annotate src/video/cybergfx/SDL_cgxwm.c @ 1319:66f6c64c2c69

Logic bug in X11 Unicode input shutdown...was checking for == NULL when it should be != NULL.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 01 Feb 2006 19:59:02 +0000
parents c9b51268668f
children 3692456e7b0f
rev   line source
0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
0
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
0
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
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13 Lesser General Public License for more details.
0
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14
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15 You should have received a copy of the GNU Lesser General Public
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #include "SDL_version.h"
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24 #include "SDL_error.h"
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25 #include "SDL_timer.h"
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26 #include "SDL_video.h"
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27 #include "SDL_syswm.h"
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28 #include "SDL_events_c.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_cgxmodes_c.h"
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31 #include "SDL_cgxwm_c.h"
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32
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33 /* This is necessary for working properly with Enlightenment, etc. */
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34 #define USE_ICON_WINDOW
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35
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36 void CGX_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask)
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37 {
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38 #if 0
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39 SDL_Surface *sicon;
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40 XWMHints *wmhints;
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41 XImage *icon_image;
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42 Pixmap icon_pixmap;
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43 Pixmap mask_pixmap;
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44 #ifdef USE_ICON_WINDOW
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45 Window icon_window;
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46 #endif
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47 GC GC;
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48 XGCValues GCvalues;
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49 int i, b, dbpp;
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50 SDL_Rect bounds;
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51 Uint8 *LSBmask, *color_tried;
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52 Visual *dvis;
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53
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54 /* Lock the event thread, in multi-threading environments */
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55 SDL_Lock_EventThread();
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56
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57 /* The icon must use the default visual, depth and colormap of the
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58 screen, so it might need a conversion */
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59 dbpp = DefaultDepth(SDL_Display, SDL_Screen);
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60 switch(dbpp) {
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61 case 15:
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62 dbpp = 16; break;
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63 case 24:
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64 dbpp = 32; break;
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65 }
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66 dvis = DefaultVisual(SDL_Display, SDL_Screen);
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67
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68 /* The Visual struct is supposed to be opaque but we cheat a little */
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69 sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
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70 dbpp,
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71 dvis->red_mask, dvis->green_mask,
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72 dvis->blue_mask, 0);
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73
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74 if ( sicon == NULL ) {
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75 goto done;
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76 }
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77 /* If we already have allocated colours from the default colormap,
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78 copy them */
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79 if(SDL_Visual == dvis && SDL_XColorMap == SDL_DisplayColormap
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80 && this->screen->format->palette && sicon->format->palette) {
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81 memcpy(sicon->format->palette->colors,
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82 this->screen->format->palette->colors,
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83 this->screen->format->palette->ncolors * sizeof(SDL_Color));
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84 }
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85
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86 bounds.x = 0;
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87 bounds.y = 0;
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88 bounds.w = icon->w;
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89 bounds.h = icon->h;
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90 if ( SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0 )
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91 goto done;
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92
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93 /* Lock down the colors used in the colormap */
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94 color_tried = NULL;
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95 if ( sicon->format->BitsPerPixel == 8 ) {
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96 SDL_Palette *palette;
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97 Uint8 *p;
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98 XColor wanted;
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99
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100 palette = sicon->format->palette;
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101 color_tried = malloc(palette->ncolors);
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102 if ( color_tried == NULL ) {
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103 goto done;
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104 }
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105 if ( SDL_iconcolors != NULL ) {
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106 free(SDL_iconcolors);
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107 }
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108 SDL_iconcolors = malloc(palette->ncolors
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109 * sizeof(*SDL_iconcolors));
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110 if ( SDL_iconcolors == NULL ) {
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111 free(color_tried);
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112 goto done;
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113 }
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114 memset(color_tried, 0, palette->ncolors);
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115 memset(SDL_iconcolors, 0,
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116 palette->ncolors * sizeof(*SDL_iconcolors));
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117
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118 p = (Uint8 *)sicon->pixels;
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119 for ( i = sicon->w*sicon->h; i > 0; --i, ++p ) {
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120 if ( ! color_tried[*p] ) {
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121 wanted.pixel = *p;
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122 wanted.red = (palette->colors[*p].r<<8);
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123 wanted.green = (palette->colors[*p].g<<8);
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124 wanted.blue = (palette->colors[*p].b<<8);
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125 wanted.flags = (DoRed|DoGreen|DoBlue);
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126 if (XAllocColor(SDL_Display,
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127 SDL_DisplayColormap, &wanted)) {
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128 ++SDL_iconcolors[wanted.pixel];
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129 }
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130 color_tried[*p] = 1;
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131 }
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132 }
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133 }
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134 if ( color_tried != NULL ) {
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135 free(color_tried);
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136 }
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137
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138 /* Translate mask data to LSB order and set the icon mask */
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139 i = (sicon->w/8)*sicon->h;
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140 LSBmask = (Uint8 *)malloc(i);
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141 if ( LSBmask == NULL ) {
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142 goto done;
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143 }
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144 memset(LSBmask, 0, i);
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145 while ( --i >= 0 ) {
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146 for ( b=0; b<8; ++b )
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147 LSBmask[i] |= (((mask[i]>>b)&0x01)<<(7-b));
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148 }
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149 mask_pixmap = XCreatePixmapFromBitmapData(SDL_Display, WMwindow,
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150 LSBmask, sicon->w, sicon->h, 1L, 0L, 1);
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151
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152 /* Transfer the image to an X11 pixmap */
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153 icon_image = XCreateImage(SDL_Display,
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154 DefaultVisual(SDL_Display, SDL_Screen),
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155 DefaultDepth(SDL_Display, SDL_Screen),
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156 ZPixmap, 0, (char *)sicon->pixels, sicon->w, sicon->h,
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157 ((sicon->format)->BytesPerPixel == 3) ? 32 :
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158 (sicon->format)->BytesPerPixel*8, 0);
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159 icon_pixmap = XCreatePixmap(SDL_Display, SDL_Root, sicon->w, sicon->h,
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160 DefaultDepth(SDL_Display, SDL_Screen));
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161 GC = XCreateGC(SDL_Display, icon_pixmap, 0, &GCvalues);
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162 XPutImage(SDL_Display, icon_pixmap, GC, icon_image,
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163 0, 0, 0, 0, sicon->w, sicon->h);
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diff changeset
164 XFreeGC(SDL_Display, GC);
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diff changeset
165 XDestroyImage(icon_image);
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diff changeset
166 free(LSBmask);
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diff changeset
167 sicon->pixels = NULL;
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diff changeset
168
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diff changeset
169 #ifdef USE_ICON_WINDOW
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170 /* Create an icon window and set the pixmap as its background */
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171 icon_window = XCreateSimpleWindow(SDL_Display, SDL_Root,
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172 0, 0, sicon->w, sicon->h, 0,
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diff changeset
173 CopyFromParent, CopyFromParent);
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174 XSetWindowBackgroundPixmap(SDL_Display, icon_window, icon_pixmap);
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175 XClearWindow(SDL_Display, icon_window);
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diff changeset
176 #endif
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diff changeset
177
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diff changeset
178 /* Set the window icon to the icon pixmap (and icon window) */
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179 wmhints = XAllocWMHints();
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180 wmhints->flags = (IconPixmapHint | IconMaskHint);
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181 wmhints->icon_pixmap = icon_pixmap;
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182 wmhints->icon_mask = mask_pixmap;
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183 #ifdef USE_ICON_WINDOW
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184 wmhints->flags |= IconWindowHint;
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185 wmhints->icon_window = icon_window;
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186 #endif
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187 XSetWMHints(SDL_Display, WMwindow, wmhints);
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188 XFree(wmhints);
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189 XSync(SDL_Display, False);
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diff changeset
190
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191 done:
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192 SDL_Unlock_EventThread();
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193 if ( sicon != NULL ) {
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194 SDL_FreeSurface(sicon);
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195 }
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diff changeset
196 #endif
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197 return;
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diff changeset
198 }
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199
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diff changeset
200 void CGX_SetCaption(_THIS, const char *title, const char *icon)
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201 {
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diff changeset
202 if(SDL_Window)
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203 SetWindowTitles(SDL_Window,(char *)title,NULL);
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204 }
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diff changeset
205
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diff changeset
206 /* Iconify the window */
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diff changeset
207 int CGX_IconifyWindow(_THIS)
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208 {
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diff changeset
209 #if 0
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210 int result;
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diff changeset
211
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212 SDL_Lock_EventThread();
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213 result = XIconifyWindow(SDL_Display, WMwindow, SDL_Screen);
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214 XSync(SDL_Display, False);
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diff changeset
215 SDL_Unlock_EventThread();
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216 return(result);
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diff changeset
217 #else
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diff changeset
218 return 0;
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diff changeset
219 #endif
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220 }
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parents:
diff changeset
221
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diff changeset
222 #if 0
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diff changeset
223 SDL_GrabMode X11_GrabInputNoLock(_THIS, SDL_GrabMode mode)
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parents:
diff changeset
224 {
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diff changeset
225 int numtries, result;
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parents:
diff changeset
226
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diff changeset
227 if ( this->screen == NULL ) {
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diff changeset
228 return(SDL_GRAB_OFF);
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diff changeset
229 }
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diff changeset
230 if ( ! SDL_Window ) {
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parents:
diff changeset
231 return(mode); /* Will be set later on mode switch */
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parents:
diff changeset
232 }
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parents:
diff changeset
233 if ( mode == SDL_GRAB_OFF ) {
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diff changeset
234 XUngrabPointer(SDL_Display, CurrentTime);
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parents:
diff changeset
235 if ( this->screen->flags & SDL_FULLSCREEN ) {
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parents:
diff changeset
236 /* Rebind the mouse to the fullscreen window */
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parents:
diff changeset
237 for ( numtries = 0; numtries < 10; ++numtries ) {
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diff changeset
238 result = XGrabPointer(SDL_Display, FSwindow,
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diff changeset
239 True, 0,
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parents:
diff changeset
240 GrabModeAsync, GrabModeAsync,
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parents:
diff changeset
241 FSwindow, None, CurrentTime);
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parents:
diff changeset
242 if ( result == AlreadyGrabbed ) {
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parents:
diff changeset
243 break;
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parents:
diff changeset
244 }
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diff changeset
245 SDL_Delay(100);
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parents:
diff changeset
246 }
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parents:
diff changeset
247 }
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parents:
diff changeset
248 #ifdef GRAB_FULLSCREEN
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diff changeset
249 if ( !(this->screen->flags & SDL_FULLSCREEN) )
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parents:
diff changeset
250 #endif
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parents:
diff changeset
251 XUngrabKeyboard(SDL_Display, CurrentTime);
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parents:
diff changeset
252 } else {
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parents:
diff changeset
253 if ( this->screen->flags & SDL_FULLSCREEN ) {
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parents:
diff changeset
254 /* Unbind the mouse from the fullscreen window */
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parents:
diff changeset
255 XUngrabPointer(SDL_Display, CurrentTime);
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parents:
diff changeset
256 }
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parents:
diff changeset
257 /* Try to grab the mouse */
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parents:
diff changeset
258 for ( numtries = 0; numtries < 10; ++numtries ) {
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parents:
diff changeset
259 result = XGrabPointer(SDL_Display, SDL_Window, True, 0,
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parents:
diff changeset
260 GrabModeAsync, GrabModeAsync,
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parents:
diff changeset
261 SDL_Window, None, CurrentTime);
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parents:
diff changeset
262 if ( result != AlreadyGrabbed ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 SDL_Delay(100);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 }
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parents:
diff changeset
267 #ifdef GRAB_FULLSCREEN
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parents:
diff changeset
268 if ( !(this->screen->flags & SDL_FULLSCREEN) )
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parents:
diff changeset
269 #endif
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parents:
diff changeset
270 XGrabKeyboard(SDL_Display, WMwindow, True,
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parents:
diff changeset
271 GrabModeAsync, GrabModeAsync, CurrentTime);
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parents:
diff changeset
272 }
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parents:
diff changeset
273 XSync(SDL_Display, False);
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parents:
diff changeset
274
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parents:
diff changeset
275 return(mode);
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parents:
diff changeset
276 }
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parents:
diff changeset
277
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parents:
diff changeset
278 SDL_GrabMode X11_GrabInput(_THIS, SDL_GrabMode mode)
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parents:
diff changeset
279 {
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parents:
diff changeset
280 SDL_Lock_EventThread();
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parents:
diff changeset
281 mode = X11_GrabInputNoLock(this, mode);
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parents:
diff changeset
282 SDL_Unlock_EventThread();
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parents:
diff changeset
283
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parents:
diff changeset
284 return(mode);
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parents:
diff changeset
285 }
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parents:
diff changeset
286
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parents:
diff changeset
287 /* If 'info' is the right version, this function fills it and returns 1.
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parents:
diff changeset
288 Otherwise, in case of a version mismatch, it returns -1.
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parents:
diff changeset
289 */
74212992fb08 Initial revision
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parents:
diff changeset
290 static void lock_display(void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 SDL_Lock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 static void unlock_display(void)
74212992fb08 Initial revision
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parents:
diff changeset
295 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 /* Make sure any X11 transactions are completed */
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parents:
diff changeset
297 SDL_VideoDevice *this = current_video;
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parents:
diff changeset
298 XSync(SDL_Display, False);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301
74212992fb08 Initial revision
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parents:
diff changeset
302 #endif
74212992fb08 Initial revision
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parents:
diff changeset
303
74212992fb08 Initial revision
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parents:
diff changeset
304 int CGX_GetWMInfo(_THIS, SDL_SysWMinfo *info)
74212992fb08 Initial revision
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parents:
diff changeset
305 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 if ( info->version.major <= SDL_MAJOR_VERSION ) {
74212992fb08 Initial revision
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parents:
diff changeset
307 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 info->subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 info->info.x11.display = SDL_Display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 info->info.x11.window = SDL_Window;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 if ( SDL_VERSIONNUM(info->version.major,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 info->version.minor,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 info->version.patch) >= 1002 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 info->info.x11.fswindow = FSwindow;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 info->info.x11.wmwindow = WMwindow;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 info->info.x11.lock_func = lock_display;
74212992fb08 Initial revision
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parents:
diff changeset
318 info->info.x11.unlock_func = unlock_display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 #endif
74212992fb08 Initial revision
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parents:
diff changeset
320 return(1);
74212992fb08 Initial revision
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parents:
diff changeset
321 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 SDL_SetError("Application not compiled with SDL %d.%d\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 }