annotate src/audio/dma/SDL_dmaaudio.c @ 4001:6831b8723a85 SDL-1.2

Don't initialize the audio buffer passed to the application's audio callback, since they are expected to entirely fill it with data or silence. For legacy apps that might expect the buffer to already have silence and thus may not fill the buffer in the callback, there's an environment variable to expose the old behaviour. Fixes Bugzilla #416.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 05 Jul 2007 02:24:36 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Allow access to a raw mixing buffer */
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25
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26 #include <stdio.h>
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27 #include <string.h> /* For strerror() */
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28 #include <errno.h>
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29 #include <unistd.h>
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30 #include <fcntl.h>
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31 #include <signal.h>
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32 #include <sys/types.h>
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33 #include <sys/time.h>
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34 #include <sys/ioctl.h>
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35 #include <sys/stat.h>
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36 #include <sys/mman.h>
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37
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38 #if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
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39 /* This is installed on some systems */
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40 #include <soundcard.h>
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41 #else
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42 /* This is recommended by OSS */
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43 #include <sys/soundcard.h>
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44 #endif
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45
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46 #ifndef MAP_FAILED
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47 #define MAP_FAILED ((Uint8 *)-1)
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48 #endif
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49
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50 #include "SDL_timer.h"
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51 #include "SDL_audio.h"
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52 #include "../SDL_audio_c.h"
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53 #include "../SDL_audiodev_c.h"
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54 #include "SDL_dmaaudio.h"
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55
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56 /* The tag name used by DMA audio */
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57 #define DMA_DRIVER_NAME "dma"
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58
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59 /* Open the audio device for playback, and don't block if busy */
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60 #define OPEN_FLAGS (O_RDWR|O_NONBLOCK)
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61
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62 /* Audio driver functions */
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63 static int DMA_OpenAudio(_THIS, SDL_AudioSpec *spec);
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64 static void DMA_WaitAudio(_THIS);
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65 static void DMA_PlayAudio(_THIS);
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66 static Uint8 *DMA_GetAudioBuf(_THIS);
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67 static void DMA_CloseAudio(_THIS);
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68
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69 /* Audio driver bootstrap functions */
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70
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71 static int Audio_Available(void)
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72 {
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73 int available;
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74 int fd;
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75
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76 available = 0;
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77
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78 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
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79 if ( fd >= 0 ) {
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80 int caps;
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81 struct audio_buf_info info;
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82
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83 if ( (ioctl(fd, SNDCTL_DSP_GETCAPS, &caps) == 0) &&
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84 (caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) &&
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85 (ioctl(fd, SNDCTL_DSP_GETOSPACE, &info) == 0) ) {
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86 available = 1;
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87 }
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88 close(fd);
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89 }
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90 return(available);
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91 }
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92
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93 static void Audio_DeleteDevice(SDL_AudioDevice *device)
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94 {
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95 SDL_free(device->hidden);
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96 SDL_free(device);
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97 }
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98
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99 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
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100 {
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101 SDL_AudioDevice *this;
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102
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103 /* Initialize all variables that we clean on shutdown */
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104 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
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105 if ( this ) {
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106 SDL_memset(this, 0, (sizeof *this));
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107 this->hidden = (struct SDL_PrivateAudioData *)
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108 SDL_malloc((sizeof *this->hidden));
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109 }
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110 if ( (this == NULL) || (this->hidden == NULL) ) {
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111 SDL_OutOfMemory();
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112 if ( this ) {
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113 SDL_free(this);
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114 }
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115 return(0);
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116 }
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117 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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118 audio_fd = -1;
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119
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120 /* Set the function pointers */
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121 this->OpenAudio = DMA_OpenAudio;
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122 this->WaitAudio = DMA_WaitAudio;
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123 this->PlayAudio = DMA_PlayAudio;
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124 this->GetAudioBuf = DMA_GetAudioBuf;
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125 this->CloseAudio = DMA_CloseAudio;
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126
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127 this->free = Audio_DeleteDevice;
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128
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129 return this;
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130 }
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131
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132 AudioBootStrap DMA_bootstrap = {
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133 DMA_DRIVER_NAME, "OSS /dev/dsp DMA audio",
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134 Audio_Available, Audio_CreateDevice
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135 };
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136
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137 /* This function waits until it is possible to write a full sound buffer */
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138 static void DMA_WaitAudio(_THIS)
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139 {
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140 fd_set fdset;
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141
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142 /* Check to see if the thread-parent process is still alive */
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143 { static int cnt = 0;
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144 /* Note that this only works with thread implementations
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145 that use a different process id for each thread.
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146 */
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147 if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */
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148 if ( kill(parent, 0) < 0 ) {
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149 this->enabled = 0;
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150 }
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151 }
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152 }
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153
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154 /* See if we need to use timed audio synchronization */
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155 if ( frame_ticks ) {
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156 /* Use timer for general audio synchronization */
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157 Sint32 ticks;
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158
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159 ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
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160 if ( ticks > 0 ) {
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161 SDL_Delay(ticks);
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162 }
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163 } else {
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164 /* Use select() for audio synchronization */
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165 struct timeval timeout;
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166 FD_ZERO(&fdset);
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167 FD_SET(audio_fd, &fdset);
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168 timeout.tv_sec = 10;
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169 timeout.tv_usec = 0;
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170 #ifdef DEBUG_AUDIO
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171 fprintf(stderr, "Waiting for audio to get ready\n");
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172 #endif
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173 if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) {
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174 const char *message =
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175 #ifdef AUDIO_OSPACE_HACK
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176 "Audio timeout - buggy audio driver? (trying ospace)";
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177 #else
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178 "Audio timeout - buggy audio driver? (disabled)";
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179 #endif
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180 /* In general we should never print to the screen,
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181 but in this case we have no other way of letting
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182 the user know what happened.
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183 */
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184 fprintf(stderr, "SDL: %s\n", message);
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185 #ifdef AUDIO_OSPACE_HACK
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186 /* We may be able to use GET_OSPACE trick */
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187 frame_ticks = (float)(this->spec->samples*1000) /
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188 this->spec->freq;
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189 next_frame = SDL_GetTicks()+frame_ticks;
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190 #else
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191 this->enabled = 0;
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192 /* Don't try to close - may hang */
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193 audio_fd = -1;
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194 #ifdef DEBUG_AUDIO
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195 fprintf(stderr, "Done disabling audio\n");
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196 #endif
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197 #endif /* AUDIO_OSPACE_HACK */
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198 }
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199 #ifdef DEBUG_AUDIO
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200 fprintf(stderr, "Ready!\n");
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201 #endif
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202 }
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203 }
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204
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205 static void DMA_PlayAudio(_THIS)
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206 {
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207 /* If timer synchronization is enabled, set the next write frame */
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208 if ( frame_ticks ) {
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209 next_frame += frame_ticks;
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210 }
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211 return;
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212 }
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213
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214 static Uint8 *DMA_GetAudioBuf(_THIS)
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215 {
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216 count_info info;
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217 int playing;
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218 int filling;
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diff changeset
219
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220 /* Get number of blocks, looping if we're not using select() */
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221 do {
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222 if ( ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0 ) {
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223 /* Uh oh... */
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224 this->enabled = 0;
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225 return(NULL);
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226 }
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227 } while ( frame_ticks && (info.blocks < 1) );
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228 #ifdef DEBUG_AUDIO
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229 if ( info.blocks > 1 ) {
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230 printf("Warning: audio underflow (%d frags)\n", info.blocks-1);
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231 }
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232 #endif
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233 playing = info.ptr / this->spec.size;
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234 filling = (playing + 1)%num_buffers;
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235 return (dma_buf + (filling * this->spec.size));
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236 }
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237
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238 static void DMA_CloseAudio(_THIS)
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239 {
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diff changeset
240 if ( dma_buf != NULL ) {
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241 munmap(dma_buf, dma_len);
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242 dma_buf = NULL;
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243 }
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244 if ( audio_fd >= 0 ) {
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245 close(audio_fd);
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246 audio_fd = -1;
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247 }
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248 }
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249
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250 static int DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo,
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251 SDL_AudioSpec *spec)
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252 {
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253 int frag_spec;
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254 int value;
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255
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diff changeset
256 /* Close and then reopen the audio device */
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diff changeset
257 close(audio_fd);
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258 audio_fd = open(audiodev, O_RDWR, 0);
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diff changeset
259 if ( audio_fd < 0 ) {
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diff changeset
260 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
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diff changeset
261 return(-1);
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parents:
diff changeset
262 }
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parents:
diff changeset
263
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parents:
diff changeset
264 /* Calculate the final parameters for this audio specification */
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diff changeset
265 SDL_CalculateAudioSpec(spec);
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diff changeset
266
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parents:
diff changeset
267 /* Determine the power of two of the fragment size */
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parents:
diff changeset
268 for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec );
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parents:
diff changeset
269 if ( (0x01<<frag_spec) != spec->size ) {
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diff changeset
270 SDL_SetError("Fragment size must be a power of two");
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parents:
diff changeset
271 return(-1);
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parents:
diff changeset
272 }
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parents:
diff changeset
273
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parents:
diff changeset
274 /* Set the audio buffering parameters */
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parents:
diff changeset
275 if ( ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0 ) {
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parents:
diff changeset
276 SDL_SetError("Couldn't set audio fragment spec");
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parents:
diff changeset
277 return(-1);
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parents:
diff changeset
278 }
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parents:
diff changeset
279
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parents:
diff changeset
280 /* Set the audio format */
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diff changeset
281 value = format;
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diff changeset
282 if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
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parents:
diff changeset
283 (value != format) ) {
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diff changeset
284 SDL_SetError("Couldn't set audio format");
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diff changeset
285 return(-1);
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parents:
diff changeset
286 }
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parents:
diff changeset
287
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parents:
diff changeset
288 /* Set mono or stereo audio */
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parents:
diff changeset
289 value = (spec->channels > 1);
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parents:
diff changeset
290 if ( (ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) ||
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parents:
diff changeset
291 (value != stereo) ) {
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parents:
diff changeset
292 SDL_SetError("Couldn't set audio channels");
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diff changeset
293 return(-1);
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parents:
diff changeset
294 }
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parents:
diff changeset
295
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parents:
diff changeset
296 /* Set the DSP frequency */
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parents:
diff changeset
297 value = spec->freq;
960
eec28a5278be Date: Sat, 9 Oct 2004 02:46:18 +0300 (EEST)
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
298 if ( ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0 ) {
0
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parents:
diff changeset
299 SDL_SetError("Couldn't set audio frequency");
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parents:
diff changeset
300 return(-1);
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parents:
diff changeset
301 }
74212992fb08 Initial revision
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parents:
diff changeset
302 spec->freq = value;
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parents:
diff changeset
303
74212992fb08 Initial revision
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parents:
diff changeset
304 /* We successfully re-opened the audio */
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parents:
diff changeset
305 return(0);
74212992fb08 Initial revision
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parents:
diff changeset
306 }
74212992fb08 Initial revision
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parents:
diff changeset
307
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parents:
diff changeset
308 static int DMA_OpenAudio(_THIS, SDL_AudioSpec *spec)
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parents:
diff changeset
309 {
74212992fb08 Initial revision
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parents:
diff changeset
310 char audiodev[1024];
74212992fb08 Initial revision
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parents:
diff changeset
311 int format;
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parents:
diff changeset
312 int stereo;
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parents:
diff changeset
313 int value;
74212992fb08 Initial revision
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parents:
diff changeset
314 Uint16 test_format;
74212992fb08 Initial revision
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parents:
diff changeset
315 struct audio_buf_info info;
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parents:
diff changeset
316
74212992fb08 Initial revision
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parents:
diff changeset
317 /* Reset the timer synchronization flag */
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parents:
diff changeset
318 frame_ticks = 0.0;
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parents:
diff changeset
319
74212992fb08 Initial revision
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parents:
diff changeset
320 /* Open the audio device */
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parents:
diff changeset
321 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
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parents:
diff changeset
322 if ( audio_fd < 0 ) {
74212992fb08 Initial revision
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parents:
diff changeset
323 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
74212992fb08 Initial revision
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parents:
diff changeset
324 return(-1);
74212992fb08 Initial revision
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parents:
diff changeset
325 }
74212992fb08 Initial revision
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parents:
diff changeset
326 dma_buf = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
327 ioctl(audio_fd, SNDCTL_DSP_RESET, 0);
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parents:
diff changeset
328
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parents:
diff changeset
329 /* Get a list of supported hardware formats */
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parents:
diff changeset
330 if ( ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0 ) {
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331 SDL_SetError("Couldn't get audio format list");
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332 return(-1);
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parents:
diff changeset
333 }
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334
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parents:
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335 /* Try for a closest match on audio format */
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336 format = 0;
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337 for ( test_format = SDL_FirstAudioFormat(spec->format);
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338 ! format && test_format; ) {
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339 #ifdef DEBUG_AUDIO
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340 fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
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341 #endif
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342 switch ( test_format ) {
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343 case AUDIO_U8:
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344 if ( value & AFMT_U8 ) {
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345 format = AFMT_U8;
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parents:
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346 }
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347 break;
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348 case AUDIO_S8:
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349 if ( value & AFMT_S8 ) {
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350 format = AFMT_S8;
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351 }
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352 break;
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353 case AUDIO_S16LSB:
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354 if ( value & AFMT_S16_LE ) {
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355 format = AFMT_S16_LE;
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parents:
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356 }
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357 break;
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358 case AUDIO_S16MSB:
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359 if ( value & AFMT_S16_BE ) {
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360 format = AFMT_S16_BE;
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parents:
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361 }
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362 break;
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parents:
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363 case AUDIO_U16LSB:
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diff changeset
364 if ( value & AFMT_U16_LE ) {
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365 format = AFMT_U16_LE;
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parents:
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366 }
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367 break;
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diff changeset
368 case AUDIO_U16MSB:
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369 if ( value & AFMT_U16_BE ) {
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370 format = AFMT_U16_BE;
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parents:
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371 }
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372 break;
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373 default:
354
30935e76acb5 Updated ALSA audio support for ALSA 0.9
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
374 format = 0;
0
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375 break;
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parents:
diff changeset
376 }
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parents:
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377 if ( ! format ) {
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diff changeset
378 test_format = SDL_NextAudioFormat();
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parents:
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379 }
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parents:
diff changeset
380 }
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parents:
diff changeset
381 if ( format == 0 ) {
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diff changeset
382 SDL_SetError("Couldn't find any hardware audio formats");
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diff changeset
383 return(-1);
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parents:
diff changeset
384 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 spec->format = test_format;
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parents:
diff changeset
386
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parents:
diff changeset
387 /* Set the audio format */
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parents:
diff changeset
388 value = format;
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diff changeset
389 if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 (value != format) ) {
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parents:
diff changeset
391 SDL_SetError("Couldn't set audio format");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 /* Set mono or stereo audio (currently only two channels supported) */
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parents:
diff changeset
396 stereo = (spec->channels > 1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 if ( stereo ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 spec->channels = 2;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 spec->channels = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 /* Because some drivers don't allow setting the buffer size
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 after setting the format, we must re-open the audio device
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 once we know what format and channels are supported
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 if ( DMA_ReopenAudio(this, audiodev, format, stereo, spec) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 /* Error is set by DMA_ReopenAudio() */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 /* Memory map the audio buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 if ( ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 SDL_SetError("Couldn't get OSPACE parameters");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 spec->size = info.fragsize;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 spec->samples = spec->size / ((spec->format & 0xFF) / 8);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 spec->samples /= spec->channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 num_buffers = info.fragstotal;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 dma_len = num_buffers*spec->size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 dma_buf = (Uint8 *)mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 audio_fd, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 if ( dma_buf == MAP_FAILED ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 SDL_SetError("DMA memory map failed");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 dma_buf = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
430 SDL_memset(dma_buf, spec->silence, dma_len);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 /* Check to see if we need to use select() workaround */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 { char *workaround;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
434 workaround = SDL_getenv("SDL_DSP_NOSELECT");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 if ( workaround ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 frame_ticks = (float)(spec->samples*1000)/spec->freq;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 next_frame = SDL_GetTicks()+frame_ticks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 /* Trigger audio playback */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 value = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 value = PCM_ENABLE_OUTPUT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 if ( ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 SDL_SetError("Couldn't trigger audio output");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 /* Get the parent process id (we're the parent of the audio thread) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 parent = getpid();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 /* We're ready to rock and roll. :-) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }