Mercurial > sdl-ios-xcode
annotate docs/html/sdlpumpevents.html @ 3168:6338b7f2d024
Hi,
I have prepared a set of patches to readd WindowsCE support to SDL 1.3.
I've created a new GAPI/Rawframebuffer and a DirectDraw renderer.
Both renderers are work in progress and there are several unimplemented
cases. (Notably
RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and
texture blending )
Nevertheless I am successfully using these renderers together with the
SDL software renderer. (On most devices the SDL software renderer will
be much faster as there are only badly optimized vendor drivers available)
I send these patches now in this unpolished state because there seems to
be some interest in win ce and someone has to start supporting SDL 1.3
Now on to the patches:
wince_events_window_fixes.patch
fixes some wince incompatibilities and adds fullscreen support via
SHFullScreen. NOTE: This patch shouldn't have any side effects on
Windows, but I have NOT tested it on Windows, so please double-check.
This patch doesn't dependent on the following ones.
wince_renderers_system.patch
This patch does all necessary modifications to the SDL system.
- it adds the renderers to the configure system
- it adds the renderers to win32video
SDL_ceddrawrender.c
SDL_ceddrawrender.h
SDL_gapirender_c.h
SDL_gapirender.c
SDL_gapirender.h
these files add the new render drivers and should be placed in
src/video/win32
Some notes to people who want to test this:
- I have only compiled sdl with ming32ce, so the VisualC files are not
up to date
- As mingw32ce has no ddraw.h this file must be taken from the MS SDK
and modified to work with gcc
- I had to modify line 2611 in configure.in to
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer
-Wl,--image-base -Wl,0x10000"
otherwise GetCPinfo wouldn't link. If someone knows whats causing this
I'd be happy to hear about it.
It would be great if these patches could make their way into SVN as this
would make collaboration much much easier.
I'm out of office for the next week and therefore will be unavailable
via email.
Regards
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 07 Jun 2009 02:44:46 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_PumpEvents</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="Event Functions." | |
17 HREF="eventfunctions.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_PeepEvents" | |
20 HREF="sdlpeepevents.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="eventfunctions.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlpeepevents.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLPUMPEVENTS" | |
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74 ></A |
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75 >SDL_PumpEvents</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5387" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_PumpEvents -- Pumps the event loop, gathering events from the input devices.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5390" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5391" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >void <B | |
106 CLASS="FSFUNC" | |
107 >SDL_PumpEvents</B | |
108 ></CODE | |
109 >(void);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5397" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Pumps the event loop, gathering events from the input devices.</P | |
124 ><P | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_PumpEvents</TT | |
128 > gathers all the pending input information from devices and places it on the event queue. Without calls to <TT | |
129 CLASS="FUNCTION" | |
130 >SDL_PumpEvents</TT | |
131 > no events would ever be placed on the queue. Often calls the need for <TT | |
132 CLASS="FUNCTION" | |
133 >SDL_PumpEvents</TT | |
134 > is hidden from the user since <A | |
135 HREF="sdlpollevent.html" | |
136 ><TT | |
137 CLASS="FUNCTION" | |
138 >SDL_PollEvent</TT | |
139 ></A | |
140 > and <A | |
141 HREF="sdlwaitevent.html" | |
142 ><TT | |
143 CLASS="FUNCTION" | |
144 >SDL_WaitEvent</TT | |
145 ></A | |
146 > implicitly call <TT | |
147 CLASS="FUNCTION" | |
148 >SDL_PumpEvents</TT | |
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149 >. However, if you are not polling or waiting for events (e.g. you are filtering them), then you must call <TT |
0 | 150 CLASS="FUNCTION" |
151 >SDL_PumpEvents</TT | |
152 > to force an event queue update.</P | |
153 ><DIV | |
154 CLASS="NOTE" | |
155 ><BLOCKQUOTE | |
156 CLASS="NOTE" | |
157 ><P | |
158 ><B | |
159 >Note: </B | |
160 >You can only call this function in the thread that set the video mode.</P | |
161 ></BLOCKQUOTE | |
162 ></DIV | |
163 ></DIV | |
164 ><DIV | |
165 CLASS="REFSECT1" | |
166 ><A | |
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167 NAME="AEN5412" |
0 | 168 ></A |
169 ><H2 | |
170 >See Also</H2 | |
171 ><P | |
172 ><A | |
173 HREF="sdlpollevent.html" | |
174 ><TT | |
175 CLASS="FUNCTION" | |
176 >SDL_PollEvent</TT | |
177 ></A | |
178 ></P | |
179 ></DIV | |
180 ><DIV | |
181 CLASS="NAVFOOTER" | |
182 ><HR | |
183 ALIGN="LEFT" | |
184 WIDTH="100%"><TABLE | |
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185 SUMMARY="Footer navigation table" |
0 | 186 WIDTH="100%" |
187 BORDER="0" | |
188 CELLPADDING="0" | |
189 CELLSPACING="0" | |
190 ><TR | |
191 ><TD | |
192 WIDTH="33%" | |
193 ALIGN="left" | |
194 VALIGN="top" | |
195 ><A | |
196 HREF="eventfunctions.html" | |
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197 ACCESSKEY="P" |
0 | 198 >Prev</A |
199 ></TD | |
200 ><TD | |
201 WIDTH="34%" | |
202 ALIGN="center" | |
203 VALIGN="top" | |
204 ><A | |
205 HREF="index.html" | |
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206 ACCESSKEY="H" |
0 | 207 >Home</A |
208 ></TD | |
209 ><TD | |
210 WIDTH="33%" | |
211 ALIGN="right" | |
212 VALIGN="top" | |
213 ><A | |
214 HREF="sdlpeepevents.html" | |
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215 ACCESSKEY="N" |
0 | 216 >Next</A |
217 ></TD | |
218 ></TR | |
219 ><TR | |
220 ><TD | |
221 WIDTH="33%" | |
222 ALIGN="left" | |
223 VALIGN="top" | |
224 >Event Functions.</TD | |
225 ><TD | |
226 WIDTH="34%" | |
227 ALIGN="center" | |
228 VALIGN="top" | |
229 ><A | |
230 HREF="eventfunctions.html" | |
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231 ACCESSKEY="U" |
0 | 232 >Up</A |
233 ></TD | |
234 ><TD | |
235 WIDTH="33%" | |
236 ALIGN="right" | |
237 VALIGN="top" | |
238 >SDL_PeepEvents</TD | |
239 ></TR | |
240 ></TABLE | |
241 ></DIV | |
242 ></BODY | |
243 ></HTML | |
244 > |