Mercurial > sdl-ios-xcode
annotate src/audio/sun/SDL_sunaudio.h @ 4168:69bcba65c388 SDL-1.2
Fixed bug #526
Comment #1 From Simon Howard 2009-03-20 16:50:56
Hi,
I'm the author of Chocolate Doom, one of the other source ports that James
mentioned. This is a patch against the current SVN version of SDL 1.2 that
fixes the bug. It has been tested and hopefully should be obviously correct
from examining the changes. I'll give a brief explanation.
When the palette is set with SDL_SetPalette, the IDirectDrawPalette_SetEntries
DirectX function is invoked. However, when this happens, a WM_PALETTECHANGED
message is sent to the window.
A WM_PALETTECHANGED message can also be received if the palette is changed for
some other reason, like if the system palette is changed. Therefore, the
palette change handler (DX5_PaletteChanged) has code to deal with this case.
It distinguishes "expected" palette changes (set with SDL_SetPalette) from
"unexpected" palette changes using the colorchange_expected variable, which is
set before calling IDirectDrawPalette_SetEntries. However, the code to set
this variable is missing in the fullscreen code path. By setting this
variable, the palette change is handled properly and the freezes go away.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 00:53:12 +0000 |
parents | a1b03ba2fcd0 |
children |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
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13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
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20 slouken@libsdl.org |
0 | 21 */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1361
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_lowaudio_h | |
25 #define _SDL_lowaudio_h | |
26 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
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27 #include "../SDL_sysaudio.h" |
0 | 28 |
29 /* Hidden "this" pointer for the video functions */ | |
30 #define _THIS SDL_AudioDevice *this | |
31 | |
32 struct SDL_PrivateAudioData { | |
33 /* The file descriptor for the audio device */ | |
34 int audio_fd; | |
35 | |
36 Uint16 audio_fmt; /* The app audio format */ | |
37 Uint8 *mixbuf; /* The app mixing buffer */ | |
38 int ulaw_only; /* Flag -- does hardware only output U-law? */ | |
39 Uint8 *ulaw_buf; /* The U-law mixing buffer */ | |
40 Sint32 written; /* The number of samples written */ | |
41 int fragsize; /* The audio fragment size in samples */ | |
42 int frequency; /* The audio frequency in KHz */ | |
43 }; | |
44 | |
45 /* Old variable names */ | |
46 #define audio_fd (this->hidden->audio_fd) | |
47 #define audio_fmt (this->hidden->audio_fmt) | |
48 #define mixbuf (this->hidden->mixbuf) | |
49 #define ulaw_only (this->hidden->ulaw_only) | |
50 #define ulaw_buf (this->hidden->ulaw_buf) | |
51 #define written (this->hidden->written) | |
52 #define fragsize (this->hidden->fragsize) | |
53 #define frequency (this->hidden->frequency) | |
54 | |
55 #endif /* _SDL_lowaudio_h */ |