annotate Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch @ 3572:6bb9952d5029

Fixed bug #642 Gerry JJ 2008-11-09 02:11:49 PST The SDL_MouseMotionEvent struct has a field named "tilt" (currently marked "for future use"), for tablet stylus tilt information. However, one value is not enough for this, as tilt is two-dimensional. Reserving only one field for future use is no good when you're going to need two, so there should be two fields, tilt_x and tilt_y.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 16 Dec 2009 00:44:53 +0000
parents 62d208fd5f49
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1 //
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2 // Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project
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3 //
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4
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5 #include "SDL.h"
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6
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7 #ifdef __OBJC__
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8 #import <Cocoa/Cocoa.h>
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9 #endif