Mercurial > sdl-ios-xcode
annotate docs/html/sdlglswapbuffers.html @ 693:6c119628180d
Date: Sat, 16 Aug 2003 16:22:56 +0300
From: "Mike Gorchak"
Subject: Package building for QNX6
I'm just completed the package description file for QNX6 - qpg, it is like a\
.spec files for Linux. Please place SDL.qpg.in file in the root of the proj\
ect, where .spec file is placed. And sdl12qpg.diff - just adding the SDL.qpg\
.in. The same for the SDL_image. I'm planning to add .qpg files creation for\
all SDL* projects.
As for shared library building for QNX6. It is very hard to improve the exis\
ting libtool code to support QNX shared libraries. Much easyiest is to remov\
e libtool.m4 code from the acinclude.m4 for those persons, who building shar\
ed libraries for QNX6. I'm described all what they need to do with .so under\
QNX6 in the README.QNX file. And 90% of people used the precompiled librari\
es, so I think it is not big problem :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 23 Aug 2003 23:25:46 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
---|---|
0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GL_SwapBuffers</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GL_SetAttribute" | |
17 HREF="sdlglsetattribute.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_CreateYUVOverlay" | |
20 HREF="sdlcreateyuvoverlay.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlglsetattribute.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlcreateyuvoverlay.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLGLSWAPBUFFERS" | |
71 >SDL_GL_SwapBuffers</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
76 NAME="AEN2400" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_GL_SwapBuffers -- Swap OpenGL framebuffers/Update Display</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
84 NAME="AEN2403" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
91 NAME="AEN2404" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >void <B | |
103 CLASS="FSFUNC" | |
104 >SDL_GL_SwapBuffers</B | |
105 ></CODE | |
106 >(void );</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
115 NAME="AEN2410" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >Swap the OpenGL buffers, if double-buffering is supported.</P | |
121 ></DIV | |
122 ><DIV | |
123 CLASS="REFSECT1" | |
124 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
125 NAME="AEN2413" |
0 | 126 ></A |
127 ><H2 | |
128 >See Also</H2 | |
129 ><P | |
130 ><A | |
131 HREF="sdlsetvideomode.html" | |
132 ><TT | |
133 CLASS="FUNCTION" | |
134 >SDL_SetVideoMode</TT | |
135 ></A | |
136 >, | |
137 <A | |
138 HREF="sdlglsetattribute.html" | |
139 ><TT | |
140 CLASS="FUNCTION" | |
141 >SDL_GL_SetAttribute</TT | |
142 ></A | |
143 ></P | |
144 ></DIV | |
145 ><DIV | |
146 CLASS="NAVFOOTER" | |
147 ><HR | |
148 ALIGN="LEFT" | |
149 WIDTH="100%"><TABLE | |
150 WIDTH="100%" | |
151 BORDER="0" | |
152 CELLPADDING="0" | |
153 CELLSPACING="0" | |
154 ><TR | |
155 ><TD | |
156 WIDTH="33%" | |
157 ALIGN="left" | |
158 VALIGN="top" | |
159 ><A | |
160 HREF="sdlglsetattribute.html" | |
161 >Prev</A | |
162 ></TD | |
163 ><TD | |
164 WIDTH="34%" | |
165 ALIGN="center" | |
166 VALIGN="top" | |
167 ><A | |
168 HREF="index.html" | |
169 >Home</A | |
170 ></TD | |
171 ><TD | |
172 WIDTH="33%" | |
173 ALIGN="right" | |
174 VALIGN="top" | |
175 ><A | |
176 HREF="sdlcreateyuvoverlay.html" | |
177 >Next</A | |
178 ></TD | |
179 ></TR | |
180 ><TR | |
181 ><TD | |
182 WIDTH="33%" | |
183 ALIGN="left" | |
184 VALIGN="top" | |
185 >SDL_GL_SetAttribute</TD | |
186 ><TD | |
187 WIDTH="34%" | |
188 ALIGN="center" | |
189 VALIGN="top" | |
190 ><A | |
191 HREF="video.html" | |
192 >Up</A | |
193 ></TD | |
194 ><TD | |
195 WIDTH="33%" | |
196 ALIGN="right" | |
197 VALIGN="top" | |
198 >SDL_CreateYUVOverlay</TD | |
199 ></TR | |
200 ></TABLE | |
201 ></DIV | |
202 ></BODY | |
203 ></HTML | |
204 > |