Mercurial > sdl-ios-xcode
annotate docs/html/sdldisplayformatalpha.html @ 320:66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
From: "Mike Gorchak" <mike@malva.ua>
Subject: New QNX patch.
Hi !
1. Removed warning (possible bug) with invalid type, passing to the function
in ph_WarpedMotion.
2. Rewritten handler of Ph_WM_RESIZE message, now works, but buggy (old
handler doesn't work at all).
3. Added stub handler for Ph_WM_MAX (maximize) message.
4. Added more #ifdef HAVE_OPENGL to disable OpenGL stuff when it not needed.
5. Added support for SDL_NOFRAME and SDL_RESIZABLE flags (in OpenGL windows
too).
6. Added cosmetic changes, if no SDL_RESIZABLE flag defined, disable resize
handlers in window border and maximize button at caption.
7. Fixed my bug with invalid arguments count passed to PtCreateWidget call.
8. Fixed some palette problems.
9. Updated README.QNX file.
And I changed testgl.c test application:
10. Added in testgl.c application support for SDL_NOFRAME flag and
option -noframe.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 28 Mar 2002 16:20:10 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
---|---|
0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_DisplayFormatAlpha</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_DisplayFormat" | |
17 HREF="sdldisplayformat.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_WarpMouse" | |
20 HREF="sdlwarpmouse.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdldisplayformat.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlwarpmouse.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLDISPLAYFORMATALPHA" | |
71 >SDL_DisplayFormatAlpha</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
76 NAME="AEN2048" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_DisplayFormatAlpha -- Convert a surface to the display format</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
84 NAME="AEN2051" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
91 NAME="AEN2052" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >SDL_Surface *<B | |
103 CLASS="FSFUNC" | |
104 >SDL_DisplayFormatAlpha</B | |
105 ></CODE | |
106 >(SDL_Surface *surface);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
115 NAME="AEN2058" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >This function takes a surface and copies it to a new surface of the | |
121 pixel format and colors of the video framebuffer plus an alpha channel, | |
122 suitable for fast blitting onto the display surface. It calls | |
123 <A | |
124 HREF="sdlconvertsurface.html" | |
125 >SDL_ConvertSurface</A | |
126 ></P | |
127 ><P | |
128 >If you want to take advantage of hardware colorkey or alpha blit | |
129 acceleration, you should set the colorkey and alpha value before | |
130 calling this function.</P | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
131 ><P |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
132 >This function can be used to convert a colourkey to an alpha channel, |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
133 if the <TT |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
134 CLASS="LITERAL" |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
135 >SDL_SRCCOLORKEY</TT |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
136 > flag is set on the surface. |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
137 The generated surface will then be transparent (alpha=0) where the |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
138 pixels match the colourkey, and opaque (alpha=255) elsewhere.</P |
0 | 139 ></DIV |
140 ><DIV | |
141 CLASS="REFSECT1" | |
142 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
143 NAME="AEN2065" |
0 | 144 ></A |
145 ><H2 | |
146 >Return Value</H2 | |
147 ><P | |
148 >If the conversion fails or runs out of memory, it returns | |
149 <SPAN | |
150 CLASS="RETURNVALUE" | |
151 >NULL</SPAN | |
152 ></P | |
153 ></DIV | |
154 ><DIV | |
155 CLASS="REFSECT1" | |
156 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
157 NAME="AEN2069" |
0 | 158 ></A |
159 ><H2 | |
160 >See Also</H2 | |
161 ><P | |
162 ><A | |
163 HREF="sdlconvertsurface.html" | |
164 >SDL_ConvertSurface</A | |
165 >, | |
166 <A | |
167 HREF="sdlsetalpha.html" | |
168 >SDL_SetAlpha</A | |
169 >, | |
170 <A | |
171 HREF="sdlsetcolorkey.html" | |
172 >SDL_SetColorKey</A | |
173 >, | |
174 <A | |
175 HREF="sdldisplayformat.html" | |
176 >SDL_DisplayFormat</A | |
177 >, | |
178 <A | |
179 HREF="sdlsurface.html" | |
180 >SDL_Surface</A | |
181 ></P | |
182 ></DIV | |
183 ><DIV | |
184 CLASS="NAVFOOTER" | |
185 ><HR | |
186 ALIGN="LEFT" | |
187 WIDTH="100%"><TABLE | |
188 WIDTH="100%" | |
189 BORDER="0" | |
190 CELLPADDING="0" | |
191 CELLSPACING="0" | |
192 ><TR | |
193 ><TD | |
194 WIDTH="33%" | |
195 ALIGN="left" | |
196 VALIGN="top" | |
197 ><A | |
198 HREF="sdldisplayformat.html" | |
199 >Prev</A | |
200 ></TD | |
201 ><TD | |
202 WIDTH="34%" | |
203 ALIGN="center" | |
204 VALIGN="top" | |
205 ><A | |
206 HREF="index.html" | |
207 >Home</A | |
208 ></TD | |
209 ><TD | |
210 WIDTH="33%" | |
211 ALIGN="right" | |
212 VALIGN="top" | |
213 ><A | |
214 HREF="sdlwarpmouse.html" | |
215 >Next</A | |
216 ></TD | |
217 ></TR | |
218 ><TR | |
219 ><TD | |
220 WIDTH="33%" | |
221 ALIGN="left" | |
222 VALIGN="top" | |
223 >SDL_DisplayFormat</TD | |
224 ><TD | |
225 WIDTH="34%" | |
226 ALIGN="center" | |
227 VALIGN="top" | |
228 ><A | |
229 HREF="video.html" | |
230 >Up</A | |
231 ></TD | |
232 ><TD | |
233 WIDTH="33%" | |
234 ALIGN="right" | |
235 VALIGN="top" | |
236 >SDL_WarpMouse</TD | |
237 ></TR | |
238 ></TABLE | |
239 ></DIV | |
240 ></BODY | |
241 ></HTML | |
242 > |