Mercurial > sdl-ios-xcode
annotate src/video/svga/SDL_svgavideo.h @ 3889:67d518069d9a SDL-1.2
A few more AmigaOS things.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 29 Oct 2006 04:08:50 +0000 |
parents | 011b633fa0c9 |
children | 782fd950bd46 a1b03ba2fcd0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_svgavideo_h | |
25 #define _SDL_svgavideo_h | |
26 | |
27 #include "SDL_mouse.h" | |
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New configure-based build system. Still work in progress, but much improved
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28 #include "../SDL_sysvideo.h" |
0 | 29 |
30 /* Hidden "this" pointer for the video functions */ | |
31 #define _THIS SDL_VideoDevice *this | |
32 | |
33 /* Private display data */ | |
34 struct SDL_PrivateVideoData { | |
35 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ | |
36 int SDL_nummodes[NUM_MODELISTS]; | |
37 SDL_Rect **SDL_modelist[NUM_MODELISTS]; | |
38 int *SDL_vgamode[NUM_MODELISTS]; | |
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Added double-buffering support for SVGAlib (thanks Kutak!)
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39 |
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Added double-buffering support for SVGAlib (thanks Kutak!)
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40 /* information for double-buffering */ |
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41 int flip_page; |
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Added double-buffering support for SVGAlib (thanks Kutak!)
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42 int flip_offset[2]; |
13161d3d349d
Added double-buffering support for SVGAlib (thanks Kutak!)
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43 Uint8 *flip_address[2]; |
1556 | 44 |
45 /* Set to 1 if we're in banked video mode */ | |
46 int banked; | |
0 | 47 }; |
48 /* Old variable names */ | |
49 #define SDL_nummodes (this->hidden->SDL_nummodes) | |
50 #define SDL_modelist (this->hidden->SDL_modelist) | |
51 #define SDL_vgamode (this->hidden->SDL_vgamode) | |
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52 #define flip_page (this->hidden->flip_page) |
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53 #define flip_offset (this->hidden->flip_offset) |
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Added double-buffering support for SVGAlib (thanks Kutak!)
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54 #define flip_address (this->hidden->flip_address) |
1556 | 55 #define banked (this->hidden->banked) |
0 | 56 |
57 #endif /* _SDL_svgavideo_h */ | |
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58 |