annotate docs/man3/SDL_WaitThread.3 @ 4072:6930cd5ab933 SDL-1.2

Final fix for bug #373 ------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] ------- Created an attachment (id=229) [details] patch to reinstate the SDL cursor after an NSApplicationActivatedEvent Oops, you're right. My testcursor.c has diverged so far from the original that I missed that. In fact, now that I think about it, that issue isn't even addressed by the cursor rectangle patch - it is only concerned with windowed mode (and fixes the problem there as a side effect). The problem in fullscreen is still the same as before. How about the attachment for a fix? (I can confirm that [NSCursor set] doesn't seem to have any effect when called from QZ_DoActivate().)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 15 Jul 2007 17:22:39 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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1 .TH "SDL_WaitThread" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_WaitThread\- Wait for a thread to finish\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 #include "SDL_thread\&.h"
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8 .sp
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9 \fBvoid \fBSDL_WaitThread\fP\fR(\fBSDL_Thread *thread, int *status\fR);
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10 .SH "DESCRIPTION"
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11 .PP
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12 Wait for a thread to finish (timeouts are not supported)\&.
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13 .SH "RETURN VALUE"
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14 .PP
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15 The return code for the thread function is placed in the area pointed to by \fBstatus\fR, if \fBstatus\fR is not \fBNULL\fR\&.
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16 .SH "SEE ALSO"
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17 .PP
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18 \fI\fBSDL_CreateThread\fP\fR
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19 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01