annotate docs/html/sdljoystickeventstate.html @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents 355632dca928
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3 ><TITLE
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4 >SDL_JoystickEventState</TITLE
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6 NAME="GENERATOR"
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8 "><LINK
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19 TITLE="Joystick"
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39 ALIGN="center"
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40 >SDL Library Documentation</TH
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41 ></TR
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48 HREF="sdlgetappstate.html"
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61 ><A
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62 HREF="joystick.html"
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71 ><H1
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72 ><A
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73 NAME="SDLJOYSTICKEVENTSTATE"
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74 ></A
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75 >SDL_JoystickEventState</H1
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76 ><DIV
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77 CLASS="REFNAMEDIV"
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78 ><A
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81 ><H2
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82 >Name</H2
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83 >SDL_JoystickEventState&nbsp;--&nbsp;Enable/disable joystick event polling</DIV
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84 ><DIV
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85 CLASS="REFSYNOPSISDIV"
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86 ><A
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89 ><H2
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90 >Synopsis</H2
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91 ><DIV
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92 CLASS="FUNCSYNOPSIS"
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99 CLASS="FUNCSYNOPSISINFO"
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100 >#include "SDL.h"</PRE
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101 ><P
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102 ><CODE
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103 ><CODE
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104 CLASS="FUNCDEF"
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105 >int <B
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106 CLASS="FSFUNC"
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107 >SDL_JoystickEventState</B
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108 ></CODE
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109 >(int state);</CODE
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110 ></P
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111 ><P
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112 ></P
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113 ></DIV
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114 ></DIV
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115 ><DIV
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116 CLASS="REFSECT1"
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117 ><A
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119 ></A
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120 ><H2
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121 >Description</H2
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122 ><P
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123 >This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with <A
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124 HREF="sdljoystickupdate.html"
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125 ><TT
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126 CLASS="FUNCTION"
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127 >SDL_JoystickUpdate</TT
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128 ></A
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129 > and read the joystick information manually. <TT
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130 CLASS="PARAMETER"
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131 ><I
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132 >state</I
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133 ></TT
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134 > is either <TT
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135 CLASS="LITERAL"
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136 >SDL_QUERY</TT
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137 >, <TT
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138 CLASS="LITERAL"
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139 >SDL_ENABLE</TT
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140 > or <TT
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141 CLASS="LITERAL"
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142 >SDL_IGNORE</TT
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143 >.</P
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144 ><DIV
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145 CLASS="NOTE"
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146 ><BLOCKQUOTE
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147 CLASS="NOTE"
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148 ><P
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149 ><B
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150 >Note: </B
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151 >Joystick event handling is prefered</P
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152 ></BLOCKQUOTE
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153 ></DIV
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154 ></DIV
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155 ><DIV
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156 CLASS="REFSECT1"
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157 ><A
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159 ></A
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160 ><H2
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161 >Return Value</H2
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162 ><P
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163 >If <TT
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164 CLASS="PARAMETER"
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165 ><I
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166 >state</I
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167 ></TT
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168 > is <TT
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169 CLASS="LITERAL"
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170 >SDL_QUERY</TT
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171 > then the current state is returned, otherwise the new processing <TT
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172 CLASS="PARAMETER"
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173 ><I
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174 >state</I
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175 ></TT
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176 > is returned.</P
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177 ></DIV
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178 ><DIV
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179 CLASS="REFSECT1"
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180 ><A
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181 NAME="AEN5996"
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182 ></A
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183 ><H2
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184 >See Also</H2
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185 ><P
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186 ><A
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187 HREF="joystick.html"
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188 >SDL Joystick Functions</A
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189 >,
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190 <A
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191 HREF="sdljoystickupdate.html"
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192 ><TT
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193 CLASS="FUNCTION"
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194 >SDL_JoystickUpdate</TT
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195 ></A
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196 >,
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197 <A
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198 HREF="sdljoyaxisevent.html"
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199 ><SPAN
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200 CLASS="STRUCTNAME"
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201 >SDL_JoyAxisEvent</SPAN
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202 ></A
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203 >,
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204 <A
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205 HREF="sdljoyballevent.html"
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206 ><SPAN
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207 CLASS="STRUCTNAME"
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208 >SDL_JoyBallEvent</SPAN
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209 ></A
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210 >,
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211 <A
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212 HREF="sdljoybuttonevent.html"
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213 ><SPAN
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214 CLASS="STRUCTNAME"
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215 >SDL_JoyButtonEvent</SPAN
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216 ></A
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217 >,
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218 <A
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219 HREF="sdljoyhatevent.html"
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220 ><SPAN
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221 CLASS="STRUCTNAME"
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222 >SDL_JoyHatEvent</SPAN
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223 ></A
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224 ></P
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225 ></DIV
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226 ><DIV
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227 CLASS="NAVFOOTER"
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228 ><HR
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229 ALIGN="LEFT"
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230 WIDTH="100%"><TABLE
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231 SUMMARY="Footer navigation table"
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232 WIDTH="100%"
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233 BORDER="0"
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234 CELLPADDING="0"
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235 CELLSPACING="0"
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236 ><TR
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237 ><TD
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238 WIDTH="33%"
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239 ALIGN="left"
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240 VALIGN="top"
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241 ><A
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242 HREF="sdlgetappstate.html"
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243 ACCESSKEY="P"
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244 >Prev</A
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245 ></TD
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246 ><TD
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247 WIDTH="34%"
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248 ALIGN="center"
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249 VALIGN="top"
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250 ><A
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251 HREF="index.html"
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252 ACCESSKEY="H"
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253 >Home</A
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254 ></TD
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255 ><TD
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256 WIDTH="33%"
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257 ALIGN="right"
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258 VALIGN="top"
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259 ><A
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260 HREF="joystick.html"
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261 ACCESSKEY="N"
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262 >Next</A
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263 ></TD
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264 ></TR
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265 ><TR
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266 ><TD
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267 WIDTH="33%"
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268 ALIGN="left"
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269 VALIGN="top"
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270 >SDL_GetAppState</TD
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271 ><TD
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272 WIDTH="34%"
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273 ALIGN="center"
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274 VALIGN="top"
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275 ><A
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276 HREF="eventfunctions.html"
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277 ACCESSKEY="U"
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278 >Up</A
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279 ></TD
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280 ><TD
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281 WIDTH="33%"
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282 ALIGN="right"
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283 VALIGN="top"
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284 >Joystick</TD
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285 ></TR
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286 ></TABLE
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287 ></DIV
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288 ></BODY
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289 ></HTML
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290 >