Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsevents_c.h @ 1924:69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Added OpenGL renderer error checking.
Use fast-path texture formats in the OpenGL renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 21:02:57 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_gsvideo.h" |
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25 |
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26 /* Variables and functions exported by SDL_sysevents.c to other parts |
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27 of the native video subsystem (SDL_sysvideo.c) |
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28 */ |
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29 extern int GS_OpenKeyboard(_THIS); |
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30 extern void GS_CloseKeyboard(_THIS); |
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31 extern int GS_OpenMouse(_THIS); |
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32 extern void GS_CloseMouse(_THIS); |
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33 extern int GS_EnterGraphicsMode(_THIS); |
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34 extern int GS_InGraphicsMode(_THIS); |
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35 extern void GS_LeaveGraphicsMode(_THIS); |
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36 |
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37 extern void GS_InitOSKeymap(_THIS); |
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38 extern void GS_PumpEvents(_THIS); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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39 /* vi: set ts=4 sw=4 expandtab: */ |