Mercurial > sdl-ios-xcode
annotate src/video/android/SDL_androidvideo.h @ 5030:6a0803e47c7b
Greg Jandl to SDL
I *think* the patch below works correctly: sdl-config gets the -march
flag and SDL builds fine. Perhaps there's a better way to get the
-march flag into both CFLAGS and SDL_FLAGS w/o dragging along more
cruft, but adding it to BASE_CFLAGS seemed the best bet to my eyes.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jan 2011 00:07:43 -0800 |
parents | 77df56570442 |
children | b530ef003506 |
rev | line source |
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Added (partially implemented) android video backend and associated files needed to build
Paul Hunkin <paul@bieh.net>
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_androidvideo_h |
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25 #define _SDL_androidvideo_h |
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26 |
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27 #include "../SDL_sysvideo.h" |
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28 |
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29 /* Called by the JNI layer when the screen changes size or format */ |
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30 extern void Android_SetScreenResolution(int width, int height, Uint32 format); |
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31 |
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32 /* Private display data */ |
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33 |
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34 extern int Android_ScreenWidth; |
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35 extern int Android_ScreenHeight; |
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36 extern Uint32 Android_ScreenFormat; |
5001
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Added "mouse" support for the Android touch screen
Sam Lantinga <slouken@libsdl.org>
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37 extern SDL_Window *Android_Window; |
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38 |
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39 #endif /* _SDL_androidvideo_h */ |
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40 |
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41 /* vi: set ts=4 sw=4 expandtab: */ |