Mercurial > sdl-ios-xcode
annotate src/video/picogui/SDL_pgvideo.c @ 1319:66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
when it should be != NULL.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 01 Feb 2006 19:59:02 +0000 |
parents | c9b51268668f |
children | 3692456e7b0f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 Micah Dowty |
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23 micahjd@users.sourceforge.net |
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24 */ |
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25 |
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26 #include <stdio.h> |
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27 #include <stdlib.h> |
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28 #include <string.h> |
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29 |
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30 #include "SDL.h" |
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31 #include "SDL_error.h" |
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32 #include "SDL_video.h" |
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33 #include "SDL_mouse.h" |
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34 #include "SDL_sysvideo.h" |
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35 #include "SDL_pixels_c.h" |
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36 #include "SDL_events_c.h" |
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37 |
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38 #include "SDL_pgvideo.h" |
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39 #include "SDL_pgevents_c.h" |
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40 |
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41 #define PGVID_DRIVER_NAME "picogui" |
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42 |
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43 /* Initialization/Query functions */ |
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44 static int PG_VideoInit(_THIS, SDL_PixelFormat *vformat); |
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45 static SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
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46 static SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
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47 static int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
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48 static void PG_VideoQuit(_THIS); |
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49 |
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50 /* Hardware surface functions */ |
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51 static int PG_AllocHWSurface(_THIS, SDL_Surface *surface); |
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52 static int PG_LockHWSurface(_THIS, SDL_Surface *surface); |
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53 static void PG_UnlockHWSurface(_THIS, SDL_Surface *surface); |
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54 static void PG_FreeHWSurface(_THIS, SDL_Surface *surface); |
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55 |
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56 /* etc. */ |
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57 static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects); |
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58 |
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59 // The implementation dependent data for the window manager cursor |
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60 struct WMcursor { |
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61 /* Our cursor is a PicoGUI theme */ |
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62 pghandle theme; |
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63 } ; |
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64 |
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65 /* WM functions */ |
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66 void PG_SetCaption(_THIS, const char *title, const char *icon); |
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67 WMcursor * PG_CreateWMCursor (_THIS,Uint8 * data, Uint8 * mask, |
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68 int w, int h, int hot_x, int hot_y); |
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69 void PG_FreeWMCursor (_THIS, WMcursor * cursor); |
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70 void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y); |
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71 int PG_ShowWMCursor (_THIS, WMcursor * cursor); |
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72 |
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73 /* PicoGUI driver bootstrap functions */ |
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74 |
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75 static int PG_Available(void) |
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76 { |
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77 /* FIXME: The current client lib doesn't give a way to see if the picogui |
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78 * server is reachable without causing a fatal error if it isn't. |
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79 * This should be fixed in cli_c2, but until then assume we can |
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80 * connect. Since more common drivers like X11 are probed first anyway, |
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81 * this shouldn't be a huge problem. |
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82 */ |
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83 return(1); |
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84 } |
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85 |
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86 static void PG_DeleteDevice(SDL_VideoDevice *device) |
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87 { |
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88 free(device->hidden); |
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89 free(device); |
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90 } |
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91 |
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92 static SDL_VideoDevice *PG_CreateDevice(int devindex) |
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93 { |
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94 SDL_VideoDevice *device; |
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95 |
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96 /* Initialize all variables that we clean on shutdown */ |
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97 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); |
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98 if ( device ) { |
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99 memset(device, 0, (sizeof *device)); |
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100 device->hidden = (struct SDL_PrivateVideoData *) |
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101 malloc((sizeof *device->hidden)); |
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102 } |
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103 if ( (device == NULL) || (device->hidden == NULL) ) { |
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104 SDL_OutOfMemory(); |
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105 if ( device ) { |
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106 free(device); |
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107 } |
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108 return(0); |
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109 } |
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110 memset(device->hidden, 0, (sizeof *device->hidden)); |
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111 |
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112 /* Set the function pointers */ |
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113 device->VideoInit = PG_VideoInit; |
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114 device->ListModes = PG_ListModes; |
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115 device->SetVideoMode = PG_SetVideoMode; |
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116 device->CreateYUVOverlay = NULL; |
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117 device->SetColors = PG_SetColors; |
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118 device->UpdateRects = PG_UpdateRects; |
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119 device->VideoQuit = PG_VideoQuit; |
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120 device->AllocHWSurface = PG_AllocHWSurface; |
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121 device->CheckHWBlit = NULL; |
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122 device->FillHWRect = NULL; |
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123 device->SetHWColorKey = NULL; |
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124 device->SetHWAlpha = NULL; |
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125 device->LockHWSurface = PG_LockHWSurface; |
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126 device->UnlockHWSurface = PG_UnlockHWSurface; |
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127 device->FlipHWSurface = NULL; |
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128 device->FreeHWSurface = PG_FreeHWSurface; |
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129 device->SetCaption = PG_SetCaption; |
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130 device->SetIcon = NULL; |
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131 device->IconifyWindow = NULL; |
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132 device->GrabInput = NULL; |
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133 |
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134 device->PumpEvents = PG_PumpEvents; |
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135 device->InitOSKeymap = PG_InitOSKeymap; |
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136 |
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137 device->ShowWMCursor = PG_ShowWMCursor; |
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138 device->CreateWMCursor = PG_CreateWMCursor; |
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139 device->FreeWMCursor = PG_FreeWMCursor; |
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140 device->WarpWMCursor = PG_WarpWMCursor; |
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141 |
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142 device->free = PG_DeleteDevice; |
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143 |
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144 return device; |
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145 } |
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146 |
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147 VideoBootStrap PG_bootstrap = { |
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148 PGVID_DRIVER_NAME, "PicoGUI SDL driver", |
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149 PG_Available, PG_CreateDevice |
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150 }; |
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151 |
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152 |
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153 int PG_VideoInit(_THIS, SDL_PixelFormat *vformat) |
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154 { |
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155 /* Connect to the PicoGUI server. No way to process command line args yet, |
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156 * but since this is based on SHM it's not important to be able to specify |
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157 * a remote PicoGUI server. |
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158 * |
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159 * FIXME: Another nitpick about the current client lib is there's no |
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160 * clean way to indicate that command line args are not available. |
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161 */ |
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162 pgInit(0,(char**)""); |
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163 this->hidden->mi = *pgGetVideoMode(); |
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164 |
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165 /* Create a picogui application and canvas. We'll populate the canvas later. */ |
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166 this->hidden->wApp = pgRegisterApp(PG_APP_NORMAL,"SDL",0); |
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167 this->hidden->wCanvas = pgNewWidget(PG_WIDGET_CANVAS,0,0); |
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168 pgSetWidget(PGDEFAULT, |
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169 PG_WP_SIDE, PG_S_ALL, |
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170 0); |
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171 |
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172 PG_InitEvents(this); |
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173 |
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174 /* Determine the screen depth. |
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175 * We change this during the SDL_SetVideoMode implementation... |
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176 * Round up to the nearest Bytes per pixel |
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177 */ |
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178 vformat->BitsPerPixel = this->hidden->mi.bpp; |
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179 vformat->BytesPerPixel = this->hidden->mi.bpp >> 3; |
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180 if (this->hidden->mi.bpp & 7) |
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181 vformat->BytesPerPixel++; |
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182 |
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183 /* We're done! */ |
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184 return(0); |
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185 } |
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186 |
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187 SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
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188 { |
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189 return (SDL_Rect **) -1; |
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190 } |
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191 |
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192 SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current, |
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193 int width, int height, int bpp, Uint32 flags) |
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194 { |
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195 if ( this->hidden->bitmap ) { |
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196 /* Free old bitmap */ |
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197 if (current->pixels) { |
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198 shmdt(current->pixels); |
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199 current->pixels = NULL; |
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200 } |
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201 pgDelete(this->hidden->bitmap); |
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202 } |
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203 |
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204 /* Allocate the new pixel format for the screen */ |
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205 if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) { |
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206 SDL_SetError("Couldn't allocate new pixel format for requested mode"); |
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207 return(NULL); |
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208 } |
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209 |
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210 /* Create a new picogui bitmap */ |
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211 this->hidden->bitmap = pgCreateBitmap(width,height); |
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212 this->hidden->shm = *pgMakeSHMBitmap(this->hidden->bitmap); |
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213 current->pixels = shmat(shmget(this->hidden->shm.shm_key, |
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214 this->hidden->shm.shm_length,0),NULL,0); |
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215 |
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216 /* Reset the canvas, and draw persistent and incremental grops. |
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217 * Use mapping and offsets to center it. |
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218 */ |
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219 |
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220 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_NUKE, 0); |
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221 |
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222 /* 0. Set the source position during incremental rendering |
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223 */ |
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224 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 5, PG_GROP_SETSRC,0,0,0,0); |
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225 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, PG_GROPF_INCREMENTAL); |
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226 |
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227 /* 1. Incremental bitmap rendering |
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228 */ |
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229 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP, |
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230 0,0,0,0,this->hidden->bitmap); |
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231 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, PG_GROPF_INCREMENTAL); |
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232 |
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233 /* 2. Normal bitmap rendering |
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234 */ |
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235 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP, |
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236 0,0,this->hidden->shm.width,this->hidden->shm.height,this->hidden->bitmap); |
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237 |
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238 /* Set up the new mode framebuffer */ |
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239 current->flags = 0; |
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240 current->w = this->hidden->shm.width; |
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241 current->h = this->hidden->shm.height; |
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242 current->pitch = this->hidden->shm.pitch; |
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243 |
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244 /* Set up pixel format */ |
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245 current->format->BitsPerPixel = this->hidden->shm.bpp; |
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246 current->format->BytesPerPixel = this->hidden->shm.bpp >> 3; |
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247 if (this->hidden->shm.bpp & 7) |
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248 current->format->BytesPerPixel++; |
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249 current->format->palette = NULL; |
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250 current->format->Rmask = this->hidden->shm.red_mask; |
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251 current->format->Gmask = this->hidden->shm.green_mask; |
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252 current->format->Bmask = this->hidden->shm.blue_mask; |
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253 current->format->Amask = this->hidden->shm.alpha_mask; |
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254 current->format->Rshift = this->hidden->shm.red_shift; |
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255 current->format->Gshift = this->hidden->shm.green_shift; |
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256 current->format->Bshift = this->hidden->shm.blue_shift; |
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257 current->format->Ashift = this->hidden->shm.alpha_shift; |
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258 current->format->Rloss = 8 - this->hidden->shm.red_length; |
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259 current->format->Gloss = 8 - this->hidden->shm.green_length; |
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260 current->format->Bloss = 8 - this->hidden->shm.blue_length; |
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261 current->format->Aloss = 8 - this->hidden->shm.alpha_length; |
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262 |
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263 /* Draw the app */ |
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264 pgUpdate(); |
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265 |
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266 /* We're done */ |
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267 return(current); |
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268 } |
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269 |
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270 /* We don't actually allow hardware surfaces other than the main one */ |
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271 static int PG_AllocHWSurface(_THIS, SDL_Surface *surface) |
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272 { |
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273 return(-1); |
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274 } |
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275 static void PG_FreeHWSurface(_THIS, SDL_Surface *surface) |
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276 { |
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277 return; |
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278 } |
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279 |
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280 /* We need to wait for vertical retrace on page flipped displays */ |
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281 static int PG_LockHWSurface(_THIS, SDL_Surface *surface) |
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282 { |
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283 return(0); |
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284 } |
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285 |
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286 static void PG_UnlockHWSurface(_THIS, SDL_Surface *surface) |
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287 { |
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288 return; |
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289 } |
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290 |
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291 static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects) |
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292 { |
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293 int i; |
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294 |
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295 for (i = 0; i < numrects; i++) { |
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296 if (rects[i].w <= 0 || rects[i].h <= 0) |
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297 continue; |
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298 |
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299 /* Schedule an incremental update for this rectangle, using |
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300 * the canvas gropnodes we've loaded beforehand. |
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301 */ |
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302 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 0); |
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303 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, |
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304 rects[i].x, rects[i].y, |
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305 rects[i].w, rects[i].h); |
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306 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 1); |
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307 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, |
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308 rects[i].x, rects[i].y, |
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309 rects[i].w, rects[i].h); |
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310 |
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311 /* Go perform the update */ |
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312 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_INCREMENTAL, 0); |
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313 pgSubUpdate(this->hidden->wCanvas); |
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314 } |
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315 } |
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316 |
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317 int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
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318 { |
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319 /* do nothing of note. */ |
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320 return(1); |
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321 } |
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322 |
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323 /* Note: If we are terminated, this could be called in the middle of |
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324 another SDL video routine -- notably UpdateRects. |
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325 */ |
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326 void PG_VideoQuit(_THIS) |
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327 { |
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328 if (this->screen->pixels != NULL) |
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329 { |
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330 shmdt(this->screen->pixels); |
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331 this->screen->pixels = NULL; |
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332 pgDelete(this->hidden->bitmap); |
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333 } |
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334 pgDelete(this->hidden->wCanvas); |
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335 pgDelete(this->hidden->wApp); |
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336 } |
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337 |
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338 void PG_SetCaption(_THIS, const char *title, const char *icon) |
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339 { |
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340 if (title != NULL) |
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341 pgReplaceText(this->hidden->wApp, title); |
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342 pgUpdate(); |
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343 } |
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344 |
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345 /* FIXME: The cursor stuff isn't implemented yet! */ |
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346 |
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347 WMcursor * PG_CreateWMCursor (_THIS,Uint8 * data, Uint8 * mask, |
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348 int w, int h, int hot_x, int hot_y) |
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349 { |
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350 static WMcursor dummy; |
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351 return &dummy; |
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352 } |
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353 |
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354 void PG_FreeWMCursor (_THIS, WMcursor * cursor) |
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355 { |
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356 } |
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357 |
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358 void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
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359 { |
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360 } |
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361 |
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362 int PG_ShowWMCursor (_THIS, WMcursor * cursor) |
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363 { |
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364 return 1; |
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365 } |