Mercurial > sdl-ios-xcode
annotate src/Makefile.am @ 779:68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
From: Max Horn
Subject: Auto hide mouse & other changes
the attached bug adds the auto-hide-mouse feature I talked about
earlier. Turned out it was a lot simpler than I thought, simply by
using our existing code :-). I actually spent much more time on fixing
various bugs in the code and correcting (IMO) some behavior (although,
due to the lack of real specs for SDL, it's probably arguable what
'correct' means...).
* adds auto (un)hiding of mouse depending on whether it is in- or
outside the game window
* computation of course coordinates is correct now (it often and
reproducible got out of sync with the old code, since the NSEvent
window was in some cases *not* our window anymore, so locationInWindow
returned wrong results)
* added a method which at any time returns the mouse coords, relative
to our window
* fixed handling of lost/gain input/mouse/app focus "events"
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 07 Jan 2004 15:01:51 +0000 |
parents | e70f80e98f60 |
children | 450721ad5436 |
rev | line source |
---|---|
0 | 1 |
2 ## Makefile.am for the main SDL library | |
3 | |
4 # These are the subdirectories that are always built | |
5 CORE_SUBDIRS = \ | |
6 main | |
7 | |
8 # These are the subdirectories which may be built | |
9 EXTRA_SUBDIRS = \ | |
740
e70f80e98f60
Actually hook the cpuinfo module into the library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
729
diff
changeset
|
10 audio video events joystick cdrom thread timer endian file cpuinfo hermes |
0 | 11 |
12 # These are the subdirectories which will be built now | |
13 SUBDIRS = $(CORE_SUBDIRS) @SDL_EXTRADIRS@ | |
14 | |
15 # These are the subdirectories which will be distributed with "make dist" | |
16 DIST_SUBDIRS = $(CORE_SUBDIRS) $(EXTRA_SUBDIRS) | |
17 | |
18 # The SDL library target | |
19 lib_LTLIBRARIES = libSDL.la | |
20 | |
21 libSDL_la_SOURCES = $(GENERAL_SRCS) | |
22 libSDL_la_LDFLAGS = \ | |
729
dac996d69abb
Updated libtool support so Mingw32 builds work.
Sam Lantinga <slouken@libsdl.org>
parents:
694
diff
changeset
|
23 -no-undefined \ |
0 | 24 -release $(LT_RELEASE) \ |
25 -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) | |
26 libSDL_la_LIBADD = \ | |
27 main/libarch.la \ | |
28 @SDL_EXTRALIBS@ \ | |
29 @SYSTEM_LIBS@ | |
30 libSDL_la_DEPENDENCIES = \ | |
31 main/libarch.la \ | |
32 @SDL_EXTRALIBS@ | |
33 | |
34 # The SDL library sources | |
35 GENERAL_SRCS = \ | |
36 SDL.c \ | |
37 SDL_error.c \ | |
38 SDL_error_c.h \ | |
39 SDL_fatal.c \ | |
40 SDL_fatal.h \ | |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
41 SDL_getenv.c \ |
694
f0c696e476da
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
296
diff
changeset
|
42 SDL_loadso.c |
0 | 43 |