annotate README.PS3 @ 4222:6823a52d06fa SDL-1.2

Fixed bug #714 fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT Created an attachment (id=305) [details] patch to change HAVE_ICONV to HAVE_ICONV_H There are two separate iconv checks in configure -- one for the header file and one for the library. include/SDL_stdinc.h uses the library define to see whether or not it should reference the types defined in the header, which naturally breaks if the library exists and the header does not.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 11:04:32 +0000
parents 3b8ac3d311a2
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rev   line source
4165
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1
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2 SDL on Sony Playstation3
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3 ------------------------
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4
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5 Installation:
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6 First, you have to install the Cell SDK
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7 - Download the Cell SDK installer RPM and ISO images to
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8 a temporary directory such as /tmp/cellsdk.
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9 - Mount the image: mount -o loop CellSDK-Devel-Fedora_3.1.0.0.0.iso /tmp/cellsdk
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10 - Install the SDK installer: rpm -ivh cell-install-3.1.0-0.0.noarch.rpm
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11 - Install the SDK: cd /opt/cell && ./cellsdk --iso /tmp/cellsdkiso install
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12
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13 You need to install the SPU-libs before installing SDL
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14 - Go to SDL-1.2/src/video/ps3/spulibs/
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15 - Run make && make install
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16
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17 Finally, install SDL
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18 - Go to SDL-1.2/ and build SDL like any other GNU style package.
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19 e.g.
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20 - Build the configure-script with ./autogen.sh
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21 - Configure SDL for your needs: ./configure --enable-video-ps3 ...
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22 - Build and install it: make && make install
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23
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24
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25 Todo:
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26 - mouse/keyboard/controller support
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27
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28 Have fun!
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29 Dirk Herrendoerfer <d.herrendoerfer [at] de [dot ibm [dot] com>