annotate docs/man3/SDL_SetCursor.3 @ 3878:678576473849 SDL-1.2

Fixed bug #286 Date: Thu, 9 Feb 2006 17:06:51 +0300 From: "Oleg K [BeSman]" Subject: BeOS SDL patches Hello all. My name is Oleg K. [BeSman], Im a BeOS user from Russia.This mail contain a BeOs-specific patches to SDL (implementation of InputGrabbing and mouse_relative mode). See the source in attached file for details.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 24 Sep 2006 15:31:42 +0000
parents c1c562a797a7
children 546f7c1eb755
rev   line source
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1 .TH "SDL_SetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_SetCursor\- Set the currently active mouse cursor\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBvoid \fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&.
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12 .SH "SEE ALSO"
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13 .PP
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14 \fI\fBSDL_GetCursor\fP\fR, \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01