Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_0.c @ 1319:66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
when it should be != NULL.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 01 Feb 2006 19:59:02 +0000 |
parents | c9b51268668f |
children | 450721ad5436 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1058
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1058
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1058
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changeset
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13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1058
diff
changeset
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1058
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1058
diff
changeset
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #include <stdio.h> | |
24 #include <string.h> | |
25 | |
26 #include "SDL_types.h" | |
27 #include "SDL_video.h" | |
28 #include "SDL_blit.h" | |
29 | |
30 /* Functions to blit from bitmaps to other surfaces */ | |
31 | |
32 static void BlitBto1(SDL_BlitInfo *info) | |
33 { | |
34 int c; | |
35 int width, height; | |
36 Uint8 *src, *map, *dst; | |
37 int srcskip, dstskip; | |
38 | |
39 /* Set up some basic variables */ | |
40 width = info->d_width; | |
41 height = info->d_height; | |
42 src = info->s_pixels; | |
43 srcskip = info->s_skip; | |
44 dst = info->d_pixels; | |
45 dstskip = info->d_skip; | |
46 map = info->table; | |
47 srcskip += width-(width+7)/8; | |
48 | |
49 if ( map ) { | |
50 while ( height-- ) { | |
51 Uint8 byte = 0, bit; | |
52 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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53 if ( (c&7) == 0 ) { |
0 | 54 byte = *src++; |
55 } | |
56 bit = (byte&0x80)>>7; | |
57 if ( 1 ) { | |
58 *dst = map[bit]; | |
59 } | |
60 dst++; | |
61 byte <<= 1; | |
62 } | |
63 src += srcskip; | |
64 dst += dstskip; | |
65 } | |
66 } else { | |
67 while ( height-- ) { | |
68 Uint8 byte = 0, bit; | |
69 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
70 if ( (c&7) == 0 ) { |
0 | 71 byte = *src++; |
72 } | |
73 bit = (byte&0x80)>>7; | |
74 if ( 1 ) { | |
75 *dst = bit; | |
76 } | |
77 dst++; | |
78 byte <<= 1; | |
79 } | |
80 src += srcskip; | |
81 dst += dstskip; | |
82 } | |
83 } | |
84 } | |
85 static void BlitBto2(SDL_BlitInfo *info) | |
86 { | |
87 int c; | |
88 int width, height; | |
89 Uint8 *src; | |
90 Uint16 *map, *dst; | |
91 int srcskip, dstskip; | |
92 | |
93 /* Set up some basic variables */ | |
94 width = info->d_width; | |
95 height = info->d_height; | |
96 src = info->s_pixels; | |
97 srcskip = info->s_skip; | |
98 dst = (Uint16 *)info->d_pixels; | |
99 dstskip = info->d_skip/2; | |
100 map = (Uint16 *)info->table; | |
101 srcskip += width-(width+7)/8; | |
102 | |
103 while ( height-- ) { | |
104 Uint8 byte = 0, bit; | |
105 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
106 if ( (c&7) == 0 ) { |
0 | 107 byte = *src++; |
108 } | |
109 bit = (byte&0x80)>>7; | |
110 if ( 1 ) { | |
111 *dst = map[bit]; | |
112 } | |
113 byte <<= 1; | |
114 dst++; | |
115 } | |
116 src += srcskip; | |
117 dst += dstskip; | |
118 } | |
119 } | |
120 static void BlitBto3(SDL_BlitInfo *info) | |
121 { | |
122 int c, o; | |
123 int width, height; | |
124 Uint8 *src, *map, *dst; | |
125 int srcskip, dstskip; | |
126 | |
127 /* Set up some basic variables */ | |
128 width = info->d_width; | |
129 height = info->d_height; | |
130 src = info->s_pixels; | |
131 srcskip = info->s_skip; | |
132 dst = info->d_pixels; | |
133 dstskip = info->d_skip; | |
134 map = info->table; | |
135 srcskip += width-(width+7)/8; | |
136 | |
137 while ( height-- ) { | |
138 Uint8 byte = 0, bit; | |
139 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
140 if ( (c&7) == 0 ) { |
0 | 141 byte = *src++; |
142 } | |
143 bit = (byte&0x80)>>7; | |
144 if ( 1 ) { | |
145 o = bit * 4; | |
146 dst[0] = map[o++]; | |
147 dst[1] = map[o++]; | |
148 dst[2] = map[o++]; | |
149 } | |
150 byte <<= 1; | |
151 dst += 3; | |
152 } | |
153 src += srcskip; | |
154 dst += dstskip; | |
155 } | |
156 } | |
157 static void BlitBto4(SDL_BlitInfo *info) | |
158 { | |
159 int width, height; | |
160 Uint8 *src; | |
161 Uint32 *map, *dst; | |
162 int srcskip, dstskip; | |
163 int c; | |
164 | |
165 /* Set up some basic variables */ | |
166 width = info->d_width; | |
167 height = info->d_height; | |
168 src = info->s_pixels; | |
169 srcskip = info->s_skip; | |
170 dst = (Uint32 *)info->d_pixels; | |
171 dstskip = info->d_skip/4; | |
172 map = (Uint32 *)info->table; | |
173 srcskip += width-(width+7)/8; | |
174 | |
175 while ( height-- ) { | |
176 Uint8 byte = 0, bit; | |
177 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
178 if ( (c&7) == 0 ) { |
0 | 179 byte = *src++; |
180 } | |
181 bit = (byte&0x80)>>7; | |
182 if ( 1 ) { | |
183 *dst = map[bit]; | |
184 } | |
185 byte <<= 1; | |
186 dst++; | |
187 } | |
188 src += srcskip; | |
189 dst += dstskip; | |
190 } | |
191 } | |
192 | |
193 static void BlitBto1Key(SDL_BlitInfo *info) | |
194 { | |
195 int width = info->d_width; | |
196 int height = info->d_height; | |
197 Uint8 *src = info->s_pixels; | |
198 Uint8 *dst = info->d_pixels; | |
199 int srcskip = info->s_skip; | |
200 int dstskip = info->d_skip; | |
201 Uint32 ckey = info->src->colorkey; | |
202 Uint8 *palmap = info->table; | |
203 int c; | |
204 | |
205 /* Set up some basic variables */ | |
206 srcskip += width-(width+7)/8; | |
207 | |
208 if ( palmap ) { | |
209 while ( height-- ) { | |
210 Uint8 byte = 0, bit; | |
211 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
212 if ( (c&7) == 0 ) { |
0 | 213 byte = *src++; |
214 } | |
215 bit = (byte&0x80)>>7; | |
216 if ( bit != ckey ) { | |
217 *dst = palmap[bit]; | |
218 } | |
219 dst++; | |
220 byte <<= 1; | |
221 } | |
222 src += srcskip; | |
223 dst += dstskip; | |
224 } | |
225 } else { | |
226 while ( height-- ) { | |
227 Uint8 byte = 0, bit; | |
228 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
229 if ( (c&7) == 0 ) { |
0 | 230 byte = *src++; |
231 } | |
232 bit = (byte&0x80)>>7; | |
233 if ( bit != ckey ) { | |
234 *dst = bit; | |
235 } | |
236 dst++; | |
237 byte <<= 1; | |
238 } | |
239 src += srcskip; | |
240 dst += dstskip; | |
241 } | |
242 } | |
243 } | |
244 | |
245 static void BlitBto2Key(SDL_BlitInfo *info) | |
246 { | |
247 int width = info->d_width; | |
248 int height = info->d_height; | |
249 Uint8 *src = info->s_pixels; | |
250 Uint16 *dstp = (Uint16 *)info->d_pixels; | |
251 int srcskip = info->s_skip; | |
252 int dstskip = info->d_skip; | |
253 Uint32 ckey = info->src->colorkey; | |
254 Uint8 *palmap = info->table; | |
255 int c; | |
256 | |
257 /* Set up some basic variables */ | |
258 srcskip += width-(width+7)/8; | |
259 dstskip /= 2; | |
260 | |
261 while ( height-- ) { | |
262 Uint8 byte = 0, bit; | |
263 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
264 if ( (c&7) == 0 ) { |
0 | 265 byte = *src++; |
266 } | |
267 bit = (byte&0x80)>>7; | |
268 if ( bit != ckey ) { | |
269 *dstp=((Uint16 *)palmap)[bit]; | |
270 } | |
271 byte <<= 1; | |
272 dstp++; | |
273 } | |
274 src += srcskip; | |
275 dstp += dstskip; | |
276 } | |
277 } | |
278 | |
279 static void BlitBto3Key(SDL_BlitInfo *info) | |
280 { | |
281 int width = info->d_width; | |
282 int height = info->d_height; | |
283 Uint8 *src = info->s_pixels; | |
284 Uint8 *dst = info->d_pixels; | |
285 int srcskip = info->s_skip; | |
286 int dstskip = info->d_skip; | |
287 Uint32 ckey = info->src->colorkey; | |
288 Uint8 *palmap = info->table; | |
289 int c; | |
290 | |
291 /* Set up some basic variables */ | |
292 srcskip += width-(width+7)/8; | |
293 | |
294 while ( height-- ) { | |
295 Uint8 byte = 0, bit; | |
296 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
297 if ( (c&7) == 0 ) { |
0 | 298 byte = *src++; |
299 } | |
300 bit = (byte&0x80)>>7; | |
301 if ( bit != ckey ) { | |
302 memcpy(dst, &palmap[bit*4], 3); | |
303 } | |
304 byte <<= 1; | |
305 dst += 3; | |
306 } | |
307 src += srcskip; | |
308 dst += dstskip; | |
309 } | |
310 } | |
311 | |
312 static void BlitBto4Key(SDL_BlitInfo *info) | |
313 { | |
314 int width = info->d_width; | |
315 int height = info->d_height; | |
316 Uint8 *src = info->s_pixels; | |
317 Uint32 *dstp = (Uint32 *)info->d_pixels; | |
318 int srcskip = info->s_skip; | |
319 int dstskip = info->d_skip; | |
320 Uint32 ckey = info->src->colorkey; | |
321 Uint8 *palmap = info->table; | |
322 int c; | |
323 | |
324 /* Set up some basic variables */ | |
325 srcskip += width-(width+7)/8; | |
326 dstskip /= 4; | |
327 | |
328 while ( height-- ) { | |
329 Uint8 byte = 0, bit; | |
330 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
331 if ( (c&7) == 0 ) { |
0 | 332 byte = *src++; |
333 } | |
334 bit = (byte&0x80)>>7; | |
335 if ( bit != ckey ) { | |
336 *dstp=((Uint32 *)palmap)[bit]; | |
337 } | |
338 byte <<= 1; | |
339 dstp++; | |
340 } | |
341 src += srcskip; | |
342 dstp += dstskip; | |
343 } | |
344 } | |
345 | |
346 static void BlitBtoNAlpha(SDL_BlitInfo *info) | |
347 { | |
348 int width = info->d_width; | |
349 int height = info->d_height; | |
350 Uint8 *src = info->s_pixels; | |
351 Uint8 *dst = info->d_pixels; | |
352 int srcskip = info->s_skip; | |
353 int dstskip = info->d_skip; | |
354 const SDL_Color *srcpal = info->src->palette->colors; | |
355 SDL_PixelFormat *dstfmt = info->dst; | |
356 int dstbpp; | |
357 int c; | |
358 const int A = info->src->alpha; | |
359 | |
360 /* Set up some basic variables */ | |
361 dstbpp = dstfmt->BytesPerPixel; | |
362 srcskip += width-(width+7)/8; | |
363 | |
364 while ( height-- ) { | |
365 Uint8 byte = 0, bit; | |
366 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
367 if ( (c&7) == 0 ) { |
0 | 368 byte = *src++; |
369 } | |
370 bit = (byte&0x80)>>7; | |
371 if ( 1 ) { | |
372 Uint32 pixel; | |
373 unsigned sR, sG, sB; | |
374 unsigned dR, dG, dB; | |
375 sR = srcpal[bit].r; | |
376 sG = srcpal[bit].g; | |
377 sB = srcpal[bit].b; | |
378 DISEMBLE_RGB(dst, dstbpp, dstfmt, | |
379 pixel, dR, dG, dB); | |
380 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
381 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | |
382 } | |
383 byte <<= 1; | |
384 dst += dstbpp; | |
385 } | |
386 src += srcskip; | |
387 dst += dstskip; | |
388 } | |
389 } | |
390 | |
391 static void BlitBtoNAlphaKey(SDL_BlitInfo *info) | |
392 { | |
393 int width = info->d_width; | |
394 int height = info->d_height; | |
395 Uint8 *src = info->s_pixels; | |
396 Uint8 *dst = info->d_pixels; | |
397 int srcskip = info->s_skip; | |
398 int dstskip = info->d_skip; | |
399 SDL_PixelFormat *srcfmt = info->src; | |
400 SDL_PixelFormat *dstfmt = info->dst; | |
401 const SDL_Color *srcpal = srcfmt->palette->colors; | |
402 int dstbpp; | |
403 int c; | |
404 const int A = srcfmt->alpha; | |
405 Uint32 ckey = srcfmt->colorkey; | |
406 | |
407 /* Set up some basic variables */ | |
408 dstbpp = dstfmt->BytesPerPixel; | |
409 srcskip += width-(width+7)/8; | |
410 | |
411 while ( height-- ) { | |
412 Uint8 byte = 0, bit; | |
413 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
414 if ( (c&7) == 0 ) { |
0 | 415 byte = *src++; |
416 } | |
417 bit = (byte&0x80)>>7; | |
418 if ( bit != ckey ) { | |
419 int sR, sG, sB; | |
420 int dR, dG, dB; | |
421 Uint32 pixel; | |
422 sR = srcpal[bit].r; | |
423 sG = srcpal[bit].g; | |
424 sB = srcpal[bit].b; | |
425 DISEMBLE_RGB(dst, dstbpp, dstfmt, | |
426 pixel, dR, dG, dB); | |
427 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
428 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | |
429 } | |
430 byte <<= 1; | |
431 dst += dstbpp; | |
432 } | |
433 src += srcskip; | |
434 dst += dstskip; | |
435 } | |
436 } | |
437 | |
438 static SDL_loblit bitmap_blit[] = { | |
439 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4 | |
440 }; | |
441 | |
442 static SDL_loblit colorkey_blit[] = { | |
443 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key | |
444 }; | |
445 | |
446 SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index) | |
447 { | |
448 int which; | |
449 | |
1058 | 450 if ( surface->format->BitsPerPixel != 1 ) { |
1057
e9d23bb80140
Date: Mon, 02 May 2005 04:23:16 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
451 /* We don't support sub 8-bit packed pixel modes */ |
e9d23bb80140
Date: Mon, 02 May 2005 04:23:16 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
452 return NULL; |
e9d23bb80140
Date: Mon, 02 May 2005 04:23:16 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
453 } |
0 | 454 if ( surface->map->dst->format->BitsPerPixel < 8 ) { |
455 which = 0; | |
456 } else { | |
457 which = surface->map->dst->format->BytesPerPixel; | |
458 } | |
459 switch(blit_index) { | |
460 case 0: /* copy */ | |
461 return bitmap_blit[which]; | |
462 | |
463 case 1: /* colorkey */ | |
464 return colorkey_blit[which]; | |
465 | |
466 case 2: /* alpha */ | |
467 return which >= 2 ? BlitBtoNAlpha : NULL; | |
468 | |
469 case 4: /* alpha + colorkey */ | |
470 return which >= 2 ? BlitBtoNAlphaKey : NULL; | |
471 } | |
472 return NULL; | |
473 } | |
474 |