSDL_LoadWAV\fP\fR\&. While all fields are used by \fBSDL_OpenAudio\fP only \fBfreq\fR, \fBformat\fR, \fBsamples\fR and \fBchannels\fR are used by \fBSDL_LoadWAV\fP\&. We will detail these common members here\&. | |
47 .TP 20 | |
48 \fBfreq\fR | |
49 The number of samples sent to the sound device every second\&. Common values are 11025, 22050 and 44100\&. The higher the better\&. | |
50 .TP 20 | |
51 \fBformat\fR | |
52 Specifies the size and type of each sample element | |
53 .IP "\fBAUDIO_U8\fP" 10Unsigned 8-bit samples | |
54 .IP "\fBAUDIO_S8\fP" 10Signed 8-bit samples | |
55 .IP "\fBAUDIO_U16\fP or \fBAUDIO_U16LSB\fP" 10Unsigned 16-bit little-endian samples | |
56 .IP "\fBAUDIO_S16\fP or \fBAUDIO_S16LSB\fP" 10Signed 16-bit little-endian samples | |
57 .IP "\fBAUDIO_U16MSB\fP" 10Unsigned 16-bit big-endian samples | |
58 .IP "\fBAUDIO_S16MSB\fP" 10Signed 16-bit big-endian samples | |
59 .IP "\fBAUDIO_U16SYS\fP" 10Either \fBAUDIO_U16LSB\fP or \fBAUDIO_U16MSB\fP depending on you systems endianness | |
60 .IP "\fBAUDIO_S16SYS\fP" 10Either \fBAUDIO_S16LSB\fP or \fBAUDIO_S16MSB\fP depending on you systems endianness | |
61 .TP 20 | |
62 \fBchannels\fR | |
63 The number of seperate sound channels\&. 1 is mono (single channel), 2 is stereo (dual channel)\&. | |
64 .TP 20 | |
65 \fBsamples\fR | |
66 When used with \fI\fBSDL_OpenAudio\fP\fR this refers to the size of the audio buffer in samples\&. A sample a chunk of audio data of the size specified in \fBformat\fR mulitplied by the number of channels\&. When the \fBSDL_AudioSpec\fR is used with \fI\fBSDL_LoadWAV\fP\fR \fBsamples\fR is set to 4096\&. | |
67 .SH "SEE ALSO" | |
68 .PP | |
69 \fI\fBSDL_OpenAudio\fP\fR, \fI\fBSDL_LoadWAV\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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70 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |