annotate src/video/x11/SDL_x11mouse.c @ 4072:6930cd5ab933 SDL-1.2

Final fix for bug #373 ------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] ------- Created an attachment (id=229) [details] patch to reinstate the SDL cursor after an NSApplicationActivatedEvent Oops, you're right. My testcursor.c has diverged so far from the original that I missed that. In fact, now that I think about it, that issue isn't even addressed by the cursor rectangle patch - it is only concerned with windowed mode (and fixes the problem there as a side effect). The problem in fullscreen is still the same as before. How about the attachment for a fix? (I can confirm that [NSCursor set] doesn't seem to have any effect when called from QZ_DoActivate().)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 15 Jul 2007 17:22:39 +0000
parents 79a4c9017550
children a1b03ba2fcd0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include <X11/Xlib.h>
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25 #include <X11/Xutil.h>
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26
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27 #include "SDL_mouse.h"
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28 #include "../../events/SDL_events_c.h"
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29 #include "../SDL_cursor_c.h"
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30 #include "SDL_x11dga_c.h"
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31 #include "SDL_x11mouse_c.h"
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32
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33
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34 /* The implementation dependent data for the window manager cursor */
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35 struct WMcursor {
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36 Cursor x_cursor;
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37 };
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38
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39
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40 void X11_FreeWMCursor(_THIS, WMcursor *cursor)
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41 {
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42 if ( SDL_Display != NULL ) {
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43 SDL_Lock_EventThread();
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44 XFreeCursor(SDL_Display, cursor->x_cursor);
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45 XSync(SDL_Display, False);
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46 SDL_Unlock_EventThread();
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47 }
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48 SDL_free(cursor);
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49 }
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50
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51 WMcursor *X11_CreateWMCursor(_THIS,
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52 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
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53 {
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54 WMcursor *cursor;
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55 XGCValues GCvalues;
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56 GC GCcursor;
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57 XImage *data_image, *mask_image;
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58 Pixmap data_pixmap, mask_pixmap;
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59 int clen, i;
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60 char *x_data, *x_mask;
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61 static XColor black = { 0, 0, 0, 0 };
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62 static XColor white = { 0xffff, 0xffff, 0xffff, 0xffff };
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63
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64 /* Allocate the cursor memory */
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65 cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor));
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66 if ( cursor == NULL ) {
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67 SDL_OutOfMemory();
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68 return(NULL);
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69 }
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70
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71 /* Mix the mask and the data */
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72 clen = (w/8)*h;
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73 x_data = (char *)SDL_malloc(clen);
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74 if ( x_data == NULL ) {
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75 SDL_free(cursor);
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76 SDL_OutOfMemory();
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77 return(NULL);
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78 }
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79 x_mask = (char *)SDL_malloc(clen);
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80 if ( x_mask == NULL ) {
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81 SDL_free(cursor);
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82 SDL_free(x_data);
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83 SDL_OutOfMemory();
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84 return(NULL);
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85 }
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86 for ( i=0; i<clen; ++i ) {
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87 /* The mask is OR'd with the data to turn inverted color
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88 pixels black since inverted color cursors aren't supported
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89 under X11.
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90 */
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91 x_mask[i] = data[i] | mask[i];
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92 x_data[i] = data[i];
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93 }
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94
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95 /* Prevent the event thread from running while we use the X server */
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96 SDL_Lock_EventThread();
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97
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98 /* Create the data image */
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99 data_image = XCreateImage(SDL_Display,
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100 DefaultVisual(SDL_Display, SDL_Screen),
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101 1, XYBitmap, 0, x_data, w, h, 8, w/8);
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102 data_image->byte_order = MSBFirst;
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103 data_image->bitmap_bit_order = MSBFirst;
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104 data_pixmap = XCreatePixmap(SDL_Display, SDL_Root, w, h, 1);
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105
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106 /* Create the data mask */
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107 mask_image = XCreateImage(SDL_Display,
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108 DefaultVisual(SDL_Display, SDL_Screen),
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109 1, XYBitmap, 0, x_mask, w, h, 8, w/8);
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110 mask_image->byte_order = MSBFirst;
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111 mask_image->bitmap_bit_order = MSBFirst;
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112 mask_pixmap = XCreatePixmap(SDL_Display, SDL_Root, w, h, 1);
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113
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114 /* Create the graphics context */
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115 GCvalues.function = GXcopy;
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116 GCvalues.foreground = ~0;
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117 GCvalues.background = 0;
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118 GCvalues.plane_mask = AllPlanes;
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119 GCcursor = XCreateGC(SDL_Display, data_pixmap,
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120 (GCFunction|GCForeground|GCBackground|GCPlaneMask),
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121 &GCvalues);
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122
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123 /* Blit the images to the pixmaps */
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124 XPutImage(SDL_Display, data_pixmap, GCcursor, data_image,
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125 0, 0, 0, 0, w, h);
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126 XPutImage(SDL_Display, mask_pixmap, GCcursor, mask_image,
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127 0, 0, 0, 0, w, h);
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128 XFreeGC(SDL_Display, GCcursor);
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129 /* These free the x_data and x_mask memory pointers */
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130 XDestroyImage(data_image);
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131 XDestroyImage(mask_image);
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132
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133 /* Create the cursor */
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134 cursor->x_cursor = XCreatePixmapCursor(SDL_Display, data_pixmap,
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135 mask_pixmap, &black, &white, hot_x, hot_y);
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136 XFreePixmap(SDL_Display, data_pixmap);
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137 XFreePixmap(SDL_Display, mask_pixmap);
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138
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139 /* Release the event thread */
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140 XSync(SDL_Display, False);
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141 SDL_Unlock_EventThread();
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142
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143 return(cursor);
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144 }
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145
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146 int X11_ShowWMCursor(_THIS, WMcursor *cursor)
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147 {
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148 /* Don't do anything if the display is gone */
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149 if ( SDL_Display == NULL ) {
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150 return(0);
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151 }
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152
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153 /* Set the X11 cursor cursor, or blank if cursor is NULL */
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154 if ( SDL_Window ) {
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155 SDL_Lock_EventThread();
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156 if ( cursor == NULL ) {
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157 if ( SDL_BlankCursor != NULL ) {
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3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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158 XDefineCursor(SDL_Display, SDL_Window,
0
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159 SDL_BlankCursor->x_cursor);
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160 }
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161 } else {
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3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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162 XDefineCursor(SDL_Display, SDL_Window, cursor->x_cursor);
0
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163 }
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164 XSync(SDL_Display, False);
0
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165 SDL_Unlock_EventThread();
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166 }
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167 return(1);
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168 }
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169
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170 void X11_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
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171 {
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172 if ( using_dga & DGA_MOUSE ) {
527
5c74ac147358 Fixed mouse warp position bug with offset video modes
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173 SDL_PrivateMouseMotion(0, 0, x, y);
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174 } else if ( mouse_relative) {
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175 /* RJR: March 28, 2000
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176 leave physical cursor at center of screen if
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177 mouse hidden and grabbed */
0
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178 SDL_PrivateMouseMotion(0, 0, x, y);
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179 } else {
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180 SDL_Lock_EventThread();
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181 XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0, x, y);
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182 XSync(SDL_Display, False);
0
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183 SDL_Unlock_EventThread();
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184 }
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185 }
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186
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187 /* Sets the mouse acceleration from a string of the form:
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188 2/1/0
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189 The first number is the numerator, followed by the acceleration
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190 denumenator and threshold.
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191 */
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192 static void SetMouseAccel(_THIS, const char *accel_param)
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193 {
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194 int i;
1379
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195 size_t len;
0
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196 int accel_value[3];
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197 char *mouse_param, *mouse_param_buf, *pin;
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198
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199 len = SDL_strlen(accel_param)+1;
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200 mouse_param_buf = SDL_stack_alloc(char, len);
0
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201 if ( ! mouse_param_buf ) {
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202 return;
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203 }
1379
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204 SDL_strlcpy(mouse_param_buf, accel_param, len);
0
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205 mouse_param = mouse_param_buf;
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206
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207 for ( i=0; (i < 3) && mouse_param; ++i ) {
1336
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208 pin = SDL_strchr(mouse_param, '/');
0
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209 if ( pin ) {
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210 *pin = '\0';
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211 }
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212 accel_value[i] = atoi(mouse_param);
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213 if ( pin ) {
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214 mouse_param = pin+1;
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215 } else {
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216 mouse_param = NULL;
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217 }
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218 }
3930
79a4c9017550 Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, and
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diff changeset
219 if ( i == 3 ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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220 XChangePointerControl(SDL_Display, True, True,
0
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221 accel_value[0], accel_value[1], accel_value[2]);
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222 }
3930
79a4c9017550 Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, and
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223 SDL_stack_free(mouse_param_buf);
0
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224 }
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225
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226 /* Check to see if we need to enter or leave mouse relative mode */
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227 void X11_CheckMouseModeNoLock(_THIS)
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228 {
1740
db7e15a99cb3 Fixed bug #101
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229 const Uint8 full_focus = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);
79
ffadd05de74d Allow the user to override the relative mouse mode.
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diff changeset
230 char *env_override;
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diff changeset
231 int enable_relative = 1;
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232
ffadd05de74d Allow the user to override the relative mouse mode.
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diff changeset
233 /* Allow the user to override the relative mouse mode.
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diff changeset
234 They almost never want to do this, as it seriously affects
ffadd05de74d Allow the user to override the relative mouse mode.
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parents: 78
diff changeset
235 applications that rely on continuous relative mouse motion.
ffadd05de74d Allow the user to override the relative mouse mode.
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diff changeset
236 */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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237 env_override = SDL_getenv("SDL_MOUSE_RELATIVE");
79
ffadd05de74d Allow the user to override the relative mouse mode.
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diff changeset
238 if ( env_override ) {
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diff changeset
239 enable_relative = atoi(env_override);
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diff changeset
240 }
ffadd05de74d Allow the user to override the relative mouse mode.
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diff changeset
241
0
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242 /* If the mouse is hidden and input is grabbed, we use relative mode */
79
ffadd05de74d Allow the user to override the relative mouse mode.
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parents: 78
diff changeset
243 if ( enable_relative &&
ffadd05de74d Allow the user to override the relative mouse mode.
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diff changeset
244 !(SDL_cursorstate & CURSOR_VISIBLE) &&
0
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245 (this->input_grab != SDL_GRAB_OFF) &&
1740
db7e15a99cb3 Fixed bug #101
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diff changeset
246 (SDL_GetAppState() & full_focus) == full_focus ) {
0
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parents:
diff changeset
247 if ( ! mouse_relative ) {
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diff changeset
248 X11_EnableDGAMouse(this);
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diff changeset
249 if ( ! (using_dga & DGA_MOUSE) ) {
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parents:
diff changeset
250 char *xmouse_accel;
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diff changeset
251
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252 SDL_GetMouseState(&mouse_last.x, &mouse_last.y);
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diff changeset
253 /* Use as raw mouse mickeys as possible */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1402
diff changeset
254 XGetPointerControl(SDL_Display,
0
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diff changeset
255 &mouse_accel.numerator,
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parents:
diff changeset
256 &mouse_accel.denominator,
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diff changeset
257 &mouse_accel.threshold);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1312
diff changeset
258 xmouse_accel=SDL_getenv("SDL_VIDEO_X11_MOUSEACCEL");
0
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parents:
diff changeset
259 if ( xmouse_accel ) {
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parents:
diff changeset
260 SetMouseAccel(this, xmouse_accel);
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parents:
diff changeset
261 }
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parents:
diff changeset
262 }
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diff changeset
263 mouse_relative = 1;
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parents:
diff changeset
264 }
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diff changeset
265 } else {
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diff changeset
266 if ( mouse_relative ) {
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parents:
diff changeset
267 if ( using_dga & DGA_MOUSE ) {
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parents:
diff changeset
268 X11_DisableDGAMouse(this);
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parents:
diff changeset
269 } else {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
270 XChangePointerControl(SDL_Display, True, True,
0
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parents:
diff changeset
271 mouse_accel.numerator,
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parents:
diff changeset
272 mouse_accel.denominator,
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diff changeset
273 mouse_accel.threshold);
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parents:
diff changeset
274 }
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diff changeset
275 mouse_relative = 0;
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parents:
diff changeset
276 }
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parents:
diff changeset
277 }
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parents:
diff changeset
278 }
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parents:
diff changeset
279 void X11_CheckMouseMode(_THIS)
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parents:
diff changeset
280 {
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diff changeset
281 SDL_Lock_EventThread();
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parents:
diff changeset
282 X11_CheckMouseModeNoLock(this);
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parents:
diff changeset
283 SDL_Unlock_EventThread();
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parents:
diff changeset
284 }