Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_GetError.3 @ 4168:69bcba65c388 SDL-1.2
Fixed bug #526
Comment #1 From Simon Howard 2009-03-20 16:50:56
Hi,
I'm the author of Chocolate Doom, one of the other source ports that James
mentioned. This is a patch against the current SVN version of SDL 1.2 that
fixes the bug. It has been tested and hopefully should be obviously correct
from examining the changes. I'll give a brief explanation.
When the palette is set with SDL_SetPalette, the IDirectDrawPalette_SetEntries
DirectX function is invoked. However, when this happens, a WM_PALETTECHANGED
message is sent to the window.
A WM_PALETTECHANGED message can also be received if the palette is changed for
some other reason, like if the system palette is changed. Therefore, the
palette change handler (DX5_PaletteChanged) has code to deal with this case.
It distinguishes "expected" palette changes (set with SDL_SetPalette) from
"unexpected" palette changes using the colorchange_expected variable, which is
set before calling IDirectDrawPalette_SetEntries. However, the code to set
this variable is missing in the fullscreen code path. By setting this
variable, the palette change is handled properly and the freezes go away.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 00:53:12 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
rev | line source |
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1 .TH "SDL_GetError" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
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2 .SH "NAME" |
4107
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Erik Heckers fixed bug #493
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3 SDL_GetError \- Get SDL error string |
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4 .SH "SYNOPSIS" |
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5 .PP |
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6 \fB#include "SDL/SDL\&.h" |
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7 .sp |
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8 \fBchar *\fBSDL_GetError\fP\fR(\fBvoid\fR); |
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9 .SH "DESCRIPTION" |
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10 .PP |
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11 \fBSDL_GetError\fP returns a NULL terminated string containing information about the last internal SDL error\&. |
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12 .SH "RETURN VALUE" |
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13 .PP |
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14 \fBSDL_GetError\fP returns a string containing the last error\&. |
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |