annotate src/audio/nas/SDL_nasaudio.c @ 4001:6831b8723a85 SDL-1.2

Don't initialize the audio buffer passed to the application's audio callback, since they are expected to entirely fill it with data or silence. For legacy apps that might expect the buffer to already have silence and thus may not fill the buffer in the callback, there's an environment variable to expose the old behaviour. Fixes Bugzilla #416.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 05 Jul 2007 02:24:36 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21
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22 This driver was written by:
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23 Erik Inge Bolsų
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24 knan@mo.himolde.no
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25 */
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26 #include "SDL_config.h"
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27
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28 /* Allow access to a raw mixing buffer */
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29
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30 #include <signal.h>
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31 #include <unistd.h>
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32
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33 #include "SDL_timer.h"
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34 #include "SDL_audio.h"
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35 #include "../SDL_audiomem.h"
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36 #include "../SDL_audio_c.h"
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37 #include "../SDL_audiodev_c.h"
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38 #include "SDL_nasaudio.h"
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39
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40 /* The tag name used by artsc audio */
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41 #define NAS_DRIVER_NAME "nas"
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42
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43 static struct SDL_PrivateAudioData *this2 = NULL;
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44
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45 /* Audio driver functions */
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46 static int NAS_OpenAudio(_THIS, SDL_AudioSpec *spec);
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47 static void NAS_WaitAudio(_THIS);
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48 static void NAS_PlayAudio(_THIS);
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49 static Uint8 *NAS_GetAudioBuf(_THIS);
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50 static void NAS_CloseAudio(_THIS);
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51
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52 /* Audio driver bootstrap functions */
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53
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54 static int Audio_Available(void)
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55 {
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56 AuServer *aud = AuOpenServer("", 0, NULL, 0, NULL, NULL);
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57 if (!aud) return 0;
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58
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59 AuCloseServer(aud);
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60 return 1;
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61 }
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62
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63 static void Audio_DeleteDevice(SDL_AudioDevice *device)
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64 {
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65 SDL_free(device->hidden);
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66 SDL_free(device);
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67 }
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68
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69 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
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70 {
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71 SDL_AudioDevice *this;
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72
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73 /* Initialize all variables that we clean on shutdown */
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74 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
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75 if ( this ) {
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76 SDL_memset(this, 0, (sizeof *this));
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77 this->hidden = (struct SDL_PrivateAudioData *)
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78 SDL_malloc((sizeof *this->hidden));
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79 }
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80 if ( (this == NULL) || (this->hidden == NULL) ) {
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81 SDL_OutOfMemory();
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82 if ( this ) {
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83 SDL_free(this);
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84 }
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85 return(0);
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86 }
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87 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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88
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89 /* Set the function pointers */
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90 this->OpenAudio = NAS_OpenAudio;
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91 this->WaitAudio = NAS_WaitAudio;
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92 this->PlayAudio = NAS_PlayAudio;
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93 this->GetAudioBuf = NAS_GetAudioBuf;
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94 this->CloseAudio = NAS_CloseAudio;
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95
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96 this->free = Audio_DeleteDevice;
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97
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98 return this;
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99 }
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100
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101 AudioBootStrap NAS_bootstrap = {
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102 NAS_DRIVER_NAME, "Network Audio System",
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103 Audio_Available, Audio_CreateDevice
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104 };
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105
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106 /* This function waits until it is possible to write a full sound buffer */
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107 static void NAS_WaitAudio(_THIS)
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108 {
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109 while ( this->hidden->buf_free < this->hidden->mixlen ) {
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110 AuEvent ev;
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111 AuNextEvent(this->hidden->aud, AuTrue, &ev);
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112 AuDispatchEvent(this->hidden->aud, &ev);
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113 }
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114 }
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115
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116 static void NAS_PlayAudio(_THIS)
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117 {
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118 while (this->hidden->mixlen > this->hidden->buf_free) { /* We think the buffer is full? Yikes! Ask the server for events,
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119 in the hope that some of them is LowWater events telling us more
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120 of the buffer is free now than what we think. */
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121 AuEvent ev;
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122 AuNextEvent(this->hidden->aud, AuTrue, &ev);
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123 AuDispatchEvent(this->hidden->aud, &ev);
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124 }
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125 this->hidden->buf_free -= this->hidden->mixlen;
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126
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127 /* Write the audio data */
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128 AuWriteElement(this->hidden->aud, this->hidden->flow, 0, this->hidden->mixlen, this->hidden->mixbuf, AuFalse, NULL);
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129
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130 this->hidden->written += this->hidden->mixlen;
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131
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132 #ifdef DEBUG_AUDIO
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133 fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
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134 #endif
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135 }
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136
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137 static Uint8 *NAS_GetAudioBuf(_THIS)
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138 {
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139 return(this->hidden->mixbuf);
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140 }
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141
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142 static void NAS_CloseAudio(_THIS)
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143 {
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144 if ( this->hidden->mixbuf != NULL ) {
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145 SDL_FreeAudioMem(this->hidden->mixbuf);
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146 this->hidden->mixbuf = NULL;
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147 }
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148 if ( this->hidden->aud ) {
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149 AuCloseServer(this->hidden->aud);
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150 this->hidden->aud = 0;
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151 }
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152 }
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153
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154 static unsigned char sdlformat_to_auformat(unsigned int fmt)
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155 {
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156 switch (fmt)
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157 {
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158 case AUDIO_U8:
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159 return AuFormatLinearUnsigned8;
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160 case AUDIO_S8:
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161 return AuFormatLinearSigned8;
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162 case AUDIO_U16LSB:
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parents:
diff changeset
163 return AuFormatLinearUnsigned16LSB;
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parents:
diff changeset
164 case AUDIO_U16MSB:
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parents:
diff changeset
165 return AuFormatLinearUnsigned16MSB;
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parents:
diff changeset
166 case AUDIO_S16LSB:
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parents:
diff changeset
167 return AuFormatLinearSigned16LSB;
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parents:
diff changeset
168 case AUDIO_S16MSB:
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parents:
diff changeset
169 return AuFormatLinearSigned16MSB;
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parents:
diff changeset
170 }
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parents:
diff changeset
171 return AuNone;
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parents:
diff changeset
172 }
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parents:
diff changeset
173
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parents:
diff changeset
174 static AuBool
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parents:
diff changeset
175 event_handler(AuServer* aud, AuEvent* ev, AuEventHandlerRec* hnd)
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parents:
diff changeset
176 {
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parents:
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177 switch (ev->type) {
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parents:
diff changeset
178 case AuEventTypeElementNotify: {
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parents:
diff changeset
179 AuElementNotifyEvent* event = (AuElementNotifyEvent *)ev;
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180
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parents:
diff changeset
181 switch (event->kind) {
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parents:
diff changeset
182 case AuElementNotifyKindLowWater:
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parents:
diff changeset
183 if (this2->buf_free >= 0) {
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parents:
diff changeset
184 this2->really += event->num_bytes;
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parents:
diff changeset
185 gettimeofday(&this2->last_tv, 0);
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parents:
diff changeset
186 this2->buf_free += event->num_bytes;
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parents:
diff changeset
187 } else {
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diff changeset
188 this2->buf_free = event->num_bytes;
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parents:
diff changeset
189 }
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parents:
diff changeset
190 break;
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parents:
diff changeset
191 case AuElementNotifyKindState:
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parents:
diff changeset
192 switch (event->cur_state) {
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parents:
diff changeset
193 case AuStatePause:
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parents:
diff changeset
194 if (event->reason != AuReasonUser) {
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parents:
diff changeset
195 if (this2->buf_free >= 0) {
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parents:
diff changeset
196 this2->really += event->num_bytes;
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parents:
diff changeset
197 gettimeofday(&this2->last_tv, 0);
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parents:
diff changeset
198 this2->buf_free += event->num_bytes;
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parents:
diff changeset
199 } else {
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parents:
diff changeset
200 this2->buf_free = event->num_bytes;
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parents:
diff changeset
201 }
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parents:
diff changeset
202 }
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parents:
diff changeset
203 break;
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parents:
diff changeset
204 }
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parents:
diff changeset
205 }
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parents:
diff changeset
206 }
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parents:
diff changeset
207 }
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parents:
diff changeset
208 return AuTrue;
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parents:
diff changeset
209 }
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parents:
diff changeset
210
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parents:
diff changeset
211 static AuDeviceID
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parents:
diff changeset
212 find_device(_THIS, int nch)
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parents:
diff changeset
213 {
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parents:
diff changeset
214 int i;
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parents:
diff changeset
215 for (i = 0; i < AuServerNumDevices(this->hidden->aud); i++) {
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parents:
diff changeset
216 if ((AuDeviceKind(AuServerDevice(this->hidden->aud, i)) ==
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parents:
diff changeset
217 AuComponentKindPhysicalOutput) &&
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parents:
diff changeset
218 AuDeviceNumTracks(AuServerDevice(this->hidden->aud, i)) == nch) {
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parents:
diff changeset
219 return AuDeviceIdentifier(AuServerDevice(this->hidden->aud, i));
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parents:
diff changeset
220 }
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parents:
diff changeset
221 }
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parents:
diff changeset
222 return AuNone;
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parents:
diff changeset
223 }
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parents:
diff changeset
224
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parents:
diff changeset
225 static int NAS_OpenAudio(_THIS, SDL_AudioSpec *spec)
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parents:
diff changeset
226 {
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parents:
diff changeset
227 AuElement elms[3];
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parents:
diff changeset
228 int buffer_size;
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parents:
diff changeset
229 Uint16 test_format, format;
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parents:
diff changeset
230
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parents:
diff changeset
231 this->hidden->mixbuf = NULL;
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parents:
diff changeset
232
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parents:
diff changeset
233 /* Try for a closest match on audio format */
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parents:
diff changeset
234 format = 0;
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parents:
diff changeset
235 for ( test_format = SDL_FirstAudioFormat(spec->format);
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parents:
diff changeset
236 ! format && test_format; ) {
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parents:
diff changeset
237 format = sdlformat_to_auformat(test_format);
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parents:
diff changeset
238
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parents:
diff changeset
239 if (format == AuNone) {
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parents:
diff changeset
240 test_format = SDL_NextAudioFormat();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 if ( format == 0 ) {
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parents:
diff changeset
244 SDL_SetError("Couldn't find any hardware audio formats");
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parents:
diff changeset
245 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 spec->format = test_format;
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parents:
diff changeset
248
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 this->hidden->aud = AuOpenServer("", 0, NULL, 0, NULL, NULL);
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parents:
diff changeset
250 if (this->hidden->aud == 0)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 {
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parents:
diff changeset
252 SDL_SetError("Couldn't open connection to NAS server");
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parents:
diff changeset
253 return (-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255
74212992fb08 Initial revision
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parents:
diff changeset
256 this->hidden->dev = find_device(this, spec->channels);
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parents:
diff changeset
257 if ((this->hidden->dev == AuNone) || (!(this->hidden->flow = AuCreateFlow(this->hidden->aud, NULL)))) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 AuCloseServer(this->hidden->aud);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 this->hidden->aud = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 SDL_SetError("Couldn't find a fitting playback device on NAS server");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 return (-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 buffer_size = spec->freq;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 if (buffer_size < 4096)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 buffer_size = 4096;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 if (buffer_size > 32768)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 buffer_size = 32768; /* So that the buffer won't get unmanageably big. */
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parents:
diff changeset
270
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 /* Calculate the final parameters for this audio specification */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 SDL_CalculateAudioSpec(spec);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 this2 = this->hidden;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 AuMakeElementImportClient(elms, spec->freq, format, spec->channels, AuTrue,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 buffer_size, buffer_size / 4, 0, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 AuMakeElementExportDevice(elms+1, 0, this->hidden->dev, spec->freq,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 AuUnlimitedSamples, 0, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0, this->hidden->flow,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 event_handler, (AuPointer) NULL);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 /* Allocate mixing buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 this->hidden->mixlen = spec->size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 this->hidden->mixbuf = (Uint8 *)SDL_AllocAudioMem(this->hidden->mixlen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 if ( this->hidden->mixbuf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
292 SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 /* Get the parent process id (we're the parent of the audio thread) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 this->hidden->parent = getpid();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 /* We're ready to rock and roll. :-) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 }