annotate VisualC/tests/testsprite/testsprite.vcxproj @ 4823:6547943feda9

Added VS2010 build files.
author egottlieb
date Mon, 02 Aug 2010 21:43:08 -0400
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4823
6547943feda9 Added VS2010 build files.
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1 <?xml version="1.0" encoding="utf-8"?>
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2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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3 <ItemGroup Label="ProjectConfigurations">
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4 <ProjectConfiguration Include="Debug|Win32">
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5 <Configuration>Debug</Configuration>
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6 <Platform>Win32</Platform>
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7 </ProjectConfiguration>
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8 <ProjectConfiguration Include="Release|Win32">
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9 <Configuration>Release</Configuration>
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10 <Platform>Win32</Platform>
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11 </ProjectConfiguration>
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12 </ItemGroup>
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13 <PropertyGroup Label="Globals">
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14 <ProjectGuid>{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}</ProjectGuid>
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15 </PropertyGroup>
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16 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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17 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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18 <ConfigurationType>Application</ConfigurationType>
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19 <UseOfMfc>false</UseOfMfc>
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20 </PropertyGroup>
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21 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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22 <ConfigurationType>Application</ConfigurationType>
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23 <UseOfMfc>false</UseOfMfc>
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24 </PropertyGroup>
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25 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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26 <ImportGroup Label="ExtensionSettings">
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27 </ImportGroup>
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28 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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29 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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30 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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31 </ImportGroup>
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32 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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33 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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34 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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35 </ImportGroup>
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36 <PropertyGroup Label="UserMacros" />
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37 <PropertyGroup>
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38 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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39 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
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40 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
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41 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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42 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
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43 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
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44 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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45 </PropertyGroup>
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46 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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47 <Midl>
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48 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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49 <MkTypLibCompatible>true</MkTypLibCompatible>
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50 <SuppressStartupBanner>true</SuppressStartupBanner>
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51 <TargetEnvironment>Win32</TargetEnvironment>
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52 <TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
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53 </Midl>
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54 <ClCompile>
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55 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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56 <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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57 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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58 <StringPooling>true</StringPooling>
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59 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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60 <FunctionLevelLinking>true</FunctionLevelLinking>
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61 <PrecompiledHeader>
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62 </PrecompiledHeader>
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63 <PrecompiledHeaderOutputFile>.\Release/testsprite.pch</PrecompiledHeaderOutputFile>
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64 <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
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65 <ObjectFileName>.\Release/</ObjectFileName>
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66 <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
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67 <WarningLevel>Level3</WarningLevel>
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68 <SuppressStartupBanner>true</SuppressStartupBanner>
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69 <CompileAs>Default</CompileAs>
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70 </ClCompile>
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71 <ResourceCompile>
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72 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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73 <Culture>0x0409</Culture>
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74 </ResourceCompile>
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75 <Link>
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76 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
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77 <OutputFile>.\Release/testsprite.exe</OutputFile>
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78 <SuppressStartupBanner>true</SuppressStartupBanner>
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79 <ProgramDatabaseFile>.\Release/testsprite.pdb</ProgramDatabaseFile>
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80 <SubSystem>Windows</SubSystem>
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81 </Link>
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82 </ItemDefinitionGroup>
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83 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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84 <Midl>
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85 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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86 <MkTypLibCompatible>true</MkTypLibCompatible>
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87 <SuppressStartupBanner>true</SuppressStartupBanner>
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88 <TargetEnvironment>Win32</TargetEnvironment>
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89 <TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
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90 </Midl>
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91 <ClCompile>
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92 <Optimization>Disabled</Optimization>
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93 <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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94 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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95 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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96 <PrecompiledHeader>
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97 </PrecompiledHeader>
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98 <PrecompiledHeaderOutputFile>.\Debug/testsprite.pch</PrecompiledHeaderOutputFile>
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99 <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
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100 <ObjectFileName>.\Debug/</ObjectFileName>
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101 <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
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102 <WarningLevel>Level3</WarningLevel>
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103 <SuppressStartupBanner>true</SuppressStartupBanner>
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104 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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105 <CompileAs>Default</CompileAs>
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106 </ClCompile>
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107 <ResourceCompile>
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108 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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109 <Culture>0x0409</Culture>
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110 </ResourceCompile>
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111 <Link>
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112 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
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113 <OutputFile>.\Debug/testsprite.exe</OutputFile>
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114 <SuppressStartupBanner>true</SuppressStartupBanner>
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115 <GenerateDebugInformation>true</GenerateDebugInformation>
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116 <ProgramDatabaseFile>.\Debug/testsprite.pdb</ProgramDatabaseFile>
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117 <SubSystem>Windows</SubSystem>
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118 </Link>
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119 </ItemDefinitionGroup>
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120 <ItemGroup>
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121 <Library Include="..\..\Sdl\Debug\SDL.lib" />
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122 <Library Include="..\..\SDLmain\Debug\SDLmain.lib" />
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123 </ItemGroup>
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124 <ItemGroup>
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125 <ClCompile Include="..\..\..\test\testsprite.c" />
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126 </ItemGroup>
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127 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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128 <ImportGroup Label="ExtensionTargets">
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129 </ImportGroup>
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130 </Project>