Mercurial > sdl-ios-xcode
annotate src/audio/ums/SDL_umsaudio.c @ 1899:6a11e61bf805
debug cleanup
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 12 Jul 2006 08:09:57 +0000 |
parents | c121d94672cb |
children | 3b4ce57c6215 |
rev | line source |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Carsten Griwodz | |
20 griff@kom.tu-darmstadt.de | |
21 | |
22 based on linux/SDL_dspaudio.c by Sam Lantinga | |
23 */ | |
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24 #include "SDL_config.h" |
0 | 25 |
26 /* Allow access to a raw mixing buffer */ | |
27 | |
28 #include <errno.h> | |
29 #include <unistd.h> | |
30 #include <fcntl.h> | |
31 #include <sys/types.h> | |
32 #include <sys/time.h> | |
33 #include <sys/ioctl.h> | |
34 #include <sys/stat.h> | |
35 #include <sys/mman.h> | |
36 | |
37 #include "SDL_audio.h" | |
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38 #include "../SDL_audio_c.h" |
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39 #include "../SDL_audiodev_c.h" |
0 | 40 #include "SDL_umsaudio.h" |
41 | |
42 /* The tag name used by UMS audio */ | |
43 #define UMS_DRIVER_NAME "ums" | |
44 | |
45 #define DEBUG_AUDIO 1 | |
46 | |
47 /* Audio driver functions */ | |
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48 static int UMS_OpenAudio(_THIS, SDL_AudioSpec * spec); |
0 | 49 static void UMS_PlayAudio(_THIS); |
50 static Uint8 *UMS_GetAudioBuf(_THIS); | |
51 static void UMS_CloseAudio(_THIS); | |
52 | |
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53 static UMSAudioDevice_ReturnCode UADOpen(_THIS, string device, string mode, |
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54 long flags); |
0 | 55 static UMSAudioDevice_ReturnCode UADClose(_THIS); |
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56 static UMSAudioDevice_ReturnCode UADGetBitsPerSample(_THIS, long *bits); |
0 | 57 static UMSAudioDevice_ReturnCode UADSetBitsPerSample(_THIS, long bits); |
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58 static UMSAudioDevice_ReturnCode UADSetSampleRate(_THIS, long rate, |
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59 long *set_rate); |
0 | 60 static UMSAudioDevice_ReturnCode UADSetByteOrder(_THIS, string byte_order); |
61 static UMSAudioDevice_ReturnCode UADSetAudioFormatType(_THIS, string fmt); | |
62 static UMSAudioDevice_ReturnCode UADSetNumberFormat(_THIS, string fmt); | |
63 static UMSAudioDevice_ReturnCode UADInitialize(_THIS); | |
64 static UMSAudioDevice_ReturnCode UADStart(_THIS); | |
65 static UMSAudioDevice_ReturnCode UADStop(_THIS); | |
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66 static UMSAudioDevice_ReturnCode UADSetTimeFormat(_THIS, |
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67 UMSAudioTypes_TimeFormat |
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68 fmt); |
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69 static UMSAudioDevice_ReturnCode UADWriteBuffSize(_THIS, long *buff_size); |
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70 static UMSAudioDevice_ReturnCode UADWriteBuffRemain(_THIS, long *buff_size); |
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71 static UMSAudioDevice_ReturnCode UADWriteBuffUsed(_THIS, long *buff_size); |
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72 static UMSAudioDevice_ReturnCode UADSetDMABufferSize(_THIS, long bytes, |
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73 long *bytes_ret); |
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74 static UMSAudioDevice_ReturnCode UADSetVolume(_THIS, long volume); |
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75 static UMSAudioDevice_ReturnCode UADSetBalance(_THIS, long balance); |
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76 static UMSAudioDevice_ReturnCode UADSetChannels(_THIS, long channels); |
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77 static UMSAudioDevice_ReturnCode UADPlayRemainingData(_THIS, boolean block); |
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78 static UMSAudioDevice_ReturnCode UADEnableOutput(_THIS, string output, |
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79 long *left_gain, |
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80 long *right_gain); |
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81 static UMSAudioDevice_ReturnCode UADWrite(_THIS, UMSAudioTypes_Buffer * buff, |
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82 long samples, |
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83 long *samples_written); |
0 | 84 |
85 /* Audio driver bootstrap functions */ | |
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86 static int |
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87 Audio_Available(void) |
0 | 88 { |
89 return 1; | |
90 } | |
91 | |
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92 static void |
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93 Audio_DeleteDevice(_THIS) |
0 | 94 { |
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95 if (this->hidden->playbuf._buffer) |
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96 SDL_free(this->hidden->playbuf._buffer); |
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97 if (this->hidden->fillbuf._buffer) |
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98 SDL_free(this->hidden->fillbuf._buffer); |
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99 _somFree(this->hidden->umsdev); |
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100 SDL_free(this->hidden); |
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101 SDL_free(this); |
0 | 102 } |
103 | |
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104 static SDL_AudioDevice * |
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105 Audio_CreateDevice(int devindex) |
0 | 106 { |
107 SDL_AudioDevice *this; | |
108 | |
109 /* | |
110 * Allocate and initialize management storage and private management | |
111 * storage for this SDL-using library. | |
112 */ | |
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113 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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114 if (this) { |
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115 SDL_memset(this, 0, (sizeof *this)); |
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116 this->hidden = (struct SDL_PrivateAudioData *) |
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117 SDL_malloc((sizeof *this->hidden)); |
0 | 118 } |
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119 if ((this == NULL) || (this->hidden == NULL)) { |
0 | 120 SDL_OutOfMemory(); |
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121 if (this) { |
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122 SDL_free(this); |
0 | 123 } |
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124 return (0); |
0 | 125 } |
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126 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 127 #ifdef DEBUG_AUDIO |
128 fprintf(stderr, "Creating UMS Audio device\n"); | |
129 #endif | |
130 | |
131 /* | |
132 * Calls for UMS env initialization and audio object construction. | |
133 */ | |
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134 this->hidden->ev = somGetGlobalEnvironment(); |
0 | 135 this->hidden->umsdev = UMSAudioDeviceNew(); |
136 | |
137 /* | |
138 * Set the function pointers. | |
139 */ | |
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140 this->OpenAudio = UMS_OpenAudio; |
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141 this->WaitAudio = NULL; /* we do blocking output */ |
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142 this->PlayAudio = UMS_PlayAudio; |
0 | 143 this->GetAudioBuf = UMS_GetAudioBuf; |
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144 this->CloseAudio = UMS_CloseAudio; |
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145 this->free = Audio_DeleteDevice; |
0 | 146 |
147 #ifdef DEBUG_AUDIO | |
148 fprintf(stderr, "done\n"); | |
149 #endif | |
150 return this; | |
151 } | |
152 | |
153 AudioBootStrap UMS_bootstrap = { | |
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154 UMS_DRIVER_NAME, "AUX UMS audio", |
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155 Audio_Available, Audio_CreateDevice |
0 | 156 }; |
157 | |
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158 static Uint8 * |
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159 UMS_GetAudioBuf(_THIS) |
0 | 160 { |
161 #ifdef DEBUG_AUDIO | |
162 fprintf(stderr, "enter UMS_GetAudioBuf\n"); | |
163 #endif | |
164 return this->hidden->fillbuf._buffer; | |
165 /* | |
166 long bufSize; | |
167 UMSAudioDevice_ReturnCode rc; | |
168 | |
169 rc = UADSetTimeFormat(this, UMSAudioTypes_Bytes ); | |
170 rc = UADWriteBuffSize(this, bufSize ); | |
171 */ | |
172 } | |
173 | |
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174 static void |
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175 UMS_CloseAudio(_THIS) |
0 | 176 { |
177 UMSAudioDevice_ReturnCode rc; | |
178 | |
179 #ifdef DEBUG_AUDIO | |
180 fprintf(stderr, "enter UMS_CloseAudio\n"); | |
181 #endif | |
182 rc = UADPlayRemainingData(this, TRUE); | |
183 rc = UADStop(this); | |
184 rc = UADClose(this); | |
185 } | |
186 | |
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187 static void |
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188 UMS_PlayAudio(_THIS) |
0 | 189 { |
190 UMSAudioDevice_ReturnCode rc; | |
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191 long samplesToWrite; |
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192 long samplesWritten; |
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193 UMSAudioTypes_Buffer swpbuf; |
0 | 194 |
195 #ifdef DEBUG_AUDIO | |
196 fprintf(stderr, "enter UMS_PlayAudio\n"); | |
197 #endif | |
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198 samplesToWrite = |
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199 this->hidden->playbuf._length / this->hidden->bytesPerSample; |
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200 do { |
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201 rc = UADWrite(this, &this->hidden->playbuf, |
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202 samplesToWrite, &samplesWritten); |
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203 samplesToWrite -= samplesWritten; |
0 | 204 |
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205 /* rc values: UMSAudioDevice_Success |
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206 * UMSAudioDevice_Failure |
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207 * UMSAudioDevice_Preempted |
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208 * UMSAudioDevice_Interrupted |
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209 * UMSAudioDevice_DeviceError |
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210 */ |
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211 if (rc == UMSAudioDevice_DeviceError) { |
0 | 212 #ifdef DEBUG_AUDIO |
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213 fprintf(stderr, "Returning from PlayAudio with devices error\n"); |
0 | 214 #endif |
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215 return; |
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216 } |
0 | 217 } |
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218 while (samplesToWrite > 0); |
0 | 219 |
220 SDL_LockAudio(); | |
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221 SDL_memcpy(&swpbuf, &this->hidden->playbuf, sizeof(UMSAudioTypes_Buffer)); |
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222 SDL_memcpy(&this->hidden->playbuf, &this->hidden->fillbuf, |
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223 sizeof(UMSAudioTypes_Buffer)); |
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224 SDL_memcpy(&this->hidden->fillbuf, &swpbuf, sizeof(UMSAudioTypes_Buffer)); |
0 | 225 SDL_UnlockAudio(); |
226 | |
227 #ifdef DEBUG_AUDIO | |
228 fprintf(stderr, "Wrote audio data and swapped buffer\n"); | |
229 #endif | |
230 } | |
231 | |
232 #if 0 | |
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233 // /* Set the DSP frequency */ |
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234 // value = spec->freq; |
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235 // if ( ioctl(this->hidden->audio_fd, SOUND_PCM_WRITE_RATE, &value) < 0 ) { |
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236 // SDL_SetError("Couldn't set audio frequency"); |
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237 // return(-1); |
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238 // } |
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239 // spec->freq = value; |
0 | 240 #endif |
241 | |
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242 static int |
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243 UMS_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 244 { |
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245 char *audiodev = "/dev/paud0"; |
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246 long lgain; |
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247 long rgain; |
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248 long outRate; |
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249 long outBufSize; |
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250 long bitsPerSample; |
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251 long samplesPerSec; |
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252 long success; |
0 | 253 Uint16 test_format; |
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254 int frag_spec; |
0 | 255 UMSAudioDevice_ReturnCode rc; |
256 | |
257 #ifdef DEBUG_AUDIO | |
258 fprintf(stderr, "enter UMS_OpenAudio\n"); | |
259 #endif | |
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260 rc = UADOpen(this, audiodev, "PLAY", UMSAudioDevice_BlockingIO); |
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261 if (rc != UMSAudioDevice_Success) { |
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262 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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263 return -1; |
0 | 264 } |
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265 |
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266 rc = UADSetAudioFormatType(this, "PCM"); |
0 | 267 |
268 success = 0; | |
269 test_format = SDL_FirstAudioFormat(spec->format); | |
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270 do { |
0 | 271 #ifdef DEBUG_AUDIO |
272 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); | |
273 #endif | |
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274 switch (test_format) { |
0 | 275 case AUDIO_U8: |
276 /* from the mac code: better ? */ | |
277 /* sample_bits = spec->size / spec->samples / spec->channels * 8; */ | |
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278 success = 1; |
0 | 279 bitsPerSample = 8; |
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280 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
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281 rc = UADSetByteOrder(this, "MSB"); /* irrelevant */ |
0 | 282 rc = UADSetNumberFormat(this, "UNSIGNED"); |
283 break; | |
284 case AUDIO_S8: | |
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285 success = 1; |
0 | 286 bitsPerSample = 8; |
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287 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
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288 rc = UADSetByteOrder(this, "MSB"); /* irrelevant */ |
0 | 289 rc = UADSetNumberFormat(this, "SIGNED"); |
290 break; | |
291 case AUDIO_S16LSB: | |
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292 success = 1; |
0 | 293 bitsPerSample = 16; |
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294 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 295 rc = UADSetByteOrder(this, "LSB"); |
296 rc = UADSetNumberFormat(this, "SIGNED"); | |
297 break; | |
298 case AUDIO_S16MSB: | |
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299 success = 1; |
0 | 300 bitsPerSample = 16; |
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301 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 302 rc = UADSetByteOrder(this, "MSB"); |
303 rc = UADSetNumberFormat(this, "SIGNED"); | |
304 break; | |
305 case AUDIO_U16LSB: | |
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306 success = 1; |
0 | 307 bitsPerSample = 16; |
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308 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 309 rc = UADSetByteOrder(this, "LSB"); |
310 rc = UADSetNumberFormat(this, "UNSIGNED"); | |
311 break; | |
312 case AUDIO_U16MSB: | |
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313 success = 1; |
0 | 314 bitsPerSample = 16; |
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315 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 316 rc = UADSetByteOrder(this, "MSB"); |
317 rc = UADSetNumberFormat(this, "UNSIGNED"); | |
318 break; | |
319 default: | |
320 break; | |
321 } | |
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322 if (!success) { |
0 | 323 test_format = SDL_NextAudioFormat(); |
324 } | |
325 } | |
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326 while (!success && test_format); |
0 | 327 |
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328 if (success == 0) { |
0 | 329 SDL_SetError("Couldn't find any hardware audio formats"); |
330 return -1; | |
331 } | |
332 | |
333 spec->format = test_format; | |
334 | |
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335 for (frag_spec = 0; (0x01 << frag_spec) < spec->size; ++frag_spec); |
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336 if ((0x01 << frag_spec) != spec->size) { |
0 | 337 SDL_SetError("Fragment size must be a power of two"); |
338 return -1; | |
339 } | |
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340 if (frag_spec > 2048) |
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341 frag_spec = 2048; |
0 | 342 |
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343 this->hidden->bytesPerSample = (bitsPerSample / 8) * spec->channels; |
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344 samplesPerSec = this->hidden->bytesPerSample * outRate; |
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345 |
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346 this->hidden->playbuf._length = 0; |
0 | 347 this->hidden->playbuf._maximum = spec->size; |
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348 this->hidden->playbuf._buffer = (unsigned char *) SDL_malloc(spec->size); |
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349 this->hidden->fillbuf._length = 0; |
0 | 350 this->hidden->fillbuf._maximum = spec->size; |
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351 this->hidden->fillbuf._buffer = (unsigned char *) SDL_malloc(spec->size); |
0 | 352 |
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353 rc = UADSetBitsPerSample(this, bitsPerSample); |
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354 rc = UADSetDMABufferSize(this, frag_spec, &outBufSize); |
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355 rc = UADSetChannels(this, spec->channels); /* functions reduces to mono or stereo */ |
0 | 356 |
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357 lgain = 100; /*maximum left input gain */ |
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358 rgain = 100; /*maimum right input gain */ |
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359 rc = UADEnableOutput(this, "LINE_OUT", &lgain, &rgain); |
0 | 360 rc = UADInitialize(this); |
361 rc = UADStart(this); | |
362 rc = UADSetVolume(this, 100); | |
363 rc = UADSetBalance(this, 0); | |
364 | |
365 /* We're ready to rock and roll. :-) */ | |
366 return 0; | |
367 } | |
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368 |
0 | 369 |
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370 static UMSAudioDevice_ReturnCode |
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371 UADGetBitsPerSample(_THIS, long *bits) |
0 | 372 { |
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373 return UMSAudioDevice_get_bits_per_sample(this->hidden->umsdev, |
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374 this->hidden->ev, bits); |
0 | 375 } |
376 | |
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377 static UMSAudioDevice_ReturnCode |
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378 UADSetBitsPerSample(_THIS, long bits) |
0 | 379 { |
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380 return UMSAudioDevice_set_bits_per_sample(this->hidden->umsdev, |
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381 this->hidden->ev, bits); |
0 | 382 } |
383 | |
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384 static UMSAudioDevice_ReturnCode |
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385 UADSetSampleRate(_THIS, long rate, long *set_rate) |
0 | 386 { |
387 /* from the mac code: sample rate = spec->freq << 16; */ | |
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388 return UMSAudioDevice_set_sample_rate(this->hidden->umsdev, |
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389 this->hidden->ev, rate, set_rate); |
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390 } |
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391 |
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392 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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393 UADSetByteOrder(_THIS, string byte_order) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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394 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 return UMSAudioDevice_set_byte_order(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 this->hidden->ev, byte_order); |
0 | 397 } |
398 | |
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399 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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400 UADSetAudioFormatType(_THIS, string fmt) |
0 | 401 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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402 /* possible PCM, A_LAW or MU_LAW */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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403 return UMSAudioDevice_set_audio_format_type(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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404 this->hidden->ev, fmt); |
0 | 405 } |
406 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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407 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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408 UADSetNumberFormat(_THIS, string fmt) |
0 | 409 { |
410 /* possible SIGNED, UNSIGNED, or TWOS_COMPLEMENT */ | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 return UMSAudioDevice_set_number_format(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 this->hidden->ev, fmt); |
0 | 413 } |
414 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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415 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 UADInitialize(_THIS) |
0 | 417 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 return UMSAudioDevice_initialize(this->hidden->umsdev, this->hidden->ev); |
0 | 419 } |
420 | |
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421 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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422 UADStart(_THIS) |
0 | 423 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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424 return UMSAudioDevice_start(this->hidden->umsdev, this->hidden->ev); |
0 | 425 } |
426 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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427 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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428 UADSetTimeFormat(_THIS, UMSAudioTypes_TimeFormat fmt) |
0 | 429 { |
430 /* | |
431 * Switches the time format to the new format, immediately. | |
432 * possible UMSAudioTypes_Msecs, UMSAudioTypes_Bytes or UMSAudioTypes_Samples | |
433 */ | |
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434 return UMSAudioDevice_set_time_format(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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435 this->hidden->ev, fmt); |
0 | 436 } |
437 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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438 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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439 UADWriteBuffSize(_THIS, long *buff_size) |
0 | 440 { |
441 /* | |
442 * returns write buffer size in the current time format | |
443 */ | |
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444 return UMSAudioDevice_write_buff_size(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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445 this->hidden->ev, buff_size); |
0 | 446 } |
447 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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448 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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449 UADWriteBuffRemain(_THIS, long *buff_size) |
0 | 450 { |
451 /* | |
452 * returns amount of available space in the write buffer | |
453 * in the current time format | |
454 */ | |
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455 return UMSAudioDevice_write_buff_remain(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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456 this->hidden->ev, buff_size); |
0 | 457 } |
458 | |
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459 static UMSAudioDevice_ReturnCode |
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460 UADWriteBuffUsed(_THIS, long *buff_size) |
0 | 461 { |
462 /* | |
463 * returns amount of filled space in the write buffer | |
464 * in the current time format | |
465 */ | |
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466 return UMSAudioDevice_write_buff_used(this->hidden->umsdev, |
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467 this->hidden->ev, buff_size); |
0 | 468 } |
469 | |
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470 static UMSAudioDevice_ReturnCode |
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471 UADSetDMABufferSize(_THIS, long bytes, long *bytes_ret) |
0 | 472 { |
473 /* | |
474 * Request a new DMA buffer size, maximum requested size 2048. | |
475 * Takes effect with next initialize() call. | |
476 * Devices may or may not support DMA. | |
477 */ | |
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478 return UMSAudioDevice_set_DMA_buffer_size(this->hidden->umsdev, |
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479 this->hidden->ev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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480 bytes, bytes_ret); |
0 | 481 } |
482 | |
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483 static UMSAudioDevice_ReturnCode |
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484 UADSetVolume(_THIS, long volume) |
0 | 485 { |
486 /* | |
487 * Set the volume. | |
488 * Takes effect immediately. | |
489 */ | |
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490 return UMSAudioDevice_set_volume(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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491 this->hidden->ev, volume); |
0 | 492 } |
493 | |
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494 static UMSAudioDevice_ReturnCode |
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495 UADSetBalance(_THIS, long balance) |
0 | 496 { |
497 /* | |
498 * Set the balance. | |
499 * Takes effect immediately. | |
500 */ | |
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501 return UMSAudioDevice_set_balance(this->hidden->umsdev, |
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502 this->hidden->ev, balance); |
0 | 503 } |
504 | |
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505 static UMSAudioDevice_ReturnCode |
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506 UADSetChannels(_THIS, long channels) |
0 | 507 { |
508 /* | |
509 * Set mono or stereo. | |
510 * Takes effect with next initialize() call. | |
511 */ | |
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512 if (channels != 1) |
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513 channels = 2; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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514 return UMSAudioDevice_set_number_of_channels(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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515 this->hidden->ev, channels); |
0 | 516 } |
517 | |
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518 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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519 UADOpen(_THIS, string device, string mode, long flags) |
0 | 520 { |
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521 return UMSAudioDevice_open(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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522 this->hidden->ev, device, mode, flags); |
0 | 523 } |
524 | |
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525 static UMSAudioDevice_ReturnCode |
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Sam Lantinga <slouken@libsdl.org>
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526 UADWrite(_THIS, UMSAudioTypes_Buffer * buff, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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527 long samples, long *samples_written) |
0 | 528 { |
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529 return UMSAudioDevice_write(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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530 this->hidden->ev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
531 buff, samples, samples_written); |
0 | 532 } |
533 | |
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|
534 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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535 UADPlayRemainingData(_THIS, boolean block) |
0 | 536 { |
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537 return UMSAudioDevice_play_remaining_data(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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538 this->hidden->ev, block); |
0 | 539 } |
540 | |
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|
541 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
542 UADStop(_THIS) |
0 | 543 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
544 return UMSAudioDevice_stop(this->hidden->umsdev, this->hidden->ev); |
0 | 545 } |
546 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
547 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
548 UADClose(_THIS) |
0 | 549 { |
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Sam Lantinga <slouken@libsdl.org>
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|
550 return UMSAudioDevice_close(this->hidden->umsdev, this->hidden->ev); |
0 | 551 } |
552 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
553 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
554 UADEnableOutput(_THIS, string output, long *left_gain, long *right_gain) |
0 | 555 { |
1895
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parents:
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|
556 return UMSAudioDevice_enable_output(this->hidden->umsdev, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
557 this->hidden->ev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
558 output, left_gain, right_gain); |
0 | 559 } |
560 | |
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|
561 /* vi: set ts=4 sw=4 expandtab: */ |