annotate docs/man3/SDL_Surface.3 @ 4223:63fd67e17705 SDL-1.2

Fixed bug #727 Lorenzo Desole 2009-04-19 07:36:10 PDT I am one of the developers of a multimedia application (My Media System MMS), which uses SDL. MMS is normally running in fullscreen mode but it switches it off before launching external applications (mplayer, xine, etc.). The problem with fullscreen is that when the latter is switched off either via SDL_WM_ToggleFullScreen() or SDL_SetVideoMode(), SDL compares the current screen sizes with the ones saved when the video system was initted, and if they don't match, it calls XF86VidModeSwitchToMode() to switch to the old modeline. This makes it impossible for external programs and for MMS itself to use RandR to change the screen size, because next time fullscreen mode is turned off, it bombs out with the following error: X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 136 (XFree86-VidModeExtension) Minor opcode of failed request: 10 (XF86VidModeSwitchToMode) [...] Obviously this happens only if the new screen resolution is smaller than the original one and XF86VidModeSwitchToMode() can't succeed. I couldn't find any way to inform SDL that the screen resolution it uses as reference is no longer valid. This can be fixed by adding "save_mode(this)" to ./src/video/x11/SDL_x11modes.c, API X11_EnterFullScreen(_THIS), like this: int X11_EnterFullScreen(_THIS) { int okay; + save_mode(this); I can't rule out possible side effects, but I don't see any. While I admit this is a minor issue for the general users, it is a major showstopper for our program where the ability to change screen resolution and refresh rate according to the movie being played, is very important. Thanks in advance.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 11:14:36 +0000
parents 4e3b250c950e
children 1238da4a7112
rev   line source
181
e5bc29de3f0a Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents: 55
diff changeset
1 .TH "SDL_Surface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 .SH "NAME"
4107
4e3b250c950e Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents: 181
diff changeset
3 SDL_Surface \- Graphical Surface Structure
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4 .SH "STRUCTURE DEFINITION"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 .PP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6 .nf
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 \f(CWtypedef struct SDL_Surface {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
8 Uint32 flags; /* Read-only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9 SDL_PixelFormat *format; /* Read-only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 int w, h; /* Read-only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 Uint16 pitch; /* Read-only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 void *pixels; /* Read-write */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
13
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14 /* clipping information */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
15 SDL_Rect clip_rect; /* Read-only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
16
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
17 /* Reference count -- used when freeing surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18 int refcount; /* Read-mostly */
55
55f1f1b3e27d Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
19
55f1f1b3e27d Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
20 /* This structure also contains private fields not shown here */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 } SDL_Surface;\fR
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
22 .fi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
23 .PP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
24 .SH "STRUCTURE DATA"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
25 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
26 \fBflags\fR
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
27 Surface flags
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
28 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
29 \fBformat\fR
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
30 Pixel \fIformat\fR
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
31 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
32 \fBw, h\fR
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
33 Width and height of the surface
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
34 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
35 \fBpitch\fR
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
36 Length of a surface scanline in bytes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
37 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
38 \fBpixels\fR
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
39 Pointer to the actual pixel data
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
40 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
41 \fBclip_rect\fR
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
42 surface clip \fIrectangle\fR
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
43 .SH "DESCRIPTION"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
44 .PP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
45 \fBSDL_Surface\fR\&'s represent areas of "graphical" memory, memory that can be drawn to\&. The video framebuffer is returned as a \fBSDL_Surface\fR by \fI\fBSDL_SetVideoMode\fP\fR and \fI\fBSDL_GetVideoSurface\fP\fR\&. Most of the fields should be pretty obvious\&. \fBw\fR and \fBh\fR are the width and height of the surface in pixels\&. \fBpixels\fR is a pointer to the actual pixel data, the surface should be \fIlocked\fR before accessing this field\&. The \fBclip_rect\fR field is the clipping rectangle as set by \fI\fBSDL_SetClipRect\fP\fR\&.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
46 .PP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
47 The following are supported in the \fBflags\fR field\&.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
48 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
49 \fBSDL_SWSURFACE\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
50 Surface is stored in system memory
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
51 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
52 \fBSDL_HWSURFACE\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
53 Surface is stored in video memory
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
54 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
55 \fBSDL_ASYNCBLIT\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
56 Surface uses asynchronous blits if possible
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
57 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
58 \fBSDL_ANYFORMAT\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
59 Allows any pixel-format (Display surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
60 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
61 \fBSDL_HWPALETTE\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
62 Surface has exclusive palette
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
63 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
64 \fBSDL_DOUBLEBUF\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
65 Surface is double buffered (Display surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
66 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
67 \fBSDL_FULLSCREEN\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
68 Surface is full screen (Display Surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
69 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
70 \fBSDL_OPENGL\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
71 Surface has an OpenGL context (Display Surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
72 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
73 \fBSDL_OPENGLBLIT\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
74 Surface supports OpenGL blitting (Display Surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
75 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
76 \fBSDL_RESIZABLE\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
77 Surface is resizable (Display Surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
78 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
79 \fBSDL_HWACCEL\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
80 Surface blit uses hardware acceleration
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
81 .TP 20
55
55f1f1b3e27d Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
82 \fBSDL_SRCCOLORKEY\fP
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
83 Surface use colorkey blitting
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
84 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
85 \fBSDL_RLEACCEL\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
86 Colorkey blitting is accelerated with RLE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
87 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
88 \fBSDL_SRCALPHA\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
89 Surface blit uses alpha blending
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
90 .TP 20
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
91 \fBSDL_PREALLOC\fP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
92 Surface uses preallocated memory
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
93 .SH "SEE ALSO"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
94 .PP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
95 \fI\fBSDL_PixelFormat\fR\fR
181
e5bc29de3f0a Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents: 55
diff changeset
96 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01