annotate src/video/SDL_renderer_gl.c @ 1924:69217fdd2c0a

If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled. Added OpenGL renderer error checking. Use fast-path texture formats in the OpenGL renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 22 Jul 2006 21:02:57 +0000
parents d4572b97b08f
children 307355678142
rev   line source
1918
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #if SDL_VIDEO_OPENGL
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25
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26 #include "SDL_video.h"
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27 #include "SDL_opengl.h"
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28 #include "SDL_sysvideo.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_rect_c.h"
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31 #include "SDL_yuv_sw_c.h"
1918
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32
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33 /* OpenGL renderer implementation */
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34
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35 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags);
1923
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36 static int GL_ActivateRenderer(SDL_Renderer * renderer);
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37 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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38 static int GL_SetTexturePalette(SDL_Renderer * renderer,
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39 SDL_Texture * texture,
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40 const SDL_Color * colors, int firstcolor,
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41 int ncolors);
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42 static int GL_GetTexturePalette(SDL_Renderer * renderer,
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43 SDL_Texture * texture, SDL_Color * colors,
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44 int firstcolor, int ncolors);
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45 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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46 const SDL_Rect * rect, const void *pixels,
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47 int pitch);
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48 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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49 const SDL_Rect * rect, int markDirty,
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50 void **pixels, int *pitch);
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51 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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52 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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53 int numrects, const SDL_Rect * rects);
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54 static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect,
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55 Uint32 color);
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56 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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57 const SDL_Rect * srcrect, const SDL_Rect * dstrect,
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58 int blendMode, int scaleMode);
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59 static void GL_RenderPresent(SDL_Renderer * renderer);
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60 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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61 static void GL_DestroyRenderer(SDL_Renderer * renderer);
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62
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63
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64 SDL_RenderDriver GL_RenderDriver = {
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65 GL_CreateRenderer,
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66 {
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67 "opengl",
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68 (SDL_Renderer_PresentDiscard | SDL_Renderer_PresentVSync |
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69 SDL_Renderer_Accelerated),
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70 (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask |
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71 SDL_TextureBlendMode_Blend | SDL_TextureBlendMode_Add |
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72 SDL_TextureBlendMode_Mod),
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73 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast |
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74 SDL_TextureScaleMode_Slow),
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75 16,
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76 {
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77 SDL_PixelFormat_Index1LSB,
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78 SDL_PixelFormat_Index1MSB,
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79 SDL_PixelFormat_Index8,
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80 SDL_PixelFormat_RGB332,
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81 SDL_PixelFormat_RGB444,
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82 SDL_PixelFormat_RGB555,
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83 SDL_PixelFormat_ARGB4444,
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84 SDL_PixelFormat_ARGB1555,
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85 SDL_PixelFormat_RGB565,
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86 SDL_PixelFormat_RGB24,
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87 SDL_PixelFormat_BGR24,
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88 SDL_PixelFormat_RGB888,
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89 SDL_PixelFormat_BGR888,
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90 SDL_PixelFormat_ARGB8888,
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91 SDL_PixelFormat_ABGR8888,
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92 SDL_PixelFormat_ARGB2101010},
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93 0,
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94 0}
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95 };
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96
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97 typedef struct
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98 {
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99 SDL_GLContext context;
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100 } GL_RenderData;
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101
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102 typedef struct
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103 {
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104 GLuint texture;
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105 GLenum type;
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106 GLfloat texw;
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107 GLfloat texh;
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108 GLenum format;
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109 GLenum formattype;
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110 void *pixels;
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111 int pitch;
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112 SDL_DirtyRectList dirty;
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113 } GL_TextureData;
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114
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115
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116 static void
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117 GL_SetError(const char *prefix, GLenum result)
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118 {
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119 const char *error;
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120
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121 switch (result) {
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122 case GL_NO_ERROR:
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123 error = "GL_NO_ERROR";
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124 break;
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125 case GL_INVALID_ENUM:
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126 error = "GL_INVALID_ENUM";
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127 break;
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128 case GL_INVALID_VALUE:
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129 error = "GL_INVALID_VALUE";
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130 break;
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131 case GL_INVALID_OPERATION:
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132 error = "GL_INVALID_OPERATION";
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133 break;
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134 case GL_STACK_OVERFLOW:
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135 error = "GL_STACK_OVERFLOW";
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diff changeset
136 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
137 case GL_STACK_UNDERFLOW:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
138 error = "GL_STACK_UNDERFLOW";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
139 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
140 case GL_OUT_OF_MEMORY:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
141 error = "GL_OUT_OF_MEMORY";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
142 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
143 case GL_TABLE_TOO_LARGE:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
144 error = "GL_TABLE_TOO_LARGE";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
145 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
146 default:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
147 error = "UNKNOWN";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
148 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
149 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
150 SDL_SetError("%s: %s", prefix, error);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
151 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
152
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
153 void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
154 GL_AddRenderDriver(_THIS)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
155 {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
156 if (_this->GL_CreateContext) {
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
157 SDL_AddRenderDriver(0, &GL_RenderDriver);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
158 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
159 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
160
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
161 SDL_Renderer *
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
162 GL_CreateRenderer(SDL_Window * window, Uint32 flags)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
163 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
164 SDL_Renderer *renderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
165 GL_RenderData *data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
166
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
167 if (!(window->flags & SDL_WINDOW_OPENGL)) {
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
168 window->flags |= SDL_WINDOW_OPENGL;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
169 if (SDL_RecreateWindow(window) < 0) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
170 return NULL;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
171 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
172 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
173
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
174 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
175 if (!renderer) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
176 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
177 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
178 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
179
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
180 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
181 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
182 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
183 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
184 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
185 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
186
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
187 renderer->ActivateRenderer = GL_ActivateRenderer;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
188 renderer->CreateTexture = GL_CreateTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
189 renderer->SetTexturePalette = GL_SetTexturePalette;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
190 renderer->GetTexturePalette = GL_GetTexturePalette;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
191 renderer->UpdateTexture = GL_UpdateTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
192 renderer->LockTexture = GL_LockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
193 renderer->UnlockTexture = GL_UnlockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
194 renderer->DirtyTexture = GL_DirtyTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
195 renderer->RenderFill = GL_RenderFill;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
196 renderer->RenderCopy = GL_RenderCopy;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
197 renderer->RenderPresent = GL_RenderPresent;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
198 renderer->DestroyTexture = GL_DestroyTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
199 renderer->DestroyRenderer = GL_DestroyRenderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
200 renderer->info = GL_RenderDriver.info;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
201 renderer->window = window->id;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
202 renderer->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
203
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
204 renderer->info.flags =
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
205 (SDL_Renderer_PresentDiscard | SDL_Renderer_Accelerated);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
206
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
207 data->context = SDL_GL_CreateContext(window->id);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
208 if (!data->context) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
209 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
210 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
211 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
212 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
213 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
214 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
215 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
216
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
217 if (flags & SDL_Renderer_PresentVSync) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
218 SDL_GL_SetSwapInterval(1);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
219 } else {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
220 SDL_GL_SetSwapInterval(0);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
221 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
222 if (SDL_GL_GetSwapInterval() > 0) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
223 renderer->info.flags |= SDL_Renderer_PresentVSync;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
224 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
225
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
226 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &renderer->info.max_texture_width);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
227 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &renderer->info.max_texture_height);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
228
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
229 /* FIXME: Check for GL_ARB_texture_rectangle and GL_EXT_texture_rectangle */
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
230
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
231 /* Set up parameters for rendering */
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
232 glDisable(GL_DEPTH_TEST);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
233 glDisable(GL_CULL_FACE);
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
234 #ifdef USE_GL_TEXTURE_RECTANGLE
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
235 glEnable(GL_TEXTURE_RECTANGLE_ARB);
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
236 #else
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
237 glEnable(GL_TEXTURE_2D);
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
238 #endif
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
239 glMatrixMode(GL_PROJECTION);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
240 glLoadIdentity();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
241 glMatrixMode(GL_MODELVIEW);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
242 glLoadIdentity();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
243 glViewport(0, 0, window->w, window->h);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
244 glOrtho(0.0, (GLdouble) window->w, (GLdouble) window->h, 0.0, 0.0, 1.0);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
245
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
246 return renderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
247 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
248
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
249 static int
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
250 GL_ActivateRenderer(SDL_Renderer * renderer)
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
251 {
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
252 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
253 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
254
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
255 return SDL_GL_MakeCurrent(window->id, data->context);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
256 }
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
257
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
258 static __inline__ int
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
259 power_of_2(int input)
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
260 {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
261 int value = 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
262
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
263 while (value < input) {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
264 value <<= 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
265 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
266 return value;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
267 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
268
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
269 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
270 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
271 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
272 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
273 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
274 GL_TextureData *data;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
275 GLint internalFormat;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
276 GLenum format, type;
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
277 int texture_w, texture_h;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
278 GLenum result;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
279
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
280 switch (texture->format) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
281 case SDL_PixelFormat_Index1LSB:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
282 case SDL_PixelFormat_Index1MSB:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
283 internalFormat = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
284 format = GL_COLOR_INDEX;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
285 type = GL_BITMAP;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
286 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
287 case SDL_PixelFormat_Index8:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
288 internalFormat = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
289 format = GL_COLOR_INDEX;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
290 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
291 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
292 case SDL_PixelFormat_RGB332:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
293 internalFormat = GL_R3_G3_B2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
294 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
295 type = GL_UNSIGNED_BYTE_3_3_2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
296 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
297 case SDL_PixelFormat_RGB444:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
298 internalFormat = GL_RGB4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
299 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
300 type = GL_UNSIGNED_SHORT_4_4_4_4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
301 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
302 case SDL_PixelFormat_RGB555:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
303 internalFormat = GL_RGB5;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
304 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
305 type = GL_UNSIGNED_SHORT_5_5_5_1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
306 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
307 case SDL_PixelFormat_ARGB4444:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
308 internalFormat = GL_RGBA4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
309 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
310 type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
311 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
312 case SDL_PixelFormat_ARGB1555:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
313 internalFormat = GL_RGB5_A1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
314 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
315 type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
316 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
317 case SDL_PixelFormat_RGB565:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
318 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
319 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
320 type = GL_UNSIGNED_SHORT_5_6_5;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
321 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
322 case SDL_PixelFormat_RGB24:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
323 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
324 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
325 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
326 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
327 case SDL_PixelFormat_RGB888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
328 internalFormat = GL_RGB8;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
329 format = GL_BGRA;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
330 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
331 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
332 case SDL_PixelFormat_BGR24:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
333 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
334 format = GL_BGR;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
335 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
336 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
337 case SDL_PixelFormat_BGR888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
338 internalFormat = GL_RGB8;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
339 format = GL_RGBA;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
340 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
341 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
342 case SDL_PixelFormat_ARGB8888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
343 internalFormat = GL_RGBA8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
344 format = GL_BGRA;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
345 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
346 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
347 case SDL_PixelFormat_ABGR8888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
348 internalFormat = GL_RGBA8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
349 format = GL_RGBA;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
350 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
351 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
352 case SDL_PixelFormat_ARGB2101010:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
353 internalFormat = GL_RGB10_A2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
354 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
355 type = GL_UNSIGNED_INT_2_10_10_10_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
356 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
357 default:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
358 SDL_SetError("Unsupported texture format");
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
359 return -1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
360 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
361
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
362 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
363 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
364 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
365 return -1;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
366 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
367
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
368 texture->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
369
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
370 glGetError();
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
371 glGenTextures(1, &data->texture);
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
372 #ifdef USE_GL_TEXTURE_RECTANGLE
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
373 data->type = GL_TEXTURE_RECTANGLE_ARB;
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
374 texture_w = texture->w;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
375 texture_h = texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
376 data->texw = (GLfloat) texture->w;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
377 data->texh = (GLfloat) texture->h;
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
378 #else
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
379 data->type = GL_TEXTURE_2D;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
380 texture_w = power_of_2(texture->w);
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
381 texture_h = power_of_2(texture->h);
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
382 data->texw = (GLfloat) texture->w / texture_w;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
383 data->texh = (GLfloat) texture->h / texture_h;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
384 #endif
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
385 data->format = format;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
386 data->formattype = type;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
387 glBindTexture(data->type, data->texture);
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
388 glTexImage2D(data->type, 0, internalFormat, texture_w, texture_h, 0,
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
389 format, type, NULL);
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
390 result = glGetError();
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
391 if (result != GL_NO_ERROR) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
392 GL_SetError("glTexImage2D()", result);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
393 return -1;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
394 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
395 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
396 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
397
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
398 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
399 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
400 const SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
401 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
402 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
403 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
404
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
405 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
406 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
407
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
408 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
409 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
410 SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
411 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
412 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
413
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
414 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
415 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
416
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
417 static void
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
418 SetupTextureUpdate(SDL_Texture * texture, int pitch)
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
419 {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
420 if (texture->format == SDL_PixelFormat_Index1LSB) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
421 glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
422 } else if (texture->format == SDL_PixelFormat_Index1MSB) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
423 glPixelStorei(GL_UNPACK_LSB_FIRST, 0);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
424 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
425 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
426 glPixelStorei(GL_UNPACK_ROW_LENGTH,
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
427 pitch / SDL_BYTESPERPIXEL(texture->format));
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
428 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
429
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
430 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
431 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
432 const SDL_Rect * rect, const void *pixels, int pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
433 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
434 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
435 GLenum result;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
436
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
437 glGetError();
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
438 SetupTextureUpdate(texture, pitch);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
439 glBindTexture(data->type, data->texture);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
440 glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, rect->h,
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
441 data->format, data->formattype, pixels);
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
442 result = glGetError();
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
443 if (result != GL_NO_ERROR) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
444 GL_SetError("glTexSubImage2D()", result);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
445 return -1;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
446 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
447 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
448 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
449
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
450 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
451 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
452 const SDL_Rect * rect, int markDirty, void **pixels,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
453 int *pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
454 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
455 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
456
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
457 if (!data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
458 data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
459 data->pixels = SDL_malloc(texture->h * data->pitch);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
460 if (!data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
461 SDL_OutOfMemory();
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
462 return -1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
463 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
464 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
465
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
466 if (markDirty) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
467 SDL_AddDirtyRect(&data->dirty, rect);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
468 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
469
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
470 *pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
471 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
472 rect->x * SDL_BYTESPERPIXEL(texture->format));
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
473 *pitch = data->pitch;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
474 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
475 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
476
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
477 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
478 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
479 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
480 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
481
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
482 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
483 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
484 const SDL_Rect * rects)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
485 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
486 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
487 int i;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
488
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
489 for (i = 0; i < numrects; ++i) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
490 SDL_AddDirtyRect(&data->dirty, &rects[i]);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
491 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
492 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
493
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
494 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
495 GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 color)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
496 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
497 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
498 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
499 GLclampf r, g, b, a;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
500
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
501 a = ((GLclampf) ((color >> 24) & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
502 r = ((GLclampf) ((color >> 16) & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
503 g = ((GLclampf) ((color >> 8) & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
504 b = ((GLclampf) (color & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
505
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
506 glClearColor(r, g, b, a);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
507 glViewport(rect->x, window->h - rect->y, rect->w, rect->h);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
508 glClear(GL_COLOR_BUFFER_BIT);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
509 glViewport(0, 0, window->w, window->h);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
510 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
511 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
512
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
513 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
514 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
515 const SDL_Rect * srcrect, const SDL_Rect * dstrect,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
516 int blendMode, int scaleMode)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
517 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
518 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
519 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
520 int minx, miny, maxx, maxy;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
521 GLfloat minu, maxu, minv, maxv;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
522
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
523 if (texturedata->dirty.count > 0) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
524 SDL_DirtyRect *dirty;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
525 void *pixels;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
526 int bpp = SDL_BYTESPERPIXEL(texture->format);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
527 int pitch = texturedata->pitch;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
528
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
529 SetupTextureUpdate(texture, pitch);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
530 glBindTexture(texturedata->type, texturedata->texture);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
531 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
532 SDL_Rect *rect = &dirty->rect;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
533 pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
534 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch +
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
535 rect->x * bpp);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
536 glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, rect->w,
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
537 rect->h, texturedata->format,
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
538 texturedata->formattype, pixels);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
539 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
540 SDL_ClearDirtyRects(&texturedata->dirty);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
541 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
542
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
543 minx = dstrect->x;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
544 miny = dstrect->y;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
545 maxx = dstrect->x + dstrect->w;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
546 maxy = dstrect->y + dstrect->h;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
547
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
548 minu = (GLfloat) srcrect->x / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
549 minu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
550 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
551 maxu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
552 minv = (GLfloat) srcrect->y / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
553 minv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
554 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
555 maxv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
556
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
557 glBindTexture(texturedata->type, texturedata->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
558
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
559 switch (blendMode) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
560 case SDL_TextureBlendMode_None:
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
561 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
562 glDisable(GL_BLEND);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
563 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
564 case SDL_TextureBlendMode_Mask:
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
565 case SDL_TextureBlendMode_Blend:
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
566 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
567 glEnable(GL_BLEND);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
568 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
569 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
570 case SDL_TextureBlendMode_Add:
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
571 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
572 glEnable(GL_BLEND);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
573 glBlendFunc(GL_SRC_ALPHA, GL_ONE);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
574 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
575 case SDL_TextureBlendMode_Mod:
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
576 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
577 glEnable(GL_BLEND);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
578 glBlendFunc(GL_ZERO, GL_SRC_COLOR);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
579 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
580 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
581
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
582 switch (scaleMode) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
583 case SDL_TextureScaleMode_None:
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
584 case SDL_TextureScaleMode_Fast:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
585 glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
586 glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
587 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
588 case SDL_TextureScaleMode_Slow:
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
589 case SDL_TextureScaleMode_Best:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
590 glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
591 glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
592 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
593 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
594
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
595 glBegin(GL_TRIANGLE_STRIP);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
596 glTexCoord2f(minu, minv);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
597 glVertex2i(minx, miny);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
598 glTexCoord2f(maxu, minv);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
599 glVertex2i(maxx, miny);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
600 glTexCoord2f(minu, maxv);
1921
f3399f779a1d Bug fixes to the OpenGL renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
601 glVertex2i(minx, maxy);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
602 glTexCoord2f(maxu, maxv);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
603 glVertex2i(maxx, maxy);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
604 glEnd();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
605
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
606 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
607 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
608
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
609 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
610 GL_RenderPresent(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
611 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
612 SDL_GL_SwapWindow(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
613 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
614
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
615 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
616 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
617 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
618 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
619
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
620 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
621 return;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
622 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
623 if (data->texture) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
624 glDeleteTextures(1, &data->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
625 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
626 if (data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
627 SDL_free(data->pixels);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
628 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
629 SDL_FreeDirtyRects(&data->dirty);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
630 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
631 texture->driverdata = NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
632 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
633
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
634 void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
635 GL_DestroyRenderer(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
636 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
637 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
638
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
639 if (data) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
640 if (data->context) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
641 SDL_GL_MakeCurrent(0, NULL);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
642 SDL_GL_DeleteContext(data->context);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
643 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
644 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
645 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
646 SDL_free(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
647 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
648
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
649 #endif /* SDL_VIDEO_OPENGL */
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
650
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
651 /* vi: set ts=4 sw=4 expandtab: */