Mercurial > sdl-ios-xcode
annotate build-scripts/updaterev.sh @ 4573:6399178be313
Completed work on X11_CreateTexture. Added lots of safety features.
These include support for drawing a texture using the core protocol
while other textures are drawn using Xrender if Xrender does not support
the color format of the said texture or any other fault with Xrender.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Fri, 28 May 2010 20:40:09 +0530 |
parents | 5e7e1f1a4056 |
children | e99358ca7a8d |
rev | line source |
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Make the current revision number available
Sam Lantinga <slouken@libsdl.org>
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1 #!/bin/sh |
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2 # |
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3 # Generate a header file with the current source revision |
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4 |
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5 cd `dirname $0` |
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6 srcdir=.. |
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7 header=$srcdir/include/SDL_revision.h |
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Sam Lantinga <slouken@libsdl.org>
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8 |
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Sam Lantinga <slouken@libsdl.org>
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9 rev=`sh showrev.sh` |
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10 if [ "$rev" != "" ]; then |
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Changed revision details to be a string (an hg changeset) instead of an int.
Ryan C. Gordon <icculus@icculus.org>
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11 echo "#define SDL_REVISION \"$rev\"" >$header.new |
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12 if diff $header $header.new >/dev/null 2>&1; then |
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Sam Lantinga <slouken@libsdl.org>
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13 rm $header.new |
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Sam Lantinga <slouken@libsdl.org>
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14 else |
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15 mv $header.new $header |
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16 fi |
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17 fi |