Mercurial > sdl-ios-xcode
annotate include/SDL_version.h @ 3168:6338b7f2d024
Hi,
I have prepared a set of patches to readd WindowsCE support to SDL 1.3.
I've created a new GAPI/Rawframebuffer and a DirectDraw renderer.
Both renderers are work in progress and there are several unimplemented
cases. (Notably
RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and
texture blending )
Nevertheless I am successfully using these renderers together with the
SDL software renderer. (On most devices the SDL software renderer will
be much faster as there are only badly optimized vendor drivers available)
I send these patches now in this unpolished state because there seems to
be some interest in win ce and someone has to start supporting SDL 1.3
Now on to the patches:
wince_events_window_fixes.patch
fixes some wince incompatibilities and adds fullscreen support via
SHFullScreen. NOTE: This patch shouldn't have any side effects on
Windows, but I have NOT tested it on Windows, so please double-check.
This patch doesn't dependent on the following ones.
wince_renderers_system.patch
This patch does all necessary modifications to the SDL system.
- it adds the renderers to the configure system
- it adds the renderers to win32video
SDL_ceddrawrender.c
SDL_ceddrawrender.h
SDL_gapirender_c.h
SDL_gapirender.c
SDL_gapirender.h
these files add the new render drivers and should be placed in
src/video/win32
Some notes to people who want to test this:
- I have only compiled sdl with ming32ce, so the VisualC files are not
up to date
- As mingw32ce has no ddraw.h this file must be taken from the MS SDK
and modified to work with gcc
- I had to modify line 2611 in configure.in to
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer
-Wl,--image-base -Wl,0x10000"
otherwise GetCPinfo wouldn't link. If someone knows whats causing this
I'd be happy to hear about it.
It would be great if these patches could make their way into SVN as this
would make collaboration much much easier.
I'm out of office for the next week and therefore will be unavailable
via email.
Regards
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 07 Jun 2009 02:44:46 +0000 |
parents | 972a69e47cd9 |
children | d3baf5ac4e37 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_version.h |
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25 * |
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26 * This header defines the current SDL version |
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27 */ |
0 | 28 |
29 #ifndef _SDL_version_h | |
30 #define _SDL_version_h | |
31 | |
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32 #include "SDL_stdinc.h" |
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33 #include "SDL_revision.h" |
0 | 34 |
35 #include "begin_code.h" | |
36 /* Set up for C function definitions, even when using C++ */ | |
37 #ifdef __cplusplus | |
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38 /* *INDENT-OFF* */ |
0 | 39 extern "C" { |
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40 /* *INDENT-ON* */ |
0 | 41 #endif |
42 | |
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43 /** |
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44 * \struct SDL_version |
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45 * \brief Information the version of SDL in use. |
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46 * |
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47 * Represents the library's version as three levels: major revision |
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48 * (increments with massive changes, additions, and enhancements), |
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49 * minor revision (increments with backwards-compatible changes to the |
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50 * major revision), and patchlevel (increments with fixes to the minor |
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51 * revision). |
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52 * |
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53 * \sa SDL_VERSION |
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54 * \sa SDL_GetVersion |
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55 */ |
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56 typedef struct SDL_version |
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57 { |
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58 Uint8 major; /**< major version */ |
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59 Uint8 minor; /**< minor version */ |
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60 Uint8 patch; /**< update version */ |
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61 } SDL_version; |
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62 |
0 | 63 /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL |
64 */ | |
65 #define SDL_MAJOR_VERSION 1 | |
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66 #define SDL_MINOR_VERSION 3 |
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67 #define SDL_PATCHLEVEL 0 |
0 | 68 |
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69 /** |
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70 * \def SDL_VERSION(x) |
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71 * \brief Macro to determine SDL version program was compiled against. |
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72 * |
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73 * This macro fills in a SDL_version structure with the version of the |
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74 * library you compiled against. This is determined by what header the |
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75 * compiler uses. Note that if you dynamically linked the library, you might |
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76 * have a slightly newer or older version at runtime. That version can be |
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77 * determined with SDL_GetVersion(), which, unlike SDL_VERSION, |
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78 * is not a macro. |
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79 * |
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80 * \param x A pointer to a SDL_version struct to initialize. |
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81 * |
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82 * \sa SDL_version |
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83 * \sa SDL_GetVersion |
0 | 84 */ |
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85 #define SDL_VERSION(x) \ |
0 | 86 { \ |
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87 (x)->major = SDL_MAJOR_VERSION; \ |
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88 (x)->minor = SDL_MINOR_VERSION; \ |
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89 (x)->patch = SDL_PATCHLEVEL; \ |
0 | 90 } |
91 | |
92 /* This macro turns the version numbers into a numeric value: | |
93 (1,2,3) -> (1203) | |
94 This assumes that there will never be more than 100 patchlevels | |
95 */ | |
96 #define SDL_VERSIONNUM(X, Y, Z) \ | |
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97 ((X)*1000 + (Y)*100 + (Z)) |
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99 /* This is the version number macro for the current SDL version */ | |
100 #define SDL_COMPILEDVERSION \ | |
101 SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) | |
102 | |
103 /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */ | |
104 #define SDL_VERSION_ATLEAST(X, Y, Z) \ | |
105 (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) | |
106 | |
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107 /** |
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108 * \fn void SDL_GetVersion(SDL_version *ver) |
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109 * \brief Get the version of SDL that is linked against your program. |
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110 * |
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111 * If you are using a shared library (DLL) version of SDL, then it is |
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112 * possible that it will be different than the version you compiled against. |
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113 * |
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114 * This is a real function; the macro SDL_VERSION tells you what version |
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115 * of SDL you compiled against: |
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116 * |
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117 * \code |
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118 * SDL_version compiled; |
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119 * SDL_version linked; |
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120 * |
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121 * SDL_VERSION(&compiled); |
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122 * SDL_GetVersion(&linked); |
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123 * printf("We compiled against SDL version %d.%d.%d ...\n", |
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124 * compiled.major, compiled.minor, compiled.patch); |
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125 * printf("But we linked against SDL version %d.%d.%d.\n", |
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126 * linked.major, linked.minor, linked.patch); |
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127 * \endcode |
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128 * |
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129 * This function may be called safely at any time, even before SDL_Init(). |
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130 * |
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131 * \sa SDL_VERSION |
0 | 132 */ |
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133 extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver); |
0 | 134 |
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135 /** |
2996 | 136 * \fn int SDL_GetRevision(void) |
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137 * \brief Get the code revision of SDL that is linked against your program. |
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138 */ |
2996 | 139 extern DECLSPEC int SDLCALL SDL_GetRevision(void); |
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140 |
0 | 141 /* Ends C function definitions when using C++ */ |
142 #ifdef __cplusplus | |
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143 /* *INDENT-OFF* */ |
0 | 144 } |
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Sam Lantinga <slouken@libsdl.org>
parents:
1886
diff
changeset
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145 /* *INDENT-ON* */ |
0 | 146 #endif |
147 #include "close_code.h" | |
148 | |
149 #endif /* _SDL_version_h */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1886
diff
changeset
|
150 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1886
diff
changeset
|
151 /* vi: set ts=4 sw=4 expandtab: */ |