Mercurial > sdl-ios-xcode
annotate src/atomic/win32/SDL_atomic.c @ 3583:65f66674b7fb
Allocate memory only if we're going to overwrite an environment variable
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 16 Dec 2009 16:08:17 +0000 |
parents | 3889325ca987 |
children | f7b03b6838cb |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 Contributed by Bob Pendleton, bob@pendleton.com |
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23 */ |
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24 |
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25 #include "SDL_stdinc.h" |
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26 #include "SDL_atomic.h" |
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27 |
3552 | 28 #define WIN32_LEAN_AND_MEAN |
29 #include <windows.h> | |
30 | |
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31 #include "SDL_error.h" |
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32 |
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33 /* |
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34 This file provides 32, and 64 bit atomic operations. If the |
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35 operations are provided by the native hardware and operating system |
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36 they are used. If they are not then the operations are emulated |
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37 using the SDL spin lock operations. If spin lock can not be |
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38 implemented then these functions must fail. |
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39 */ |
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40 |
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41 /* |
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42 WIN32 VERSION. |
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43 |
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44 This makes use of native Windows atomic operations. |
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45 */ |
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46 |
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47 /* |
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48 Native spinlock routines. Because this is the dummy implementation |
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49 these will always call SDL_SetError() and do nothing. |
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50 */ |
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51 |
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52 void |
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53 SDL_AtomicLock(SDL_SpinLock *lock) |
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54 { |
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55 long volatile * l = (long volatile *)lock; |
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56 Uint32 old = 0; |
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57 Uint32 new = 1; |
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58 |
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59 old = InterlockedExchange(l, new); |
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60 while(1 == old) |
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61 { |
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62 old = InterlockedExchange(l, new); |
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63 } |
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64 } |
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65 |
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66 void |
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67 SDL_AtomicUnlock(SDL_SpinLock *lock) |
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68 { |
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69 long volatile * l = (long volatile *)lock; |
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70 Uint32 new = 0; |
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71 |
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72 InterlockedExchange(l, new); |
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73 } |
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74 |
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75 /* |
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76 Note that platform specific versions can be built from this version |
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77 by changing the #undefs to #defines and adding platform specific |
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78 code. |
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79 */ |
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80 |
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81 #define nativeTestThenSet32 |
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82 #define nativeClear32 |
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83 #define nativeFetchThenIncrement32 |
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84 #define nativeFetchThenDecrement32 |
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85 #define nativeFetchThenAdd32 |
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86 #define nativeFetchThenSubtract32 |
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87 #define nativeIncrementThenFetch32 |
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88 #define nativeDecrementThenFetch32 |
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89 #define nativeAddThenFetch32 |
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90 #define nativeSubtractThenFetch32 |
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91 |
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92 #undef nativeTestThenSet64 |
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93 #undef nativeClear64 |
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94 #undef nativeFetchThenIncrement64 |
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95 #undef nativeFetchThenDecrement64 |
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96 #undef nativeFetchThenAdd64 |
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97 #undef nativeFetchThenSubtract64 |
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98 #undef nativeIncrementThenFetch64 |
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99 #undef nativeDecrementThenFetch64 |
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100 #undef nativeAddThenFetch64 |
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101 #undef nativeSubtractThenFetch64 |
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102 |
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103 /* |
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104 If any of the operations are not provided then we must emulate some |
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105 of them. That means we need a nice implementation of spin locks |
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106 that avoids the "one big lock" problem. We use a vector of spin |
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107 locks and pick which one to use based on the address of the operand |
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108 of the function. |
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109 |
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110 To generate the index of the lock we first shift by 3 bits to get |
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111 rid on the zero bits that result from 32 and 64 bit allignment of |
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112 data. We then mask off all but 5 bits and use those 5 bits as an |
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113 index into the table. |
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115 Picking the lock this way insures that accesses to the same data at |
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116 the same time will go to the same lock. OTOH, accesses to different |
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117 data have only a 1/32 chance of hitting the same lock. That should |
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118 pretty much eliminate the chances of several atomic operations on |
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119 different data from waiting on the same "big lock". If it isn't |
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120 then the table of locks can be expanded to a new size so long as |
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121 the new size is a power of two. |
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122 */ |
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123 |
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124 static SDL_SpinLock locks[32] = { |
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125 0, 0, 0, 0, 0, 0, 0, 0, |
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126 0, 0, 0, 0, 0, 0, 0, 0, |
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127 0, 0, 0, 0, 0, 0, 0, 0, |
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128 0, 0, 0, 0, 0, 0, 0, 0, |
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129 }; |
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130 |
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131 static __inline__ void |
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132 privateWaitLock(volatile void *ptr) |
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133 { |
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134 #if SIZEOF_VOIDP == 4 |
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135 Uint32 index = ((((Uint32)ptr) >> 3) & 0x1f); |
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136 #elif SIZEOF_VOIDP == 8 |
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137 Uint64 index = ((((Uint64)ptr) >> 3) & 0x1f); |
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138 #endif |
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139 |
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140 SDL_AtomicLock(&locks[index]); |
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141 } |
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142 |
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143 static __inline__ void |
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144 privateUnlock(volatile void *ptr) |
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145 { |
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146 #if SIZEOF_VOIDP == 4 |
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147 Uint32 index = ((((Uint32)ptr) >> 3) & 0x1f); |
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148 #elif SIZEOF_VOIDP == 8 |
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149 Uint64 index = ((((Uint64)ptr) >> 3) & 0x1f); |
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150 #endif |
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151 |
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152 SDL_AtomicUnlock(&locks[index]); |
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153 } |
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154 |
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155 /* 32 bit atomic operations */ |
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156 |
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157 SDL_bool |
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158 SDL_AtomicTestThenSet32(volatile Uint32 * ptr) |
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159 { |
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160 #ifdef nativeTestThenSet32 |
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161 long volatile * p = (long volatile *)ptr; |
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162 Uint32 new = 1; |
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163 |
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164 return 0 == InterlockedExchange(p, new); |
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165 #else |
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166 SDL_bool result = SDL_FALSE; |
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167 |
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168 privateWaitLock(ptr); |
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169 result = (*ptr == 0); |
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170 if (result) |
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171 { |
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172 *ptr = 1; |
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173 } |
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174 privateUnlock(ptr); |
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175 |
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176 return result; |
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177 #endif |
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178 } |
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179 |
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180 void |
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181 SDL_AtomicClear32(volatile Uint32 * ptr) |
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182 { |
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183 #ifdef nativeClear32 |
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184 long volatile * p = (long volatile *)ptr; |
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185 Uint32 new = 0; |
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186 |
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187 InterlockedExchange(p, new); |
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188 #else |
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189 privateWaitLock(ptr); |
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190 *ptr = 0; |
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191 privateUnlock(ptr); |
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192 |
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193 return; |
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194 #endif |
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195 } |
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196 |
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197 Uint32 |
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198 SDL_AtomicFetchThenIncrement32(volatile Uint32 * ptr) |
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199 { |
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200 #ifdef nativeFetchThenIncrement32 |
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201 long volatile * p = (long volatile *)ptr; |
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202 |
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203 return InterlockedExchangeAdd(p, 1); |
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204 #else |
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205 Uint32 tmp = 0; |
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206 |
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207 privateWaitLock(ptr); |
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208 tmp = *ptr; |
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209 (*ptr)+= 1; |
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210 privateUnlock(ptr); |
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211 |
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212 return tmp; |
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213 #endif |
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214 } |
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215 |
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216 Uint32 |
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217 SDL_AtomicFetchThenDecrement32(volatile Uint32 * ptr) |
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218 { |
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219 #ifdef nativeFetchThenDecrement32 |
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220 long volatile * p = (long volatile *)ptr; |
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221 |
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222 return InterlockedExchangeAdd(p, -1); |
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223 #else |
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224 Uint32 tmp = 0; |
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225 |
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226 privateWaitLock(ptr); |
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227 tmp = *ptr; |
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228 (*ptr) -= 1; |
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229 privateUnlock(ptr); |
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230 |
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231 return tmp; |
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232 #endif |
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233 } |
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234 |
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235 Uint32 |
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236 SDL_AtomicFetchThenAdd32(volatile Uint32 * ptr, Uint32 value) |
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237 { |
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238 #ifdef nativeFetchThenAdd32 |
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239 long volatile * p = (long volatile *)ptr; |
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240 |
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241 return InterlockedExchangeAdd(p, value); |
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242 #else |
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243 Uint32 tmp = 0; |
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244 |
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245 privateWaitLock(ptr); |
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246 tmp = *ptr; |
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247 (*ptr)+= value; |
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248 privateUnlock(ptr); |
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249 |
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250 return tmp; |
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251 #endif |
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252 } |
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253 |
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254 Uint32 |
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255 SDL_AtomicFetchThenSubtract32(volatile Uint32 * ptr, Uint32 value) |
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256 { |
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257 #ifdef nativeFetchThenSubtract32 |
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258 long volatile * p = (long volatile *)ptr; |
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259 |
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260 return InterlockedExchangeAdd(p, (0 - value)); |
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261 #else |
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262 Uint32 tmp = 0; |
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263 |
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264 privateWaitLock(ptr); |
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265 tmp = *ptr; |
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266 (*ptr)-= value; |
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267 privateUnlock(ptr); |
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268 |
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269 return tmp; |
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270 #endif |
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271 } |
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272 |
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273 Uint32 |
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274 SDL_AtomicIncrementThenFetch32(volatile Uint32 * ptr) |
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275 { |
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276 #ifdef nativeIncrementThenFetch32 |
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277 long volatile * p = (LONG volatile *)ptr; |
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278 |
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279 return InterlockedIncrement(p); |
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280 #else |
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281 Uint32 tmp = 0; |
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282 |
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283 privateWaitLock(ptr); |
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284 (*ptr)+= 1; |
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285 tmp = *ptr; |
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286 privateUnlock(ptr); |
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287 |
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288 return tmp; |
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289 #endif |
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290 } |
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291 |
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292 Uint32 |
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293 SDL_AtomicDecrementThenFetch32(volatile Uint32 * ptr) |
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294 { |
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295 #ifdef nativeDecrementThenFetch32 |
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296 long volatile * p = (LONG volatile *)ptr; |
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297 |
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298 return InterlockedDecrement(p); |
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299 #else |
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300 Uint32 tmp = 0; |
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301 |
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302 privateWaitLock(ptr); |
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303 (*ptr)-= 1; |
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304 tmp = *ptr; |
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305 privateUnlock(ptr); |
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306 |
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307 return tmp; |
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308 #endif |
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309 } |
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310 |
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311 Uint32 |
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312 SDL_AtomicAddThenFetch32(volatile Uint32 * ptr, Uint32 value) |
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313 { |
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314 #ifdef nativeAddThenFetch32 |
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315 long volatile * p = (long volatile *)ptr; |
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316 |
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317 return InterlockedExchangeAdd(p, value) + value; |
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318 #else |
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319 Uint32 tmp = 0; |
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320 |
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321 privateWaitLock(ptr); |
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322 (*ptr)+= value; |
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323 tmp = *ptr; |
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324 privateUnlock(ptr); |
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325 |
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326 return tmp; |
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327 #endif |
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328 } |
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329 |
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330 Uint32 |
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331 SDL_AtomicSubtractThenFetch32(volatile Uint32 * ptr, Uint32 value) |
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332 { |
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333 #ifdef nativeSubtractThenFetch32 |
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334 long volatile * p = (long volatile *)ptr; |
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335 |
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336 return InterlockedExchangeAdd(p, (0 - value)) - value; |
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337 #else |
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338 Uint32 tmp = 0; |
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339 |
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340 privateWaitLock(ptr); |
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341 (*ptr)-= value; |
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342 tmp = *ptr; |
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343 privateUnlock(ptr); |
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344 |
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345 return tmp; |
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346 #endif |
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347 } |
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348 |
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349 /* 64 bit atomic operations */ |
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350 #ifdef SDL_HAS_64BIT_TYPE |
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351 |
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352 SDL_bool |
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353 SDL_AtomicTestThenSet64(volatile Uint64 * ptr) |
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354 { |
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355 #ifdef nativeTestThenSet64 |
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356 #else |
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357 SDL_bool result = SDL_FALSE; |
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358 |
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359 privateWaitLock(ptr); |
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360 result = (*ptr == 0); |
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361 if (result) |
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362 { |
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363 *ptr = 1; |
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364 } |
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365 privateUnlock(ptr); |
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366 |
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367 return result; |
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368 #endif |
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369 } |
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370 |
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371 void |
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372 SDL_AtomicClear64(volatile Uint64 * ptr) |
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373 { |
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374 #ifdef nativeClear64 |
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375 #else |
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376 privateWaitLock(ptr); |
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377 *ptr = 0; |
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378 privateUnlock(ptr); |
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379 |
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380 return; |
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381 #endif |
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382 } |
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383 |
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384 Uint64 |
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385 SDL_AtomicFetchThenIncrement64(volatile Uint64 * ptr) |
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386 { |
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387 #ifdef nativeFetchThenIncrement64 |
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388 #else |
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389 Uint64 tmp = 0; |
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390 |
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391 privateWaitLock(ptr); |
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392 tmp = *ptr; |
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393 (*ptr)+= 1; |
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394 privateUnlock(ptr); |
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395 |
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396 return tmp; |
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397 #endif |
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398 } |
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399 |
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400 Uint64 |
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401 SDL_AtomicFetchThenDecrement64(volatile Uint64 * ptr) |
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402 { |
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403 #ifdef nativeFetchThenDecrement64 |
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404 #else |
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405 Uint64 tmp = 0; |
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406 |
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407 privateWaitLock(ptr); |
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408 tmp = *ptr; |
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409 (*ptr) -= 1; |
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410 privateUnlock(ptr); |
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411 |
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412 return tmp; |
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413 #endif |
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414 } |
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415 |
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416 Uint64 |
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417 SDL_AtomicFetchThenAdd64(volatile Uint64 * ptr, Uint64 value) |
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418 { |
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419 #ifdef nativeFetchThenAdd64 |
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420 #else |
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421 Uint64 tmp = 0; |
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422 |
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423 privateWaitLock(ptr); |
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424 tmp = *ptr; |
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425 (*ptr)+= value; |
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426 privateUnlock(ptr); |
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427 |
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428 return tmp; |
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429 #endif |
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430 } |
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431 |
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432 Uint64 |
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433 SDL_AtomicFetchThenSubtract64(volatile Uint64 * ptr, Uint64 value) |
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434 { |
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435 #ifdef nativeFetchThenSubtract64 |
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436 #else |
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437 Uint64 tmp = 0; |
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438 |
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439 privateWaitLock(ptr); |
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440 tmp = *ptr; |
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441 (*ptr)-= value; |
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442 privateUnlock(ptr); |
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443 |
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444 return tmp; |
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445 #endif |
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446 } |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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447 |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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448 Uint64 |
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449 SDL_AtomicIncrementThenFetch64(volatile Uint64 * ptr) |
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450 { |
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451 #ifdef nativeIncrementThenFetch64 |
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452 #else |
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453 Uint64 tmp = 0; |
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454 |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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455 privateWaitLock(ptr); |
72b542f34739
The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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456 (*ptr)+= 1; |
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457 tmp = *ptr; |
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458 privateUnlock(ptr); |
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459 |
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460 return tmp; |
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461 #endif |
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462 } |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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463 |
3e1bf2b8bd81
This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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464 Uint64 |
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465 SDL_AtomicDecrementThenFetch64(volatile Uint64 * ptr) |
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466 { |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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467 #ifdef nativeDecrementThenFetch64 |
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468 #else |
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469 Uint64 tmp = 0; |
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470 |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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471 privateWaitLock(ptr); |
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472 (*ptr)-= 1; |
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473 tmp = *ptr; |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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474 privateUnlock(ptr); |
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475 |
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I've made so many changes I don't dare continue until I check the current stuff in.
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476 return tmp; |
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477 #endif |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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478 } |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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479 |
3e1bf2b8bd81
This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Bob Pendleton <bob@pendleton.com>
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480 Uint64 |
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481 SDL_AtomicAddThenFetch64(volatile Uint64 * ptr, Uint64 value) |
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482 { |
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483 #ifdef nativeAddThenFetch64 |
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484 #else |
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485 Uint64 tmp = 0; |
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486 |
3261
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
Bob Pendleton <bob@pendleton.com>
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487 privateWaitLock(ptr); |
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488 (*ptr)+= value; |
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I've made so many changes I don't dare continue until I check the current stuff in.
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489 tmp = *ptr; |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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490 privateUnlock(ptr); |
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491 |
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I've made so many changes I don't dare continue until I check the current stuff in.
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492 return tmp; |
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493 #endif |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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494 } |
3e1bf2b8bd81
This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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parents:
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changeset
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495 |
3e1bf2b8bd81
This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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496 Uint64 |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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497 SDL_AtomicSubtractThenFetch64(volatile Uint64 * ptr, Uint64 value) |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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498 { |
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499 #ifdef nativeSubtractThenFetch64 |
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500 #else |
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501 Uint64 tmp = 0; |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Bob Pendleton <bob@pendleton.com>
parents:
diff
changeset
|
502 |
3261
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
Bob Pendleton <bob@pendleton.com>
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503 privateWaitLock(ptr); |
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I've made so many changes I don't dare continue until I check the current stuff in.
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504 (*ptr)-= value; |
3aa519a5c676
I've made so many changes I don't dare continue until I check the current stuff in.
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505 tmp = *ptr; |
3261
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
Bob Pendleton <bob@pendleton.com>
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|
506 privateUnlock(ptr); |
3202
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I've made so many changes I don't dare continue until I check the current stuff in.
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|
507 |
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I've made so many changes I don't dare continue until I check the current stuff in.
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508 return tmp; |
3199
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Bob Pendleton <bob@pendleton.com>
parents:
diff
changeset
|
509 #endif |
3202
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I've made so many changes I don't dare continue until I check the current stuff in.
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changeset
|
510 } |
3199
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Bob Pendleton <bob@pendleton.com>
parents:
diff
changeset
|
511 #endif |
3202
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I've made so many changes I don't dare continue until I check the current stuff in.
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changeset
|
512 |