annotate README @ 320:66f815c147ed

Date: Thu, 28 Mar 2002 09:20:03 +0200 From: "Mike Gorchak" <mike@malva.ua> Subject: New QNX patch. Hi ! 1. Removed warning (possible bug) with invalid type, passing to the function in ph_WarpedMotion. 2. Rewritten handler of Ph_WM_RESIZE message, now works, but buggy (old handler doesn't work at all). 3. Added stub handler for Ph_WM_MAX (maximize) message. 4. Added more #ifdef HAVE_OPENGL to disable OpenGL stuff when it not needed. 5. Added support for SDL_NOFRAME and SDL_RESIZABLE flags (in OpenGL windows too). 6. Added cosmetic changes, if no SDL_RESIZABLE flag defined, disable resize handlers in window border and maximize button at caption. 7. Fixed my bug with invalid arguments count passed to PtCreateWidget call. 8. Fixed some palette problems. 9. Updated README.QNX file. And I changed testgl.c test application: 10. Added in testgl.c application support for SDL_NOFRAME flag and option -noframe.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 28 Mar 2002 16:20:10 +0000
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2 Simple DirectMedia Layer
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4 (SDL)
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6 Version 1.2
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8 ---
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9 http://www.libsdl.org/
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11 This is the Simple DirectMedia Layer, a generic API that provides low
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12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
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13 and 2D framebuffer across multiple platforms.
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15 SDL is written in C, but works with C++ natively, and has bindings to
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16 several other languages, including Ada, Eiffel, ML, Perl, and Python.
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18 The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
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19 FreeBSD, BSD/OS, Solaris, and IRIX. The code contains support for
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20 Atari, Windows CE, OpenBSD, NetBSD, AIX, OSF/Tru64, and QNX, but these
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21 are not yet officially supported.
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23 This library is distributed under GNU LGPL version 2, which can be
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24 found in the file "COPYING". This license allows you to use SDL
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25 freely in commercial programs as long as you link with the dynamic
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26 library.
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28 The best way to learn how to use SDL is to check out the header files in
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29 the "include" subdirectory and the programs in the "test" subdirectory.
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30 The header files and test programs are well commented and always up to date.
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31 More documentation is available in HTML format in "./docs/index.html"
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33 The test programs in the "test" subdirectory are in the public domain.
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35 Frequently asked questions are answered online:
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36 http://www.libsdl.org/faqs.html
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38 If you need help with the library, or just want to discuss SDL related
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39 issues, you can join the developers mailing list:
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40 http://www.libsdl.org/mailing-list.html
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42 Enjoy!
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43 Sam Lantinga (slouken@libsdl.org)
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